Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
JuanJ_FF
Nox
Level 88
God Stats
3W - 0L
1,896 SR
Queue Stats
103W - 85L
1,532 Elo+
Party 3
King Arthur
King Arthur
TheCooker4173
King Arthur
Level 19
God Stats
3W - 1L
1,559 SR
Queue Stats
24W - 20L
1,496 Elo+
Party 1
Medusa
Medusa
Z e D 4 n
Medusa
Level 183
God Stats
4W - 2L
1,882 SR
Queue Stats
184W - 178L
1,500 Elo+
Party 1
Ravana
Ravana
plattfisk200
Ravana
Level 64
God Stats
38W - 29L
1,569 SR
Queue Stats
157W - 169L
1,482 Elo+
Solo
Team Averages
Level 100
1,681 SR
1,502 Elo+

VS

Team Averages
Level 85
1,491 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fwigidaire
Scylla
Level 42
God Stats
4W - 3L
1,642 SR
Queue Stats
164W - 170L
1,478 Elo+
Solo
Guan Yu
Guan Yu
TDmC BRAVO
Guan Yu
Level 108
God Stats
0W - 1L
1,758 SR
Queue Stats
17W - 15L
1,443 Elo+
Party 2
Fafnir
Fafnir
TDmC KOTAL
Fafnir
Level 89
God Stats
0W - 4L
1,056 SR
Queue Stats
14W - 9L
1,443 Elo+
Party 2
Hachiman
Hachiman
Toxic-El_Diablo
Hachiman
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 183L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 2
6,020
547
4,355
6,068
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
6,251
568
3,167
5,783
4,533
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheCooker4173
King Arthur
13
0 / 0 / 0
7,340
667
4,513
6,618
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Z e D 4 n
Medusa
13
3 / 2 / 0
7,644
695
4,463
8,713
3,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
11
2 / 0 / 1
6,470
588
4,162
4,348
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 5 / 1
5,028
457
4,379
8,205
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
Fwigidaire
Scylla
12
1 / 1 / 0
5,944
540
3,366
4,267
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TDmC BRAVO
Guan Yu
12
0 / 0 / 0
5,638
513
2,504
7,099
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
TDmC KOTAL
Fafnir
9
0 / 0 / 4
5,632
512
3,727
6,027
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
10
2 / 3 / 0
5,933
539
3,477
9,926
3,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Scylla
Fwigidaire
Scylla
1
1
0
1
W
1
0
2
2
L
Guan Yu
TDmC BRAVO
Guan Yu
0
0
0
0
L
Fafnir
TDmC KOTAL
Fafnir
0
0
4
2
W
King Arthur
TheCooker4173
King Arthur
0
0
0
0
L
Hachiman
2
3
0
0.67
W
Medusa
Z e D 4 n
Medusa
3
2
0
1.5
W
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
17,453
31,530
Taken
35,524
15,816
Mitigated
19,265
9,585
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,355
1,531
174
1,130
6,068
1,860
52
2,894
3,014
35,204
0
L
Thanatos
 
Thanatos
4,379
1,178
0
3,891
8,205
3,017
0
2,277
5,794
0
25,151
L
Scylla
Fwigidaire
Scylla
3,366
352
0
895
4,267
1,260
0
1,091
3,088
53,703
0
W
3,167
438
233
2,038
5,783
4,533
139
2,828
2,858
14,768
0
L
Guan Yu
TDmC BRAVO
Guan Yu
2,504
378
0
2,318
7,099
6,625
0
88
6,987
0
37,222
L
Fafnir
TDmC KOTAL
Fafnir
3,727
1,306
0
2,419
6,027
5,120
0
2,758
3,005
11,610
0
W
King Arthur
TheCooker4173
King Arthur
4,513
556
0
1,755
6,618
4,852
0
184
5,970
0
60,371
L
Hachiman
3,477
1,774
0
3,423
9,926
3,243
0
804
9,098
0
36,800
W
Medusa
Z e D 4 n
Medusa
4,463
1,329
0
3,660
8,713
3,178
1,720
528
8,185
0
60,511
W
Ravana
4,162
1,325
0
595
4,348
1,393
0
447
3,875
0
53,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
28,175
383
Minions Killed
270
0
Camps Cleared
0
1,170,030
Distance Traveled
1,114,109
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,020
547
67
6
0
221,558
0
L
Thanatos
5,028
457
35
3
0
189,193
0
L
Scylla
5,944
540
103
9
0
225,710
0
W
Nox
6,251
568
20
2
0
218,556
0
L
Guan Yu
5,638
513
59
5
0
255,139
4
L
Fafnir
5,632
512
11
1
0
236,895
0
W
King Arthur
7,340
667
107
10
0
235,242
3
L
Hachiman
5,933
539
62
6
0
207,172
0
W
Medusa
7,644
695
104
9
0
215,430
0
W
Ravana
6,470
588
85
8
0
279,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role