Player Matchup

Danzaburou
Danzaburou
MeetTHENASTY1
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Mulan
Mulan
REDSPLASH93
Mulan
Level 103
God Stats
1W - 4L
1,738 SR
Queue Stats
40W - 59L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
The Crossover22
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
Athena
Athena
beastassassin09
Athena
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 158L
1,407 Elo+
Party 2
Thanatos
Thanatos
murkadactyl
Thanatos
Level 105
God Stats
1W - 4L
1,469 SR
Queue Stats
139W - 137L
1,408 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,361 Elo+

VS

Team Averages
Level 88
1,472 SR
1,473 Elo+
Cthulhu
Cthulhu
ChaseMor2000
Cthulhu
Level 129
God Stats
1W - 3L
1,558 SR
Queue Stats
122W - 110L
1,479 Elo+
Solo
Vamana
Vamana
HistoryPuff
Vamana
Level 62
God Stats
1W - 3L
1,206 SR
Queue Stats
314W - 323L
1,430 Elo+
Solo
Ix Chel
Ix Chel
MallyTrue
Ix Chel
Level 90
God Stats
25W - 39L
1,469 SR
Queue Stats
157W - 214L
1,505 Elo+
Party 1
Hachiman
Hachiman
Spazmantic
Hachiman
Level 44
God Stats
7W - 10L
1,456 SR
Queue Stats
93W - 87L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
ehmidae
Ratatoskr
Level 117
God Stats
7W - 6L
1,668 SR
Queue Stats
162W - 209L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeetTHENASTY1
Danzaburou
8
0 / 7 / 2
5,610
401
3,636
10,071
3,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 1
8,450
604
12,446
13,440
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
The Crossover22
Baron Samedi
10
0 / 7 / 1
6,086
435
2,029
8,263
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
6,070
434
3,968
17,029
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
murkadactyl
Thanatos
13
3 / 1 / 0
7,619
544
5,843
12,218
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaseMor2000
Cthulhu
11
5 / 2 / 7
7,873
562
9,057
12,393
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
13
3 / 2 / 3
7,657
547
5,676
12,685
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
MallyTrue
Ix Chel
15
10 / 0 / 4
9,547
682
12,203
6,164
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Spazmantic
Hachiman
11
2 / 1 / 9
6,636
474
9,681
8,750
2,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ehmidae
Ratatoskr
15
2 / 2 / 6
8,401
600
6,528
12,175
4,983
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
22
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChaseMor2000
Cthulhu
5
2
7
4.25
W
Vamana
3
2
3
2.25
W
Ix Chel
MallyTrue
Ix Chel
10
0
4
12
L
Danzaburou
MeetTHENASTY1
Danzaburou
0
7
2
0.14
L
3
4
1
0.88
W
Hachiman
Spazmantic
Hachiman
2
1
9
6.5
L
Baron Samedi
The Crossover22
Baron Samedi
0
7
1
0.07
L
0
3
2
0.33
W
Ratatoskr
ehmidae
Ratatoskr
2
2
6
2.5
L
Thanatos
murkadactyl
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
43,145
61,021
Taken
52,167
36,178
Mitigated
29,008
22,536
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChaseMor2000
Cthulhu
9,057
878
246
888
12,393
11,678
108
1,655
10,515
37,696
667
W
Vamana
5,676
2,485
0
5,051
12,685
6,763
0
147
11,941
0
46,625
W
Ix Chel
MallyTrue
Ix Chel
12,203
1,075
2,251
2,305
6,164
2,769
0
1,225
4,765
62,070
0
L
Danzaburou
MeetTHENASTY1
Danzaburou
3,636
1,610
0
1,383
10,071
3,740
0
3,601
6,404
0
19,989
L
12,446
2,004
0
4,096
13,440
10,604
244
2,455
10,317
0
61,597
W
Hachiman
Spazmantic
Hachiman
9,681
7,407
0
3,598
8,750
2,815
722
2,239
6,458
0
33,344
L
Baron Samedi
The Crossover22
Baron Samedi
2,029
229
0
471
8,263
4,012
0
5,080
2,870
29,563
0
L
3,968
1,140
0
4,422
17,029
12,839
0
5,353
11,446
22,345
0
W
Ratatoskr
ehmidae
Ratatoskr
6,528
1,914
0
1,830
12,175
4,983
563
535
11,542
0
84,704
L
Thanatos
murkadactyl
Thanatos
5,843
1,243
0
12,164
12,218
4,983
0
3,473
8,663
0
55,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
40,114
306
Minions Killed
420
0
Camps Cleared
0
1,309,484
Distance Traveled
1,465,348
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,873
562
54
4
0
293,291
4
W
Vamana
7,657
547
75
5
0
268,437
0
W
Ix Chel
9,547
682
118
8
0
302,833
0
L
Danzaburou
5,610
401
36
3
0
234,891
0
L
Mulan
8,450
604
105
8
0
243,898
0
W
Hachiman
6,636
474
43
3
0
268,691
0
L
Baron Samedi
6,086
435
48
3
0
197,562
0
L
Athena
6,070
434
26
2
0
287,590
0
W
Ratatoskr
8,401
600
130
9
0
332,096
0
L
Thanatos
7,619
544
91
7
0
345,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role