Player Matchup

Chang'e
Chang'e
AbeMomoz
Chang'e
Level 166
God Stats
23W - 17L
1,584 SR
Queue Stats
514W - 578L
1,487 Elo+
Solo
Sylvanus
Sylvanus
BOOLEANBUNKO
Sylvanus
Level 42
God Stats
2W - 1L
1,251 SR
Queue Stats
14W - 18L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
NolattaloN
Xbalanque
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 67L
1,650 Elo+
Solo
Thanatos
Thanatos
SeventhKnight
Thanatos
Level 159
God Stats
44W - 9L
1,865 SR
Queue Stats
563W - 182L
1,715 Elo+
Solo
Serqet
Serqet
burgerlore
Serqet
Level 15
God Stats
3W - 6L
1,436 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 2
Team Averages
Level 104
1,527 SR
1,534 Elo+

VS

Team Averages
Level 48
1,481 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Boscothemighty
Anhur
Level 137
God Stats
1W - 3L
1,398 SR
Queue Stats
25W - 29L
1,442 Elo+
Solo
Apollo
Apollo
Mutros
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,515 Elo+
Party 1
Neith
Neith
Srs19
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
feromax89
Ah Puch
Level 30
God Stats
1W - 4L
1,507 SR
Queue Stats
1W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbeMomoz
Chang'e
17
1 / 0 / 16
10,744
977
13,096
9,492
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BOOLEANBUNKO
Sylvanus
17
0 / 0 / 17
11,745
1,068
5,842
8,070
9,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
NolattaloN
Xbalanque
18
14 / 0 / 6
12,978
1,180
30,502
6,712
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
SeventhKnight
Thanatos
18
6 / 1 / 14
11,960
1,087
15,904
9,572
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
burgerlore
Serqet
18
4 / 1 / 13
11,349
1,032
5,131
7,968
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

384

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 2 / 1
10,071
916
4,217
18,623
8,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
9,794
890
3,217
9,132
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Mutros
Apollo
14
0 / 7 / 1
9,189
835
6,571
15,183
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Neith
Srs19
Neith
14
0 / 6 / 0
9,390
854
6,794
13,995
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
feromax89
Ah Puch
14
0 / 7 / 0
9,389
854
8,798
17,706
5,826
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
5
25
Kills
2
2
Deaths
25
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
W
Chang'e
AbeMomoz
Chang'e
1
0
16
9
W
Sylvanus
BOOLEANBUNKO
Sylvanus
0
0
17
8.5
L
1
3
1
0.5
L
Apollo
Mutros
Apollo
0
7
1
0.07
W
Xbalanque
NolattaloN
Xbalanque
14
0
6
17
W
Thanatos
SeventhKnight
Thanatos
6
1
14
13
L
Neith
Srs19
Neith
0
6
0
0
W
Serqet
burgerlore
Serqet
4
1
13
10.5
L
Ah Puch
feromax89
Ah Puch
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,475
Damage
29,597
41,814
Taken
74,639
31,621
Mitigated
26,270
26,035
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,217
455
0
0
18,623
8,046
0
4,555
14,068
0
28,474
W
Chang'e
AbeMomoz
Chang'e
13,096
507
4,020
4,781
9,492
4,693
0
1,433
7,949
30,623
0
W
Sylvanus
BOOLEANBUNKO
Sylvanus
5,842
1,698
4,505
2,518
8,070
9,931
0
2,519
5,261
12,500
0
L
3,217
1,638
0
637
9,132
3,124
0
2,052
7,080
0
9,225
L
Apollo
Mutros
Apollo
6,571
4,155
0
653
15,183
5,527
0
5,250
9,873
0
9,628
W
Xbalanque
NolattaloN
Xbalanque
30,502
22,325
0
1,839
6,712
3,940
0
1,899
4,813
0
58,780
W
Thanatos
SeventhKnight
Thanatos
15,904
4,252
0
8,372
9,572
8,155
0
1,385
7,991
0
42,958
L
Neith
Srs19
Neith
6,794
2,389
0
212
13,995
3,747
0
3,194
10,705
0
15,511
W
Serqet
burgerlore
Serqet
5,131
1,598
0
0
7,968
4,902
0
1,410
6,558
0
19,308
L
Ah Puch
feromax89
Ah Puch
8,798
505
0
266
17,706
5,826
0
4,102
13,442
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
47,833
264
Minions Killed
120
10
Camps Cleared
4
1,108,974
Distance Traveled
648,874
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,071
916
43
4
1
181,375
0
W
Chang'e
10,744
977
45
4
4
208,014
0
W
Sylvanus
11,745
1,068
30
3
0
200,666
0
L
Anhur
9,794
890
13
1
3
72,251
0
L
Apollo
9,189
835
8
1
0
95,594
3
W
Xbalanque
12,978
1,180
88
8
1
201,828
0
W
Thanatos
11,960
1,087
62
6
3
245,450
2
L
Neith
9,390
854
33
3
0
130,007
0
W
Serqet
11,349
1,032
39
4
2
253,016
0
L
Ah Puch
9,389
854
23
2
0
169,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role