Player Matchup

Bakasura
Bakasura
Can2ThunderStorm
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,358 Elo+
Party 1
The Morrigan
The Morrigan
KindaPunie
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
KinkyMastodon
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,305 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,323 Elo+

VS

Team Averages
Level 79
1,420 SR
1,348 Elo+
Jing Wei
Jing Wei
BiggySmallz50
Jing Wei
Level 60
God Stats
6W - 3L
1,575 SR
Queue Stats
112W - 156L
1,296 Elo+
Solo
Ix Chel
Ix Chel
TheSilentAdept1
Ix Chel
Level 66
God Stats
34W - 25L
1,449 SR
Queue Stats
357W - 371L
1,358 Elo+
Solo
Bellona
Bellona
papa5murf13
Bellona
Level 112
God Stats
7W - 13L
1,237 SR
Queue Stats
143W - 140L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
11,073
692
8,438
15,923
9,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
KindaPunie
The Morrigan
15
3 / 7 / 1
12,259
766
13,404
15,744
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
13
0 / 5 / 4
10,243
640
8,834
18,073
17,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BiggySmallz50
Jing Wei
15
4 / 2 / 12
12,677
792
16,703
18,677
8,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 3 / 4
13,787
862
21,346
14,112
5,493
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
papa5murf13
Bellona
15
2 / 1 / 7
12,388
774
6,505
12,714
12,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
18
18
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BiggySmallz50
Jing Wei
4
2
12
5
L
3
6
2
0.67
L
The Morrigan
KindaPunie
The Morrigan
3
7
1
0.5
L
Cthulhu
0
5
4
0.4
W
12
3
4
4.67
W
Bellona
papa5murf13
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
44,554
49,740
Taken
45,503
34,111
Mitigated
26,942
1,059
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BiggySmallz50
Jing Wei
16,703
15,041
0
4,815
18,677
8,826
1,539
7,875
9,480
1,107
47,839
L
8,438
4,919
0
207
15,923
9,013
0
5,524
10,399
0
16,003
L
The Morrigan
KindaPunie
The Morrigan
13,404
4,101
0
416
15,744
7,438
0
7,050
8,631
47,428
5,248
L
Cthulhu
8,834
1,309
56
380
18,073
17,660
0
9,357
8,716
22,328
0
W
21,346
4,938
636
5,019
14,112
5,493
974
5,971
7,817
75,018
0
W
Bellona
papa5murf13
Bellona
6,505
1,503
303
2,319
12,714
12,623
366
5,599
6,216
0
34,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
38,852
114
Minions Killed
159
0
Camps Cleared
0
873,960
Distance Traveled
874,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,677
792
59
4
0
315,545
0
L
Bakasura
11,073
692
19
1
0
357,885
0
L
The Morrigan
12,259
766
64
4
0
244,437
0
L
Cthulhu
10,243
640
31
2
0
271,638
0
W
Ix Chel
13,787
862
56
4
0
291,446
0
W
Bellona
12,388
774
44
3
0
267,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role