Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
The UPS Panda
Bacchus
Level 140
God Stats
22W - 16L
1,730 SR
Queue Stats
507W - 525L
1,433 Elo+
Party 2
Thoth
Thoth
chancyab
Thoth
Level 145
God Stats
2W - 2L
1,528 SR
Queue Stats
507W - 521L
1,433 Elo+
Party 2
Ishtar
Ishtar
cliff1under
Ishtar
Level 147
God Stats
8W - 4L
1,534 SR
Queue Stats
478W - 495L
1,434 Elo+
Solo
Team Averages
Level 148
1,558 SR
1,460 Elo+

VS

Team Averages
Level 64
1,378 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AssAssinO5459
Serqet
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 207L
1,419 Elo+
Solo
Ah Puch
Ah Puch
Marcos12FLA
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,420 Elo+
Party 1
Izanami
Izanami
Weslymmm
Izanami
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
29W - 26L
1,544 Elo+
Solo
Khepri
Khepri
lilithskeeper
Khepri
Level 46
God Stats
0W - 4L
1,142 SR
Queue Stats
355W - 511L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 3 / 14
9,209
837
11,237
9,234
4,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
14
5 / 2 / 13
8,435
767
7,553
12,036
11,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
15
6 / 1 / 15
9,667
879
9,364
11,322
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
chancyab
Thoth
16
4 / 1 / 10
9,187
835
7,313
7,064
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
17
7 / 2 / 15
9,766
888
12,997
9,271
4,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 3
8,550
777
15,017
6,170
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 4
7,208
655
4,070
13,796
15,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Marcos12FLA
Ah Puch
14
1 / 9 / 1
7,324
666
6,002
13,485
6,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Weslymmm
Izanami
17
5 / 4 / 3
8,775
798
10,419
9,170
4,552
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 2
7,986
726
1,829
10,390
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
28
Kills
9
9
Deaths
28
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
14
4.33
W
Sobek
 
Sobek
5
2
13
5.75
L
Zeus
 
Zeus
3
3
3
1.5
L
0
8
4
0.25
L
Ah Puch
Marcos12FLA
Ah Puch
1
9
1
0.17
W
Bacchus
6
1
15
13.5
L
Izanami
Weslymmm
Izanami
5
4
3
1.63
W
Thoth
chancyab
Thoth
4
1
10
9
W
Ishtar
7
2
15
7.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
37,337
48,927
Taken
53,011
38,653
Mitigated
39,354
24,010
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,237
465
756
2,937
9,234
4,822
0
4,411
4,387
27,591
0
W
Sobek
 
Sobek
7,553
202
1,248
5,172
12,036
11,947
0
4,322
7,514
14,724
0
L
Zeus
 
Zeus
15,017
530
786
1,131
6,170
2,648
0
4,628
1,498
29,179
0
L
4,070
1,034
344
1,538
13,796
15,295
0
9,579
4,131
0
6,883
L
Ah Puch
Marcos12FLA
Ah Puch
6,002
582
0
201
13,485
6,567
0
8,703
4,507
12,525
0
W
Bacchus
9,364
976
2,309
3,567
11,322
14,855
30
3,868
7,148
14,432
0
L
Izanami
Weslymmm
Izanami
10,419
5,743
0
1,262
9,170
4,552
0
5,280
3,826
0
23,176
W
Thoth
chancyab
Thoth
7,313
318
2,590
1,116
7,064
2,750
0
4,025
2,695
22,470
0
W
Ishtar
12,997
5,437
1,669
2,646
9,271
4,279
236
5,923
3,184
0
23,570
L
1,829
157
434
1,860
10,390
10,292
0
6,945
3,087
10,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
39,843
141
Minions Killed
105
0
Camps Cleared
0
1,153,274
Distance Traveled
965,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,209
837
41
4
0
209,971
0
W
Sobek
8,435
767
18
2
0
260,927
0
L
Zeus
8,550
777
43
4
0
208,825
0
L
Serqet
7,208
655
3
0
0
204,037
0
L
Ah Puch
7,324
666
11
1
0
172,638
0
W
Bacchus
9,667
879
10
1
0
248,301
0
L
Izanami
8,775
798
40
4
0
196,774
0
W
Thoth
9,187
835
31
3
0
226,827
0
W
Ishtar
9,766
888
41
4
0
207,248
0
L
Khepri
7,986
726
8
1
0
183,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role