Player Matchup

Cupid
Cupid
Gold V
Emn35
Cupid
Gold V
Level 148
God Stats
6W - 2L
1,767 SR
Queue Stats
32W - 39L
1,426 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
iamWaronn
Kuzenbo
Gold III
Level 157
God Stats
3W - 3L
1,492 SR
Queue Stats
33W - 35L
1,396 MMR
Solo
Zeus
Zeus
Bronze III
seblass7913
Zeus
Bronze III
Level 108
God Stats
3W - 2L
1,542 SR
Queue Stats
5W - 4L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,601 SR
1,424 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,500 SR
1,460 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze V
Oni Mac Daddy
Ix Chel
Bronze V
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,379 MMR
Party 1
Thor
Thor
Bronze III
redeye774
Thor
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Emn35
Cupid
16
4 / 3 / 13
12,879
859
15,817
13,015
5,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
iamWaronn
Kuzenbo
15
4 / 0 / 12
12,060
804
11,911
14,341
22,504
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 5 / 4
13,242
883
13,686
12,036
4,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
MartichorasAchillesBacchus

VS

Bans
ThothOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 6
10,251
683
9,656
18,229
18,910
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
14
3 / 7 / 5
11,505
767
9,084
16,483
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
5 / 5 / 3
11,467
764
13,747
18,094
11,563
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
8
8
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
6
0.6
W
Cupid
Emn35
Cupid
4
3
13
3.5
L
Ix Chel
3
7
5
0.79
W
Kuzenbo
iamWaronn
Kuzenbo
4
0
12
10
L
Thor
5
5
3
1.3
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
32,487
39,392
Taken
52,806
32,394
Mitigated
37,535
8,947
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,656
1,279
0
5,854
18,229
18,910
0
7,714
10,368
0
31,054
W
Cupid
Emn35
Cupid
15,817
9,421
856
3,500
13,015
5,574
1,533
3,289
9,630
0
60,766
L
Ix Chel
9,084
278
981
1,776
16,483
7,062
62
8,298
8,185
47,614
0
W
Kuzenbo
iamWaronn
Kuzenbo
11,911
4,737
0
3,435
14,341
22,504
477
4,277
9,800
27,604
0
L
Thor
13,747
2,220
0
2,325
18,094
11,563
107
10,187
7,871
0
55,043
W
13,686
798
0
1,156
12,036
4,316
920
2,256
9,676
59,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
33,223
163
Minions Killed
179
0
Camps Cleared
0
861,103
Distance Traveled
801,746
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,251
683
45
3
0
306,412
4
W
Cupid
12,879
859
63
4
0
287,743
7
L
Ix Chel
11,505
767
72
5
0
245,892
5
W
Kuzenbo
12,060
804
23
2
0
307,542
2
L
Thor
11,467
764
62
4
0
249,442
2
W
Zeus
13,242
883
77
5
0
265,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role