Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DirtGod
Artemis
Level 83
God Stats
1W - 0L
1,179 SR
Queue Stats
10W - 9L
1,498 Elo+
Solo
Skadi
Skadi
JBourg19
Skadi
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
337W - 378L
1,437 Elo+
Party 2
Sol
Sol
SnakeEyes458
Sol
Level 158
God Stats
18W - 17L
1,470 SR
Queue Stats
120W - 141L
1,483 Elo+
Solo
Achilles
Achilles
nighthawk zat
Achilles
Level 149
God Stats
4W - 1L
1,504 SR
Queue Stats
220W - 241L
1,466 Elo+
Party 2
Team Averages
Level 120
1,431 SR
1,477 Elo+

VS

Team Averages
Level 107
1,522 SR
1,465 Elo+
Fafnir
Fafnir
Chronorrath
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dcox
Zhong Kui
Level 160
God Stats
3W - 2L
1,829 SR
Queue Stats
73W - 73L
1,459 Elo+
Solo
Anubis
Anubis
EscapedGriZZly
Anubis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
SovietNkBmr
Surtr
Level 78
God Stats
2W - 4L
1,596 SR
Queue Stats
4W - 10L
1,383 Elo+
Solo
Chernobog
Chernobog
jude-nii
Chernobog
Level 145
God Stats
0W - 1L
1,185 SR
Queue Stats
85W - 96L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 18
8,533
776
5,344
9,883
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
DirtGod
Artemis
16
5 / 1 / 10
8,796
800
10,578
5,355
2,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
JBourg19
Skadi
15
1 / 1 / 13
8,476
771
8,767
7,261
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 4
9,566
870
12,609
9,147
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
nighthawk zat
Achilles
16
10 / 2 / 5
9,293
845
12,789
11,395
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 6 / 2
7,214
656
3,995
12,428
16,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Dcox
Zhong Kui
14
2 / 4 / 1
8,161
742
9,062
13,078
10,247
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 1
7,630
694
6,548
8,367
4,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 1
6,965
633
6,677
14,641
13,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
jude-nii
Chernobog
15
1 / 0 / 2
7,966
724
4,937
9,198
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
22
Kills
4
5
Deaths
22
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
18
9
L
Fafnir
0
6
2
0.17
L
Zhong Kui
Dcox
Zhong Kui
2
4
1
0.63
W
Artemis
DirtGod
Artemis
5
1
10
10
L
1
5
1
0.3
W
Skadi
JBourg19
Skadi
1
1
13
7.5
W
6
1
4
8
L
0
7
1
0.07
L
Chernobog
jude-nii
Chernobog
1
0
2
2
W
Achilles
nighthawk zat
Achilles
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
31,219
43,041
Taken
57,712
33,132
Mitigated
49,648
9,974
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,344
1,895
0
1,816
9,883
13,415
491
6,124
3,681
12,407
0
L
Fafnir
3,995
2,008
0
414
12,428
16,979
56
1,689
10,695
14,829
0
L
Zhong Kui
Dcox
Zhong Kui
9,062
605
0
1,455
13,078
10,247
280
4,239
8,839
23,386
0
W
Artemis
DirtGod
Artemis
10,578
6,180
0
1,408
5,355
2,736
936
2,214
3,141
0
31,950
L
6,548
350
89
1,533
8,367
4,316
105
3,306
4,881
22,414
0
W
Skadi
JBourg19
Skadi
8,767
3,659
0
500
7,261
3,240
899
2,349
4,880
0
37,420
W
12,609
6,954
0
4,521
9,147
3,730
3,510
3,335
5,732
46,980
0
L
6,677
1,807
156
1,067
14,641
13,809
0
6,810
7,725
342
16,706
L
Chernobog
jude-nii
Chernobog
4,937
1,623
0
1,495
9,198
4,297
0
2,731
6,467
0
28,625
W
Achilles
nighthawk zat
Achilles
12,789
1,764
0
1,729
11,395
10,011
0
5,916
5,434
1,818
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
37,936
245
Minions Killed
163
0
Camps Cleared
0
1,102,158
Distance Traveled
940,913
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,533
776
9
1
0
224,285
0
L
Fafnir
7,214
656
19
2
0
173,193
0
L
Zhong Kui
8,161
742
29
3
0
183,234
0
W
Artemis
8,796
800
50
5
0
206,756
0
L
Anubis
7,630
694
48
4
0
174,328
0
W
Skadi
8,476
771
63
6
0
221,994
0
W
Sol
9,566
870
90
8
0
209,459
2
L
Surtr
6,965
633
19
2
0
208,749
0
L
Chernobog
7,966
724
48
4
0
201,409
0
W
Achilles
9,293
845
33
3
0
239,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role