Player Matchup

Morgan Le Fay
Morgan Le Fay
FOX_KSA_155
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,718 SR
Queue Stats
66W - 59L
1,463 Elo+
Party 1
Hades
Hades
MZEN_AL_AMAZING
Hades
Level 157
God Stats
9W - 4L
1,681 SR
Queue Stats
305W - 313L
1,549 Elo+
Party 1
Charybdis
Charybdis
Mornynggg
Charybdis
Level 54
God Stats
4W - 3L
1,556 SR
Queue Stats
300W - 316L
1,480 Elo+
Solo
Chaac
Chaac
fahd20143
Chaac
Level 147
God Stats
5W - 3L
1,672 SR
Queue Stats
227W - 233L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
zxX MR Xxz
Guan Yu
Level 160
God Stats
2W - 0L
1,613 SR
Queue Stats
57W - 74L
1,354 Elo+
Solo
Team Averages
Level 117
1,648 SR
1,467 Elo+

VS

Team Averages
Level 89
1,443 SR
1,545 Elo+
Ra
Ra
Danromrod
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 247L
1,588 Elo+
Solo
Da Ji
Da Ji
Kikipanik
Da Ji
Level 129
God Stats
7W - 10L
1,334 SR
Queue Stats
505W - 511L
1,448 Elo+
Solo
Yu Huang
Yu Huang
TempestoLoord
Yu Huang
Level 60
God Stats
1W - 3L
1,333 SR
Queue Stats
114W - 95L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
ThaosCenturion
Jing Wei
Level 98
God Stats
1W - 1L
1,740 SR
Queue Stats
93W - 84L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
recherche3
Danzaburou
Level 129
God Stats
3W - 2L
1,308 SR
Queue Stats
105W - 117L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FOX_KSA_155
Morgan Le Fay
18
3 / 4 / 11
10,704
765
7,745
13,157
6,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 12
10,262
733
15,351
17,274
16,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mornynggg
Charybdis
18
8 / 5 / 12
12,013
858
14,867
15,332
6,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
fahd20143
Chaac
16
3 / 4 / 18
9,977
713
7,446
21,176
22,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
zxX MR Xxz
Guan Yu
18
10 / 2 / 13
11,006
786
10,673
16,586
17,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
10,729
766
16,522
11,293
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kikipanik
Da Ji
16
5 / 7 / 8
9,900
707
10,997
15,738
7,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
TempestoLoord
Yu Huang
17
2 / 4 / 6
9,699
693
20,251
10,096
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
2 / 5 / 9
9,620
687
7,661
13,471
6,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
recherche3
Danzaburou
16
5 / 7 / 6
10,311
737
12,150
14,916
7,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
27
Kills
19
19
Deaths
28
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Morgan Le Fay
FOX_KSA_155
Morgan Le Fay
3
4
11
2.13
L
Da Ji
Kikipanik
Da Ji
5
7
8
1.29
W
3
4
12
2.25
W
Charybdis
Mornynggg
Charybdis
8
5
12
2.8
L
Yu Huang
TempestoLoord
Yu Huang
2
4
6
1.25
L
Jing Wei
2
5
9
1.3
W
Chaac
fahd20143
Chaac
3
4
18
3
L
Danzaburou
recherche3
Danzaburou
5
7
6
1.14
W
Guan Yu
zxX MR Xxz
Guan Yu
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,082
Damage
67,581
83,525
Taken
65,514
69,944
Mitigated
30,864
33,089
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,522
1,024
7,804
3,193
11,293
5,491
338
3,373
7,869
35,542
0
W
Morgan Le Fay
FOX_KSA_155
Morgan Le Fay
7,745
955
661
929
13,157
6,895
72
5,649
7,425
26,260
0
L
Da Ji
Kikipanik
Da Ji
10,997
2,671
773
2,047
15,738
7,845
256
5,257
10,056
0
15,128
W
15,351
734
989
5,228
17,274
16,182
1,004
7,254
9,617
33,452
0
W
Charybdis
Mornynggg
Charybdis
14,867
5,551
1,870
3,376
15,332
6,950
1,978
6,861
8,303
0
32,666
L
Yu Huang
TempestoLoord
Yu Huang
20,251
1,610
1,264
1,488
10,096
4,304
0
4,306
5,547
30,571
0
L
Jing Wei
7,661
5,334
0
894
13,471
6,065
550
3,617
9,738
0
15,764
W
Chaac
fahd20143
Chaac
7,446
1,108
1,722
5,704
21,176
22,131
546
9,491
11,685
0
12,955
L
Danzaburou
recherche3
Danzaburou
12,150
3,973
336
1,807
14,916
7,159
817
6,571
8,233
0
29,596
W
Guan Yu
zxX MR Xxz
Guan Yu
10,673
846
6,088
6,522
16,586
17,786
44
6,635
9,402
0
16,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
50,259
160
Minions Killed
131
0
Camps Cleared
0
1,206,809
Distance Traveled
1,145,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,729
766
52
4
0
249,988
0
W
Morgan Le Fay
10,704
765
50
4
0
238,828
0
L
Da Ji
9,900
707
6
0
0
204,669
0
W
Hades
10,262
733
45
3
0
202,881
0
W
Charybdis
12,013
858
46
3
0
232,838
0
L
Yu Huang
9,699
693
26
2
0
251,504
0
L
Jing Wei
9,620
687
22
2
0
232,999
0
W
Chaac
9,977
713
13
1
0
232,351
0
L
Danzaburou
10,311
737
25
2
0
206,802
0
W
Guan Yu
11,006
786
6
0
0
299,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role