Player Matchup

Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Haloya
Yemoja
Level 86
God Stats
0W - 2L
1,273 SR
Queue Stats
213W - 210L
1,458 Elo+
Party 2
Chronos
Chronos
Kinosqi
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 299L
1,530 Elo+
Solo
Serqet
Serqet
Yamin38
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 293L
1,505 Elo+
Party 2
Loki
Loki
joe-umr
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,206 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,440 Elo+

VS

Team Averages
Level 113
1,526 SR
1,579 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BlackDeathSword
Vamana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,696 Elo+
Party 1
Odin
Odin
TheCheshireCatX
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,696 Elo+
Party 1
Chronos
Chronos
pelab003
Chronos
Level 149
God Stats
14W - 9L
1,628 SR
Queue Stats
356W - 352L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 8 / 5
8,199
631
14,298
18,209
9,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
Haloya
Yemoja
19
2 / 3 / 6
9,922
763
17,286
15,801
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Kinosqi
Chronos
15
3 / 6 / 4
8,930
687
20,359
16,555
8,745
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Yamin38
Serqet
15
3 / 8 / 2
9,274
713
7,401
16,508
22,803
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
joe-umr
Loki
8
0 / 0 / 1
6,546
504
859
927
341
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
12 / 2 / 9
11,895
915
20,942
17,173
10,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
 
Cerberus
17
4 / 2 / 13
10,486
807
8,707
18,301
19,419
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 17
10,684
822
15,182
27,670
17,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 4
8,299
638
2,671
5,315
2,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
pelab003
Chronos
19
4 / 2 / 16
10,933
841
12,533
16,416
8,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
9
Kills
25
25
Deaths
9
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
8
5
0.44
W
Aphrodite
 
Aphrodite
12
2
9
8.25
W
Cerberus
 
Cerberus
4
2
13
5.25
W
4
2
17
6.25
L
Yemoja
Haloya
Yemoja
2
3
6
1.67
L
Chronos
Kinosqi
Chronos
3
6
4
0.83
W
1
1
4
3
L
Serqet
Yamin38
Serqet
3
8
2
0.5
L
Loki
joe-umr
Loki
0
0
1
0.5
W
Chronos
pelab003
Chronos
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,203
Damage
60,035
68,000
Taken
84,875
55,987
Mitigated
58,178
17,219
Healing
49,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
14,298
5,418
1,410
3,450
18,209
9,405
0
12,887
5,322
0
21,865
W
Aphrodite
 
Aphrodite
20,942
3,292
15,101
11,816
17,173
10,176
1,687
7,780
8,971
44,091
0
W
Cerberus
 
Cerberus
8,707
385
1,412
6,041
18,301
19,419
839
8,612
9,034
15,365
0
W
15,182
6,520
1,035
8,334
27,670
17,207
1,841
11,857
15,453
0
27,927
L
Yemoja
Haloya
Yemoja
17,286
3,603
3,293
3,986
15,801
14,693
0
9,450
6,163
35,791
0
L
Chronos
Kinosqi
Chronos
20,359
9,052
1,032
2,169
16,555
8,745
0
9,630
6,853
35,149
0
W
2,671
384
0
1,323
5,315
2,426
0
2,740
2,457
0
4,436
L
Serqet
Yamin38
Serqet
7,401
1,599
553
953
16,508
22,803
0
9,794
6,702
0
9,988
L
Loki
joe-umr
Loki
859
124
0
373
927
341
0
201
726
0
1,777
W
Chronos
pelab003
Chronos
12,533
3,215
659
3,616
16,416
8,950
3,278
6,767
9,108
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
52,297
93
Minions Killed
143
0
Camps Cleared
0
856,023
Distance Traveled
1,054,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,199
631
11
1
0
214,782
0
W
Aphrodite
11,895
915
65
5
0
248,105
0
W
Cerberus
10,486
807
18
1
0
184,380
0
W
Vamana
10,684
822
12
1
0
269,711
0
L
Yemoja
9,922
763
36
3
0
200,924
0
L
Chronos
8,930
687
35
3
0
168,639
0
W
Odin
8,299
638
6
0
0
103,276
0
L
Serqet
9,274
713
7
1
0
205,302
0
L
Loki
6,546
504
4
0
0
66,376
0
W
Chronos
10,933
841
42
3
0
248,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role