Player Matchup

Osiris
Osiris
DeltaSP1402
Osiris
Level 106
God Stats
2W - 1L
1,676 SR
Queue Stats
199W - 199L
1,472 Elo+
Party 1
Vulcan
Vulcan
MR_CORGS
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nike
Nike
O1Spectrum
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Rama
Rama
Plexidrax
Rama
Level 157
God Stats
4W - 6L
1,480 SR
Queue Stats
387W - 242L
1,532 Elo+
Solo
Freya
Freya
temp-7822171
Freya
Level 79
God Stats
1W - 1L
1,705 SR
Queue Stats
90W - 90L
1,445 Elo+
Solo
Team Averages
Level 77
1,572 SR
1,490 Elo+

VS

Team Averages
Level 106
1,518 SR
1,572 Elo+
Cu Chulainn
Cu Chulainn
AP4CHE-Frreezz
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,509 Elo+
Party 3
Anhur
Anhur
E3spwar
Anhur
Level 152
God Stats
5W - 2L
1,499 SR
Queue Stats
309W - 298L
1,542 Elo+
Party 3
Chronos
Chronos
ThatLadRed
Chronos
Level 143
God Stats
5W - 6L
1,460 SR
Queue Stats
367W - 293L
1,650 Elo+
Party 2
Skadi
Skadi
tavajava
Skadi
Level 88
God Stats
5W - 4L
1,505 SR
Queue Stats
365W - 263L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
voyou337
Gilgamesh
Level 120
God Stats
9W - 3L
1,625 SR
Queue Stats
162W - 161L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 4 / 10
9,106
700
13,209
16,884
20,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
MR_CORGS
Vulcan
14
1 / 9 / 7
8,328
641
4,116
11,659
6,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 4 / 9
8,356
643
7,368
12,745
13,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
2 / 4 / 8
8,634
664
13,458
11,764
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 6
9,343
719
11,421
13,887
7,602
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AP4CHE-Frreezz
Cu Chulainn
14
2 / 6 / 10
8,960
689
6,304
13,738
14,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
E3spwar
Anhur
18
4 / 2 / 12
10,127
779
8,880
8,682
4,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ThatLadRed
Chronos
20
13 / 2 / 9
12,720
978
18,100
12,744
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
tavajava
Skadi
18
2 / 1 / 19
10,417
801
16,784
8,262
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
voyou337
Gilgamesh
17
5 / 2 / 15
10,405
800
11,094
19,902
19,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
12
Kills
26
26
Deaths
13
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AP4CHE-Frreezz
Cu Chulainn
2
6
10
1.17
L
Osiris
3
4
10
2
W
Anhur
E3spwar
Anhur
4
2
12
5
L
Vulcan
MR_CORGS
Vulcan
1
9
7
0.5
L
1
4
9
1.38
L
Rama
2
4
8
1.5
W
Chronos
ThatLadRed
Chronos
13
2
9
8.75
W
Skadi
tavajava
Skadi
2
1
19
11.5
L
5
5
6
1.6
W
Gilgamesh
voyou337
Gilgamesh
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
61,162
66,939
Taken
63,328
54,877
Mitigated
48,473
14,331
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AP4CHE-Frreezz
Cu Chulainn
6,304
556
1,213
978
13,738
14,262
0
4,092
9,646
0
13,584
L
Osiris
13,209
1,903
456
2,405
16,884
20,759
0
3,845
12,312
0
30,049
W
Anhur
E3spwar
Anhur
8,880
4,105
2,980
1,646
8,682
4,122
525
2,725
5,957
0
16,366
L
Vulcan
MR_CORGS
Vulcan
4,116
927
0
0
11,659
6,828
0
3,623
7,995
8,076
0
L
7,368
913
415
1,590
12,745
13,680
0
4,435
7,900
0
10,739
L
Rama
13,458
9,254
859
3,381
11,764
6,008
0
3,170
8,439
0
27,102
W
Chronos
ThatLadRed
Chronos
18,100
7,783
1,622
3,911
12,744
6,538
2,771
3,173
9,389
52,784
0
W
Skadi
tavajava
Skadi
16,784
6,763
1,395
1,577
8,262
4,004
2,451
2,449
5,813
0
40,606
L
11,421
2,972
973
4,252
13,887
7,602
0
2,931
10,587
27,645
0
W
Gilgamesh
voyou337
Gilgamesh
11,094
2,303
618
6,651
19,902
19,547
410
3,485
16,417
0
15,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
52,629
115
Minions Killed
173
0
Camps Cleared
0
997,248
Distance Traveled
1,240,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,960
689
8
1
0
249,993
0
L
Osiris
9,106
700
24
2
0
249,491
0
W
Anhur
10,127
779
25
2
0
242,570
0
L
Vulcan
8,328
641
8
1
0
164,217
0
L
Nike
8,356
643
10
1
0
189,599
0
L
Rama
8,634
664
28
2
0
204,851
0
W
Chronos
12,720
978
80
6
0
216,055
0
W
Skadi
10,417
801
50
4
0
262,145
0
L
Freya
9,343
719
45
3
0
189,090
0
W
Gilgamesh
10,405
800
10
1
0
269,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role