Player Matchup

Baron Samedi
Baron Samedi
Silver III
Allen6
Baron Samedi
Silver III
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 51L
1,467 MMR
Solo
Ra
Ra
Gold IV
C9Hummelhost
Ra
Gold IV
Level 149
God Stats
16W - 16L
1,455 SR
Queue Stats
209W - 232L
1,470 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Darklord1724
Cthulhu
Bronze III
Level 69
God Stats
2W - 5L
1,610 SR
Queue Stats
4W - 10L
1,470 MMR
Solo
Shiva
Shiva
Gold IV
Orkichrist
Shiva
Gold IV
Level 154
God Stats
17W - 17L
1,568 SR
Queue Stats
456W - 469L
1,473 MMR
Solo
Xbalanque
Xbalanque
Silver I
Sithmaith
Xbalanque
Silver I
Level 140
God Stats
0W - 2L
1,306 SR
Queue Stats
39W - 34L
1,464 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,488 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,642 SR
1,470 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold IV
Alddagas
Lancelot
Gold IV
Level 67
God Stats
4W - 2L
1,583 SR
Queue Stats
25W - 28L
1,475 MMR
Solo
Yu Huang
Yu Huang
Gold III
Burzum AD
Yu Huang
Gold III
Level 226
God Stats
10W - 8L
1,723 SR
Queue Stats
427W - 420L
1,476 MMR
Solo
Aphrodite
Aphrodite
Gold V
Gaara-19-01
Aphrodite
Gold V
Level 88
God Stats
10W - 9L
1,811 SR
Queue Stats
131W - 150L
1,424 MMR
Party 1
Pele
Pele
Gold III
UNDESTAINED
Pele
Gold III
Level 147
God Stats
6W - 9L
1,594 SR
Queue Stats
331W - 340L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allen6
Baron Samedi
3
0 / 2 / 0
3,446
431
447
3,003
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,105
638
1,502
3,633
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Darklord1724
Cthulhu
8
1 / 0 / 0
4,536
567
3,376
5,762
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
9
2 / 1 / 1
5,017
627
6,118
7,449
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Sithmaith
Xbalanque
8
1 / 2 / 0
4,305
538
2,398
5,977
1,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliJormungandrBakasuraRavana

VS

Bans
MercuryAo KuangAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 1 / 1
5,034
629
4,185
4,223
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Alddagas
Lancelot
8
0 / 2 / 1
4,604
576
2,591
6,356
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Burzum AD
Yu Huang
9
0 / 0 / 0
4,884
611
2,998
3,248
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Gaara-19-01
Aphrodite
8
1 / 0 / 2
5,256
657
1,470
4,589
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
5,308
664
3,478
7,293
3,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
1
2.5
W
Lancelot
Alddagas
Lancelot
0
2
1
0.25
L
Baron Samedi
Allen6
Baron Samedi
0
2
0
0
W
Yu Huang
Burzum AD
Yu Huang
0
0
0
0
L
0
0
1
0.5
L
Cthulhu
Darklord1724
Cthulhu
1
0
0
1
W
Aphrodite
Gaara-19-01
Aphrodite
1
0
2
2
L
Shiva
2
1
1
2.5
L
Xbalanque
Sithmaith
Xbalanque
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
14,722
25,824
Taken
25,709
9,938
Mitigated
10,974
8,691
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,185
1,744
0
1,000
4,223
1,527
556
264
3,959
0
25,060
W
Lancelot
Alddagas
Lancelot
2,591
821
0
497
6,356
2,221
0
700
5,638
0
25,859
L
Baron Samedi
Allen6
Baron Samedi
447
0
218
1,185
3,003
1,136
0
494
2,509
5,931
0
W
Yu Huang
Burzum AD
Yu Huang
2,998
368
0
600
3,248
1,064
0
980
2,164
32,188
0
L
1,502
393
120
1,494
3,633
1,207
0
2,212
1,421
37,503
0
L
Cthulhu
Darklord1724
Cthulhu
3,376
248
0
2,473
5,762
2,984
0
303
5,333
23,623
0
W
Aphrodite
Gaara-19-01
Aphrodite
1,470
306
1,387
3,525
4,589
2,651
251
183
4,406
20,420
0
L
Shiva
6,118
1,077
28
1,832
7,449
2,834
0
622
6,757
0
36,400
L
Xbalanque
Sithmaith
Xbalanque
2,398
1,005
0
1,341
5,977
1,777
0
956
5,021
0
22,865
W
3,478
1,082
0
3,655
7,293
3,511
0
2,683
4,164
0
32,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
25,086
211
Minions Killed
251
0
Camps Cleared
0
800,945
Distance Traveled
883,739
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,034
629
44
6
0
158,499
2
W
Lancelot
4,604
576
46
6
0
215,449
0
L
Baron Samedi
3,446
431
4
1
0
79,263
0
W
Yu Huang
4,884
611
67
8
0
174,809
0
L
Ra
5,105
638
69
9
0
191,644
2
L
Cthulhu
4,536
567
37
5
0
180,212
0
W
Aphrodite
5,256
657
36
5
0
156,554
2
L
Shiva
5,017
627
64
8
0
197,318
0
L
Xbalanque
4,305
538
37
5
0
152,508
0
W
Pele
5,308
664
58
7
0
178,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role