Player Matchup

Vulcan
Vulcan
BabbaBananas
Vulcan
Level 149
God Stats
12W - 10L
1,603 SR
Queue Stats
895W - 806L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
KasenWill
Kuzenbo
Level 161
God Stats
5W - 12L
1,414 SR
Queue Stats
399W - 329L
1,572 Elo+
Solo
Artemis
Artemis
PTYP Foxxy
Artemis
Level 100
God Stats
13W - 11L
1,531 SR
Queue Stats
294W - 261L
1,468 Elo+
Solo
Odin
Odin
Puppi Chow
Odin
Level 144
God Stats
7W - 7L
1,676 SR
Queue Stats
702W - 640L
1,533 Elo+
Party 1
Bakasura
Bakasura
SoaringRaven3
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,479 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,521 Elo+

VS

Team Averages
Level 132
1,513 SR
1,526 Elo+
Atlas
Atlas
EverSoDarkly
Atlas
Level 159
God Stats
4W - 4L
1,606 SR
Queue Stats
250W - 216L
1,605 Elo+
Solo
Janus
Janus
HoboHughes
Janus
Level 138
God Stats
58W - 55L
1,534 SR
Queue Stats
402W - 377L
1,481 Elo+
Solo
Hades
Hades
Hobodancer222
Hades
Level 108
God Stats
49W - 41L
1,528 SR
Queue Stats
144W - 117L
1,512 Elo+
Solo
Set
Set
Unphasiblephilip
Set
Level 146
God Stats
15W - 21L
1,421 SR
Queue Stats
751W - 700L
1,571 Elo+
Solo
Izanami
Izanami
WindowWind
Izanami
Level 109
God Stats
17W - 15L
1,477 SR
Queue Stats
334W - 374L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 0 / 1
7,799
557
7,164
6,220
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KasenWill
Kuzenbo
14
3 / 4 / 1
7,696
550
10,567
18,637
15,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
PTYP Foxxy
Artemis
14
1 / 0 / 0
8,041
574
6,102
6,660
2,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
7,784
556
6,476
9,872
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
SoaringRaven3
Bakasura
15
2 / 0 / 1
8,439
603
2,222
8,877
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,049
432
3,972
11,542
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
12
0 / 2 / 0
6,760
483
6,608
6,513
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
8,371
598
11,382
15,909
7,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
7,560
540
4,869
13,328
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
WindowWind
Izanami
7
0 / 1 / 0
5,202
372
2,053
4,107
972

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
0
1
2.5
L
0
2
0
0
L
Janus
0
2
0
0
L
3
3
1
1.17
W
Kuzenbo
KasenWill
Kuzenbo
3
4
1
0.88
W
Artemis
PTYP Foxxy
Artemis
1
0
0
1
W
1
0
3
2.5
W
Bakasura
SoaringRaven3
Bakasura
2
0
1
2.5
L
1
1
1
1.5
L
Izanami
WindowWind
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
28,884
50,266
Taken
51,399
31,732
Mitigated
24,017
16,106
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,164
3,158
0
1,380
6,220
2,547
0
4,072
1,952
65,381
0
L
3,972
1,312
0
3,571
11,542
6,319
0
3,137
8,405
18,661
0
L
Janus
6,608
236
0
1,452
6,513
2,392
0
3,086
3,427
53,205
0
L
11,382
2,637
120
9,966
15,909
7,660
574
9,691
6,218
57,667
0
W
Kuzenbo
KasenWill
Kuzenbo
10,567
2,707
0
4,709
18,637
15,828
16
11,301
7,336
49,714
0
W
Artemis
PTYP Foxxy
Artemis
6,102
3,423
0
3,484
6,660
2,455
2,635
821
5,839
0
67,637
W
6,476
1,744
0
3,615
9,872
7,229
0
4,621
5,047
0
35,840
W
Bakasura
SoaringRaven3
Bakasura
2,222
1,774
0
2,918
8,877
3,673
0
750
8,065
0
73,228
L
4,869
2,365
0
4,863
13,328
6,674
0
1,866
11,462
0
66,328
L
Izanami
WindowWind
Izanami
2,053
1,666
0
1,845
4,107
972
0
0
4,107
0
27,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
33,942
486
Minions Killed
405
0
Camps Cleared
0
1,439,075
Distance Traveled
1,206,656
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,799
557
111
8
0
301,546
2
L
Atlas
6,049
432
20
1
0
271,369
3
L
Janus
6,760
483
112
8
0
274,813
1
L
Hades
8,371
598
111
8
0
196,912
2
W
Kuzenbo
7,696
550
70
5
0
231,650
0
W
Artemis
8,041
574
126
9
0
251,160
0
W
Odin
7,784
556
45
3
0
311,448
4
W
Bakasura
8,439
603
134
10
0
343,271
2
L
Set
7,560
540
107
8
0
310,092
0
L
Izanami
5,202
372
55
4
0
153,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role