Player Matchup

Ravana
Ravana
Marsian
Ravana
Level 108
God Stats
1W - 2L
1,720 SR
Queue Stats
239W - 255L
1,391 Elo+
Solo
Janus
Janus
SC00BYdoobyDREW
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,680 Elo+
Solo
Ne Zha
Ne Zha
vengeful-shade3
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
william13282
Hun Batz
Level 22
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 1
Horus
Horus
xHarDQuakex
Horus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,380 Elo+
Solo
Team Averages
Level 57
1,497 SR
1,467 Elo+

VS

Team Averages
Level 104
1,618 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CHr0NicDreAMz
Chang'e
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 279L
1,440 Elo+
Solo
Nike
Nike
fraustwyrm
Nike
Level 123
God Stats
3W - 0L
1,775 SR
Queue Stats
190W - 198L
1,439 Elo+
Solo
Chronos
Chronos
weedmunchkin420
Chronos
Level 55
God Stats
7W - 1L
1,814 SR
Queue Stats
204W - 213L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Marsian
Ravana
12
0 / 5 / 3
6,849
685
4,830
10,019
4,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 1 / 2
9,671
967
16,126
5,088
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 3
6,297
630
5,761
11,287
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
william13282
Hun Batz
11
1 / 8 / 5
6,811
681
8,361
11,723
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 2
6,814
681
4,087
10,549
7,043
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 0 / 14
9,890
989
16,609
8,208
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
14
2 / 3 / 18
8,268
827
7,348
9,757
3,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
2 / 2 / 14
7,881
788
6,274
9,485
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 1 / 13
8,214
821
5,428
11,687
8,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 3 / 11
9,132
913
8,683
9,832
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
9
Kills
26
26
Deaths
9
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
14
15
W
Hun Batz
 
Hun Batz
2
3
18
3.67
W
Chang'e
2
2
14
4.5
L
Ravana
Marsian
Ravana
0
5
3
0.3
L
6
1
2
7
W
5
1
13
11.5
L
0
8
3
0.19
W
9
3
11
4.83
L
Hun Batz
william13282
Hun Batz
1
8
5
0.44
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
44,342
48,666
Taken
48,969
23,304
Mitigated
21,427
6,926
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,609
1,180
845
1,470
8,208
2,832
76
2,310
5,568
35,043
0
W
Hun Batz
 
Hun Batz
7,348
742
894
508
9,757
3,543
150
3,591
5,677
0
17,640
W
Chang'e
6,274
1,699
9,477
4,508
9,485
2,802
122
2,673
6,474
12,190
0
L
Ravana
Marsian
Ravana
4,830
751
617
1,501
10,019
4,571
0
6,025
3,818
0
10,808
L
16,126
748
466
1,621
5,088
2,167
0
3,596
1,490
37,836
0
W
5,428
182
1,273
2,992
11,687
8,938
35
3,995
6,994
0
8,319
L
5,761
1,023
0
158
11,287
4,629
0
7,059
4,022
0
9,214
W
8,683
3,313
1,868
874
9,832
3,312
1,007
2,628
6,822
19,528
0
L
Hun Batz
william13282
Hun Batz
8,361
0
0
0
11,723
4,894
0
7,209
4,440
0
11,760
L
4,087
1,306
894
1,669
10,549
7,043
0
7,322
3,211
0
5,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
43,385
85
Minions Killed
102
0
Camps Cleared
0
891,828
Distance Traveled
1,009,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,890
989
42
4
0
193,093
0
W
Hun Batz
8,268
827
24
2
0
215,753
0
W
Chang'e
7,881
788
13
1
0
194,972
0
L
Ravana
6,849
685
16
2
0
166,292
0
L
Janus
9,671
967
57
6
0
187,798
0
W
Nike
8,214
821
5
1
0
204,089
0
L
Ne Zha
6,297
630
6
1
0
172,310
0
W
Chronos
9,132
913
18
2
0
201,804
0
L
Hun Batz
6,811
681
3
0
0
159,802
0
L
Horus
6,814
681
3
0
0
205,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role