Player Matchup

Janus
Janus
Frostkick
Janus
Level 157
God Stats
17W - 17L
1,425 SR
Queue Stats
60W - 64L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Ner9oTM
Sun Wukong
Level 114
God Stats
6W - 4L
1,543 SR
Queue Stats
299W - 275L
1,469 Elo+
Solo
Thanatos
Thanatos
SunnyVain_207
Thanatos
Level 109
God Stats
37W - 33L
1,656 SR
Queue Stats
153W - 126L
1,472 Elo+
Party 1
Terra
Terra
Wezb84
Terra
Level 155
God Stats
2W - 0L
1,721 SR
Queue Stats
121W - 107L
1,454 Elo+
Party 2
Hachiman
Hachiman
rebble247
Hachiman
Level 122
God Stats
2W - 2L
1,548 SR
Queue Stats
105W - 79L
1,533 Elo+
Party 2
Team Averages
Level 131
1,578 SR
1,487 Elo+

VS

Team Averages
Level 66
1,479 SR
1,353 Elo+
Bacchus
Bacchus
 
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alchemikk
Cernunnos
Level 121
God Stats
1W - 5L
1,429 SR
Queue Stats
98W - 90L
1,468 Elo+
Solo
Persephone
Persephone
Mazane
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 3
Ne Zha
Ne Zha
Willjoy
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 3
Anubis
Anubis
xBeastP90
Anubis
Level 50
God Stats
8W - 8L
1,465 SR
Queue Stats
217W - 212L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frostkick
Janus
14
4 / 0 / 0
8,865
591
7,289
6,303
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ner9oTM
Sun Wukong
14
4 / 3 / 1
8,931
595
5,088
12,664
7,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
SunnyVain_207
Thanatos
13
4 / 5 / 5
8,300
553
7,580
15,354
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Wezb84
Terra
13
0 / 0 / 5
7,615
508
6,512
10,545
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
rebble247
Hachiman
13
4 / 0 / 1
7,848
523
8,894
10,115
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 1
7,101
473
4,753
12,087
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Alchemikk
Cernunnos
12
0 / 4 / 1
6,750
450
6,713
11,119
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Mazane
Persephone
11
0 / 1 / 0
6,853
457
2,063
5,989
1,825
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Willjoy
Ne Zha
13
1 / 8 / 3
7,780
519
6,874
15,696
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
xBeastP90
Anubis
14
6 / 3 / 0
8,821
588
11,124
9,735
3,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
8
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Cernunnos
Alchemikk
Cernunnos
0
4
1
0.13
W
Janus
Frostkick
Janus
4
0
0
4
L
Persephone
Mazane
Persephone
0
1
0
0
W
Sun Wukong
Ner9oTM
Sun Wukong
4
3
1
1.5
W
Thanatos
SunnyVain_207
Thanatos
4
5
5
1.3
W
Terra
Wezb84
Terra
0
0
5
2.5
L
Ne Zha
Willjoy
Ne Zha
1
8
3
0.31
W
Hachiman
rebble247
Hachiman
4
0
1
4.5
L
Anubis
xBeastP90
Anubis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
31,527
54,981
Taken
54,626
29,984
Mitigated
26,907
26,337
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,753
231
0
4,112
12,087
11,198
250
3,320
8,727
26,505
0
L
Cernunnos
Alchemikk
Cernunnos
6,713
2,782
0
4,230
11,119
4,123
647
4,447
6,646
0
56,206
W
Janus
Frostkick
Janus
7,289
447
0
760
6,303
2,239
434
2,059
4,244
65,070
0
L
Persephone
Mazane
Persephone
2,063
113
0
876
5,989
1,825
0
3,674
1,994
33,909
0
W
Sun Wukong
Ner9oTM
Sun Wukong
5,088
1,277
0
3,917
12,664
7,860
0
7,593
5,071
0
52,086
W
Thanatos
SunnyVain_207
Thanatos
7,580
2,219
0
11,631
15,354
5,215
0
3,719
11,635
0
59,212
W
Terra
Wezb84
Terra
6,512
462
781
2,846
10,545
10,562
0
2,324
8,221
28,585
0
L
Ne Zha
Willjoy
Ne Zha
6,874
2,341
0
498
15,696
5,826
0
1,210
14,388
0
65,174
W
Hachiman
rebble247
Hachiman
8,894
5,909
0
6,402
10,115
4,108
1,376
2,251
7,864
0
63,916
L
Anubis
xBeastP90
Anubis
11,124
689
0
3,198
9,735
3,935
460
737
8,872
60,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
37,305
416
Minions Killed
344
0
Camps Cleared
0
1,523,130
Distance Traveled
1,488,958
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,101
473
25
2
0
326,228
0
L
Cernunnos
6,750
450
83
6
0
271,952
3
W
Janus
8,865
591
104
7
0
309,038
0
L
Persephone
6,853
457
58
4
0
293,347
0
W
Sun Wukong
8,931
595
101
7
0
311,616
0
W
Thanatos
8,300
553
79
5
0
295,978
6
W
Terra
7,615
508
42
3
0
346,311
1
L
Ne Zha
7,780
519
87
6
0
318,105
0
W
Hachiman
7,848
523
90
6
0
260,187
2
L
Anubis
8,821
588
91
6
0
279,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role