Player Matchup

Discordia
Discordia
Silver II
Katxkurii-
Discordia
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,356 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Miihxwk-
Danzaburou
Silver IV
Level 125
God Stats
1W - 0L
1,704 SR
Queue Stats
20W - 22L
1,337 MMR
Party 1
Ganesha
Ganesha
Silver IV
Shxnkks-
Ganesha
Silver IV
Level 85
God Stats
3W - 3L
1,759 SR
Queue Stats
7W - 9L
1,366 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,654 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,434 SR
1,205 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
fulsta
Cthulhu
Silver V
Level 153
God Stats
3W - 5L
1,402 SR
Queue Stats
221W - 360L
726 MMR
Solo
Medusa
Medusa
Gold V
ДушаБога
Medusa
Gold V
Level 129
God Stats
2W - 2L
1,401 SR
Queue Stats
188W - 215L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Katxkurii-
Discordia
14
5 / 3 / 3
11,354
811
14,812
10,765
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Miihxwk-
Danzaburou
14
4 / 0 / 4
10,941
782
8,483
8,988
3,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Shxnkks-
Ganesha
13
0 / 0 / 9
9,930
709
5,153
13,655
16,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaThothSobekGilgameshChaac

VS

Bans
Ao KuangAchillesHou YiBacchusSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 1
10,136
724
12,871
10,339
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
fulsta
Cthulhu
12
0 / 3 / 2
9,428
673
8,070
14,605
8,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 1
9,709
694
7,095
10,782
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Discordia
Katxkurii-
Discordia
5
3
3
2.17
W
Danzaburou
Miihxwk-
Danzaburou
4
0
4
6
W
Ganesha
Shxnkks-
Ganesha
0
0
9
4.5
L
Cthulhu
fulsta
Cthulhu
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
28,036
33,408
Taken
35,726
25,400
Mitigated
16,338
5,523
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,871
126
0
2,722
10,339
3,692
318
6,923
3,416
46,622
0
W
Discordia
Katxkurii-
Discordia
14,812
1,346
0
230
10,765
4,649
0
7,687
3,078
53,391
0
W
Danzaburou
Miihxwk-
Danzaburou
8,483
3,849
0
2,472
8,988
3,926
0
6,024
2,964
0
39,973
W
Ganesha
Shxnkks-
Ganesha
5,153
1,006
0
2,821
13,655
16,825
0
7,531
6,124
17,636
0
L
Cthulhu
fulsta
Cthulhu
8,070
397
103
3,184
14,605
8,889
0
9,136
5,469
26,110
0
L
7,095
3,544
0
1,283
10,782
3,757
971
4,529
6,253
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
29,273
147
Minions Killed
157
0
Camps Cleared
0
821,611
Distance Traveled
808,034
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,136
724
60
4
0
281,835
1
W
Discordia
11,354
811
73
5
0
266,196
6
W
Danzaburou
10,941
782
72
5
0
281,035
2
W
Ganesha
9,930
709
2
0
0
274,380
5
L
Cthulhu
9,428
673
36
3
0
273,945
0
L
Medusa
9,709
694
61
4
0
252,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role