Player Matchup

Geb
Geb
ArReaper45TV
Geb
Level 123
God Stats
6W - 2L
1,522 SR
Queue Stats
94W - 93L
1,418 Elo+
Solo
Fenrir
Fenrir
DOHICKEY__
Fenrir
Level 146
God Stats
8W - 4L
1,653 SR
Queue Stats
215W - 200L
1,624 Elo+
Party 1
Chiron
Chiron
KLEFTO__
Chiron
Level 148
God Stats
1W - 0L
1,318 SR
Queue Stats
219W - 205L
1,620 Elo+
Party 1
Cerberus
Cerberus
Sofaturtle
Cerberus
Level 142
God Stats
10W - 2L
1,620 SR
Queue Stats
173W - 151L
1,634 Elo+
Party 1
Janus
Janus
V7 Drip
Janus
Level 93
God Stats
24W - 19L
1,235 SR
Queue Stats
335W - 294L
1,523 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,564 Elo+

VS

Team Averages
Level 110
1,621 SR
1,540 Elo+
Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 67
God Stats
49W - 35L
1,603 SR
Queue Stats
201W - 184L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Luv4tokee
Xbalanque
Level 103
God Stats
11W - 11L
1,881 SR
Queue Stats
531W - 548L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Pequeee01
Guan Yu
Level 149
God Stats
8W - 12L
1,363 SR
Queue Stats
211W - 157L
1,644 Elo+
Solo
Agni
Agni
foxy giraffe99
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 232L
1,453 Elo+
Solo
Thanatos
Thanatos
mbodiene
Thanatos
Level 76
God Stats
23W - 16L
1,760 SR
Queue Stats
395W - 384L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,423
685
1,035
4,291
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
DOHICKEY__
Fenrir
6
3 / 1 / 0
3,813
763
995
3,714
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
KLEFTO__
Chiron
6
0 / 0 / 0
3,596
719
656
1,837
516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Sofaturtle
Cerberus
6
1 / 1 / 0
3,437
687
2,010
4,369
2,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
V7 Drip
Janus
6
1 / 2 / 3
3,744
749
3,222
3,124
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFIameAce
Cthulhu
5
0 / 1 / 2
3,155
631
1,804
4,402
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Luv4tokee
Xbalanque
2
0 / 0 / 0
2,553
511
446
270
48
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Pequeee01
Guan Yu
6
1 / 1 / 0
3,656
731
2,687
3,812
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
1 / 2 / 2
3,453
691
2,300
2,970
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mbodiene
Thanatos
6
3 / 1 / 1
3,879
776
1,881
3,253
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Cthulhu
BlueFIameAce
Cthulhu
0
1
2
1
W
Fenrir
DOHICKEY__
Fenrir
3
1
0
3
W
Chiron
KLEFTO__
Chiron
0
0
0
0
L
Xbalanque
Luv4tokee
Xbalanque
0
0
0
0
L
Guan Yu
Pequeee01
Guan Yu
1
1
0
1
W
Cerberus
Sofaturtle
Cerberus
1
1
0
1
W
Janus
V7 Drip
Janus
1
2
3
1.25
L
1
2
2
1
L
Thanatos
mbodiene
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,918
Damage
9,118
17,335
Taken
14,707
6,483
Mitigated
6,481
5,660
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,035
264
0
634
4,291
1,967
0
2,192
2,099
7,031
0
L
Cthulhu
BlueFIameAce
Cthulhu
1,804
529
21
1,126
4,402
2,112
0
1,423
2,935
9,242
0
W
Fenrir
DOHICKEY__
Fenrir
995
274
0
1,376
3,714
1,164
0
318
3,396
0
9,113
W
Chiron
KLEFTO__
Chiron
656
118
184
875
1,837
516
0
420
1,417
0
20,238
L
Xbalanque
Luv4tokee
Xbalanque
446
276
0
196
270
48
0
0
270
0
4,042
L
Guan Yu
Pequeee01
Guan Yu
2,687
831
0
874
3,812
2,166
0
2,010
1,802
0
19,418
W
Cerberus
Sofaturtle
Cerberus
2,010
370
0
1,526
4,369
2,036
0
0
4,369
15,374
0
W
Janus
V7 Drip
Janus
3,222
315
0
1,065
3,124
800
0
1,075
1,929
20,028
0
L
2,300
223
0
340
2,970
926
0
1,661
1,107
15,115
0
L
Thanatos
mbodiene
Thanatos
1,881
831
0
2,772
3,253
1,229
0
950
2,227
0
17,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
16,696
143
Minions Killed
112
0
Camps Cleared
0
483,141
Distance Traveled
449,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,423
685
16
3
0
97,720
0
L
Cthulhu
3,155
631
17
3
0
100,446
1
W
Fenrir
3,813
763
19
4
0
102,605
0
W
Chiron
3,596
719
30
6
0
91,537
0
L
Xbalanque
2,553
511
3
1
0
28,136
0
L
Guan Yu
3,656
731
33
7
0
107,887
0
W
Cerberus
3,437
687
38
8
0
97,984
0
W
Janus
3,744
749
40
8
0
93,295
0
L
Agni
3,453
691
30
6
0
96,602
0
L
Thanatos
3,879
776
29
6
0
116,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role