Player Matchup

Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Platinum IV
Descendophobia
Thor
Platinum IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
2,151 MMR
Party 3
Horus
Horus
Diamond II
KekJC
Horus
Diamond II
Level 107
God Stats
32W - 17L
1,797 SR
Queue Stats
86W - 67L
2,295 MMR
Party 2
Hachiman
Hachiman
Diamond III
KingA1pha
Hachiman
Diamond III
Level 158
God Stats
16W - 11L
1,753 SR
Queue Stats
256W - 235L
2,237 MMR
Party 2
Cerberus
Cerberus
Diamond IV
eseton1
Cerberus
Diamond IV
Level 157
God Stats
4W - 4L
1,666 SR
Queue Stats
154W - 141L
2,158 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,643 SR
2,068 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,592 SR
2,033 MMR
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
BannedForSlurs
Osiris
Platinum II
Level 48
God Stats
26W - 25L
1,634 SR
Queue Stats
259W - 238L
1,931 MMR
Party 1
Izanami
Izanami
Platinum II
MexiMixx
Izanami
Platinum II
Level 154
God Stats
7W - 1L
1,736 SR
Queue Stats
45W - 25L
2,110 MMR
Solo
Geb
Geb
Diamond III
ugaЯ
Geb
Diamond III
Level 129
God Stats
3W - 4L
1,540 SR
Queue Stats
158W - 138L
2,115 MMR
Party 1
Susano
Susano
Diamond I
Αlalu
Susano
Diamond I
Level 119
God Stats
10W - 8L
1,550 SR
Queue Stats
276W - 243L
2,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 2 / 1
6,877
491
6,192
6,616
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,076
505
3,420
12,681
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
KekJC
Horus
10
0 / 4 / 0
6,516
465
3,279
12,222
9,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
KingA1pha
Hachiman
14
1 / 0 / 0
8,152
582
5,730
8,090
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
eseton1
Cerberus
13
0 / 4 / 0
7,152
511
7,343
17,235
17,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
MercuryMartichorasHe BoThanatos

VS

Bans
Zhong KuiRavanaBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 5
9,472
677
9,998
7,910
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 2
9,291
664
10,302
12,848
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MexiMixx
Izanami
14
0 / 1 / 2
8,613
615
5,639
7,870
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
ugaЯ
Geb
12
1 / 0 / 9
8,147
582
3,792
12,581
7,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Αlalu
Susano
15
4 / 1 / 6
9,002
643
9,921
12,657
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
W
Anubis
 
Anubis
7
0
5
9.5
W
2
0
2
3
L
0
4
0
0
L
Horus
KekJC
Horus
0
4
0
0
L
Hachiman
KingA1pha
Hachiman
1
0
0
1
W
Izanami
MexiMixx
Izanami
0
1
2
1
L
Cerberus
eseton1
Cerberus
0
4
0
0
W
Geb
ugaЯ
Geb
1
0
9
5.5
W
Susano
Αlalu
Susano
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
39,652
56,844
Taken
53,866
34,899
Mitigated
28,618
15,627
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,192
445
0
1,000
6,616
1,772
0
1,523
5,093
59,476
0
W
Anubis
 
Anubis
9,998
950
0
4,933
7,910
3,837
0
1,264
6,646
98,358
0
W
10,302
4,511
0
5,178
12,848
8,291
0
7,089
5,759
0
69,359
L
3,420
576
0
815
12,681
4,148
0
4,849
7,832
0
64,978
L
Horus
KekJC
Horus
3,279
1,570
810
3,028
12,222
9,104
0
4,247
7,975
0
16,779
L
Hachiman
KingA1pha
Hachiman
5,730
4,405
0
4,271
8,090
2,549
0
1,046
7,044
0
73,267
W
Izanami
MexiMixx
Izanami
5,639
4,559
0
2,483
7,870
3,461
0
0
7,870
0
82,639
L
Cerberus
eseton1
Cerberus
7,343
978
0
5,703
17,235
17,326
0
2,168
15,067
54,329
0
W
Geb
ugaЯ
Geb
3,792
425
2,179
3,219
12,581
7,932
0
1,866
10,715
21,384
0
W
Susano
Αlalu
Susano
9,921
2,689
0
2,140
12,657
5,097
318
3,721
8,936
0
69,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
44,525
481
Minions Killed
547
0
Camps Cleared
0
1,434,800
Distance Traveled
1,473,132
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,877
491
103
7
0
281,055
3
W
Anubis
9,472
677
147
11
0
313,685
0
W
Osiris
9,291
664
128
9
0
239,542
0
L
Thor
7,076
505
111
8
0
313,992
1
L
Horus
6,516
465
30
2
0
309,169
0
L
Hachiman
8,152
582
128
9
0
266,192
2
W
Izanami
8,613
615
151
11
0
276,390
0
L
Cerberus
7,152
511
109
8
0
264,392
2
W
Geb
8,147
582
16
1
0
310,858
6
W
Susano
9,002
643
105
8
0
332,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role