Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Killercapibara
Charybdis
Level 48
God Stats
60W - 53L
1,537 SR
Queue Stats
484W - 500L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
MontelTho
Baron Samedi
Level 141
God Stats
19W - 33L
1,535 SR
Queue Stats
286W - 301L
1,487 Elo+
Party 2
Da Ji
Da Ji
RinsakiOuO
Da Ji
Level 147
God Stats
5W - 9L
1,505 SR
Queue Stats
131W - 159L
1,436 Elo+
Solo
Nike
Nike
briandre9
Nike
Level 102
God Stats
31W - 25L
1,587 SR
Queue Stats
557W - 593L
1,435 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,440 Elo+

VS

Team Averages
Level 70
1,553 SR
1,358 Elo+
Ra
Ra
LAKERSERNA
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,444 Elo+
Solo
Aphrodite
Aphrodite
michelle736838
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,325 Elo+
Party 1
Bellona
Bellona
nathanrack
Bellona
Level 54
God Stats
6W - 4L
1,690 SR
Queue Stats
95W - 126L
1,351 Elo+
Solo
Anhur
Anhur
robot_frito
Anhur
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 85L
1,348 Elo+
Party 1
Nemesis
Nemesis
zNath
Nemesis
Level 69
God Stats
19W - 20L
1,574 SR
Queue Stats
122W - 102L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,976
427
2,494
7,022
4,505
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
Killercapibara
Charybdis
11
0 / 1 / 4
6,803
486
7,201
8,735
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MontelTho
Baron Samedi
14
2 / 0 / 0
7,780
556
4,431
6,224
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
4 / 1 / 1
7,712
551
9,024
13,003
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
12
0 / 1 / 2
7,436
531
6,192
8,984
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,372
527
2,034
5,871
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
michelle736838
Aphrodite
9
0 / 0 / 4
6,558
468
3,609
8,356
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
nathanrack
Bellona
11
1 / 1 / 0
7,169
512
7,243
11,841
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 2 / 2
5,900
421
4,982
8,809
2,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zNath
Nemesis
12
2 / 2 / 0
6,840
489
4,946
10,207
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
5
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Charybdis
Killercapibara
Charybdis
0
1
4
2
L
0
1
0
0
W
Baron Samedi
MontelTho
Baron Samedi
2
0
0
2
W
Da Ji
4
1
1
4.5
W
Nike
0
1
2
1
L
Aphrodite
michelle736838
Aphrodite
0
0
4
2
L
Bellona
nathanrack
Bellona
1
1
0
1
L
2
2
2
1.5
L
Nemesis
zNath
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,342
Damage
22,814
43,968
Taken
45,084
20,913
Mitigated
26,753
18,142
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,494
93
1,556
2,789
7,022
4,505
1,465
1,326
5,696
20,737
0
W
Charybdis
Killercapibara
Charybdis
7,201
3,035
0
3,862
8,735
2,981
1,647
1,680
7,055
0
48,640
L
2,034
88
427
3,397
5,871
2,701
0
4,070
1,801
61,748
0
W
Baron Samedi
MontelTho
Baron Samedi
4,431
47
0
3,743
6,224
2,818
370
1,868
4,295
57,673
0
W
Da Ji
9,024
1,588
125
3,849
13,003
5,337
0
668
12,335
0
56,527
W
Nike
6,192
752
95
2,123
8,984
5,272
0
166
8,818
0
49,889
L
Aphrodite
michelle736838
Aphrodite
3,609
1,338
2,840
4,715
8,356
6,430
266
1,352
7,004
23,764
0
L
Bellona
nathanrack
Bellona
7,243
1,055
0
2,154
11,841
10,946
0
38
11,803
0
42,760
L
4,982
2,767
77
1,325
8,809
2,846
582
759
8,050
0
31,579
L
Nemesis
zNath
Nemesis
4,946
1,258
0
1,448
10,207
3,830
0
713
9,494
0
51,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
33,839
359
Minions Killed
331
0
Camps Cleared
0
1,367,931
Distance Traveled
1,275,827
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,976
427
30
2
0
253,875
0
W
Charybdis
6,803
486
72
5
0
246,507
0
L
Ra
7,372
527
105
8
0
288,364
1
W
Baron Samedi
7,780
556
94
7
0
253,820
2
W
Da Ji
7,712
551
76
5
0
327,268
0
W
Nike
7,436
531
87
6
0
286,461
3
L
Aphrodite
6,558
468
42
3
0
202,371
0
L
Bellona
7,169
512
74
5
0
246,195
0
L
Anhur
5,900
421
36
3
0
199,613
0
L
Nemesis
6,840
489
74
5
0
339,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role