Player Matchup

Chronos
Chronos
AnnuitCoepti
Chronos
Level 128
God Stats
46W - 48L
1,566 SR
Queue Stats
660W - 637L
1,536 Elo+
Solo
Fenrir
Fenrir
Bluelash19
Fenrir
Level 45
God Stats
12W - 3L
1,530 SR
Queue Stats
47W - 35L
1,554 Elo+
Solo
Loki
Loki
Cheetah King678
Loki
Level 126
God Stats
180W - 171L
1,469 SR
Queue Stats
653W - 662L
1,511 Elo+
Solo
Bacchus
Bacchus
ChuggsCheeks
Bacchus
Level 69
God Stats
10W - 13L
1,481 SR
Queue Stats
138W - 131L
1,477 Elo+
Solo
Charybdis
Charybdis
WrecklessWeasel
Charybdis
Level 63
God Stats
2W - 0L
1,761 SR
Queue Stats
23W - 21L
1,478 Elo+
Solo
Team Averages
Level 86
1,561 SR
1,511 Elo+

VS

Team Averages
Level 67
1,562 SR
1,504 Elo+
Kukulkan
Kukulkan
A Lone Wolf9543
Kukulkan
Level 61
God Stats
79W - 66L
1,634 SR
Queue Stats
233W - 196L
1,479 Elo+
Solo
Sobek
Sobek
Fenikkz
Sobek
Level 142
God Stats
0W - 1L
1,617 SR
Queue Stats
20W - 13L
1,659 Elo+
Party 1
Hachiman
Hachiman
Ijadil21
Hachiman
Level 18
God Stats
0W - 2L
1,426 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Sxntrell
Sun Wukong
Level 27
God Stats
16W - 10L
1,528 SR
Queue Stats
16W - 10L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
bdriscoll46
Danzaburou
Level 85
God Stats
0W - 2L
1,604 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnnuitCoepti
Chronos
16
3 / 0 / 7
10,419
1,158
21,442
5,574
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Bluelash19
Fenrir
15
4 / 3 / 5
9,845
1,094
5,750
8,841
4,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 5
9,312
1,035
7,503
6,434
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
ChuggsCheeks
Bacchus
15
1 / 0 / 9
9,613
1,068
10,876
12,314
19,103
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
WrecklessWeasel
Charybdis
16
2 / 0 / 4
10,245
1,138
7,838
7,996
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 1 / 0
8,792
977
4,463
2,060
728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Fenikkz
Sobek
15
2 / 1 / 1
10,558
1,173
7,446
15,263
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Ijadil21
Hachiman
15
1 / 3 / 2
9,176
1,020
9,806
10,389
4,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Sxntrell
Sun Wukong
15
0 / 1 / 4
9,118
1,013
5,712
13,271
10,379
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
bdriscoll46
Danzaburou
14
0 / 6 / 4
9,182
1,020
8,993
15,208
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
12
Kills
4
4
Deaths
12
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
0
1
W
Chronos
AnnuitCoepti
Chronos
3
0
7
6.5
W
Fenrir
Bluelash19
Fenrir
4
3
5
2.17
W
2
1
5
4.5
W
Bacchus
ChuggsCheeks
Bacchus
1
0
9
5.5
L
Sobek
Fenikkz
Sobek
2
1
1
2.5
L
Hachiman
Ijadil21
Hachiman
1
3
2
0.67
L
Sun Wukong
Sxntrell
Sun Wukong
0
1
4
2
W
Charybdis
WrecklessWeasel
Charybdis
2
0
4
4
L
Danzaburou
bdriscoll46
Danzaburou
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
36,420
41,159
Taken
56,191
33,204
Mitigated
42,730
7,123
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,463
240
0
0
2,060
728
0
602
1,458
18,974
0
W
Chronos
AnnuitCoepti
Chronos
21,442
3,463
0
1,227
5,574
2,614
0
1,686
3,888
44,331
0
W
Fenrir
Bluelash19
Fenrir
5,750
1,523
0
1,558
8,841
4,781
0
2,379
6,462
0
10,848
W
7,503
1,376
0
45
6,434
3,265
0
2,209
4,225
0
20,361
W
Bacchus
ChuggsCheeks
Bacchus
10,876
238
60
1,072
12,314
19,103
0
3,529
8,785
13,030
631
L
Sobek
Fenikkz
Sobek
7,446
646
0
3,734
15,263
19,469
0
8,157
7,106
20,966
0
L
Hachiman
Ijadil21
Hachiman
9,806
5,331
0
1,101
10,389
4,890
0
5,304
5,085
0
22,867
L
Sun Wukong
Sxntrell
Sun Wukong
5,712
647
0
524
13,271
10,379
0
8,964
4,307
664
13,135
W
Charybdis
WrecklessWeasel
Charybdis
7,838
4,790
0
3,161
7,996
3,441
0
2,600
5,162
0
48,713
L
Danzaburou
bdriscoll46
Danzaburou
8,993
2,942
0
2,045
15,208
7,264
0
8,879
6,329
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
46,826
210
Minions Killed
165
13
Camps Cleared
3
971,476
Distance Traveled
781,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,792
977
35
4
1
100,615
0
W
Chronos
10,419
1,158
39
4
3
197,679
0
W
Fenrir
9,845
1,094
14
2
2
183,406
0
W
Loki
9,312
1,035
29
3
1
199,851
2
W
Bacchus
9,613
1,068
4
0
0
212,305
0
L
Sobek
10,558
1,173
28
3
1
192,246
0
L
Hachiman
9,176
1,020
35
4
0
146,195
0
L
Sun Wukong
9,118
1,013
24
3
1
180,631
0
W
Charybdis
10,245
1,138
124
14
7
178,235
0
L
Danzaburou
9,182
1,020
43
5
0
161,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role