Player Matchup

Scylla
Scylla
Derpyjeff
Scylla
Level 26
God Stats
0W - 4L
1,180 SR
Queue Stats
3W - 9L
1,395 Elo+
Party 1
Chiron
Chiron
NeXKillur
Chiron
Level 137
God Stats
268W - 275L
1,536 SR
Queue Stats
279W - 286L
1,488 Elo+
Solo
Cupid
Cupid
Tempus22
Cupid
Level 118
God Stats
1W - 3L
1,410 SR
Queue Stats
287W - 301L
1,497 Elo+
Solo
Odin
Odin
Time juster
Odin
Level 66
God Stats
25W - 21L
1,587 SR
Queue Stats
140W - 137L
1,490 Elo+
Solo
Athena
Athena
calfbone
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,235 Elo+
Party 1
Team Averages
Level 87
1,443 SR
1,421 Elo+

VS

Team Averages
Level 103
1,525 SR
1,541 Elo+
King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bl4ck0rch1d
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,669 Elo+
Solo
Vulcan
Vulcan
ETG-Driza
Vulcan
Level 161
God Stats
467W - 469L
1,533 SR
Queue Stats
585W - 603L
1,497 Elo+
Solo
Chang'e
Chang'e
Quinton_Jones_
Chang'e
Level 129
God Stats
262W - 215L
1,590 SR
Queue Stats
722W - 741L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Sulench
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Derpyjeff
Scylla
13
3 / 2 / 2
8,257
1,180
6,122
8,487
3,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
NeXKillur
Chiron
12
0 / 5 / 3
7,018
1,003
7,754
9,877
4,833
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Tempus22
Cupid
13
1 / 6 / 3
7,745
1,106
6,611
13,085
5,347
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 0 / 0
4,686
669
0
0
0
Athena
calfbone
Athena
12
1 / 3 / 2
7,207
1,030
1,763
10,717
8,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

279

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 1 / 7
8,393
1,199
8,109
7,148
7,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 4
7,114
1,016
2,744
3,320
2,959
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
ETG-Driza
Vulcan
13
2 / 2 / 8
7,937
1,134
9,060
6,376
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 0 / 5
8,919
1,274
8,372
5,103
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sulench
Danzaburou
14
2 / 1 / 8
8,438
1,205
7,815
4,076
1,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
16
16
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
7
7.5
W
1
1
4
3
L
Scylla
Derpyjeff
Scylla
3
2
2
2
W
Vulcan
ETG-Driza
Vulcan
2
2
8
3
L
Chiron
NeXKillur
Chiron
0
5
3
0.3
W
7
0
5
9.5
W
Danzaburou
Sulench
Danzaburou
2
1
8
6
L
Cupid
Tempus22
Cupid
1
6
3
0.42
L
0
0
0
0
L
Athena
calfbone
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
36,100
42,166
Taken
26,023
21,447
Mitigated
16,666
1,754
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,109
1,248
0
441
7,148
7,914
0
1,637
5,183
537
15,255
W
2,744
822
32
142
3,320
2,959
0
887
2,433
10,436
0
L
Scylla
Derpyjeff
Scylla
6,122
422
0
0
8,487
3,199
0
4,766
3,645
19,676
0
W
Vulcan
ETG-Driza
Vulcan
9,060
3,937
0
0
6,376
2,578
0
1,791
4,581
18,813
0
L
Chiron
NeXKillur
Chiron
7,754
3,392
195
759
9,877
4,833
0
3,823
5,944
0
19,854
W
8,372
558
1,101
1,202
5,103
1,726
0
1,470
3,633
27,243
0
W
Danzaburou
Sulench
Danzaburou
7,815
4,248
0
1,161
4,076
1,489
0
2,146
1,930
0
21,153
L
Cupid
Tempus22
Cupid
6,611
2,885
48
752
13,085
5,347
0
7,966
4,987
0
36,836
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
calfbone
Athena
1,763
529
0
0
10,717
8,068
0
3,983
6,714
7,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
40,801
148
Minions Killed
131
4
Camps Cleared
7
485,123
Distance Traveled
668,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,393
1,199
14
2
1
146,416
0
W
Atlas
7,114
1,016
23
3
0
117,332
0
L
Scylla
8,257
1,180
33
5
0
125,844
0
W
Vulcan
7,937
1,134
24
3
2
152,287
0
L
Chiron
7,018
1,003
28
4
1
133,898
0
W
Chang'e
8,919
1,274
43
6
0
134,189
0
W
Danzaburou
8,438
1,205
27
4
4
117,809
0
L
Cupid
7,745
1,106
74
11
2
117,262
0
L
Odin
4,686
669
0
0
0
0
0
L
Athena
7,207
1,030
13
2
1
108,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role