Player Matchup

Set
Set
Unphasiblephilip
Set
Level 146
God Stats
4W - 3L
1,418 SR
Queue Stats
168W - 164L
1,515 Elo+
Solo
Chang'e
Chang'e
lubzu
Chang'e
Level 68
God Stats
77W - 55L
1,590 SR
Queue Stats
588W - 592L
1,442 Elo+
Party 1
Tyr
Tyr
quaniss
Tyr
Level 151
God Stats
9W - 14L
1,532 SR
Queue Stats
182W - 167L
1,494 Elo+
Party 1
Team Averages
Level 122
1,513 SR
1,484 Elo+

VS

Team Averages
Level 154
1,350 SR
1,451 Elo+
Tyr
Tyr
Menc2Society200
Tyr
Level 193
God Stats
5W - 4L
1,423 SR
Queue Stats
1,033W - 1,055L
1,544 Elo+
Solo
Nox
Nox
MilkAyCh0c0Late
Nox
Level 159
God Stats
1W - 1L
1,128 SR
Queue Stats
1W - 1L
1,320 Elo+
Solo
Skadi
Skadi
TUCAN_PR_HP
Skadi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 148L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,027
730
4,864
10,707
7,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
lubzu
Chang'e
11
1 / 4 / 3
8,042
731
4,406
9,389
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tyr
11
1 / 4 / 3
7,907
719
7,194
14,348
12,682
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,755
796
8,457
9,345
6,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
6 / 0 / 5
9,280
844
8,072
3,431
1,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 7
8,551
777
10,438
8,771
3,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
0
5
8.5
W
3
3
7
2.17
L
2
4
1
0.63
L
Chang'e
lubzu
Chang'e
1
4
3
0.63
L
Tyr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
26,967
34,444
Taken
21,547
23,399
Mitigated
12,213
8,676
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,457
1,008
0
725
9,345
6,910
0
2,740
6,393
0
20,084
W
8,072
1,530
325
1,959
3,431
1,629
0
1,001
2,292
32,192
0
W
10,438
4,160
0
123
8,771
3,674
0
1,468
7,168
0
32,621
L
4,864
2,640
0
2,299
10,707
7,229
0
3,457
6,975
0
28,255
L
Chang'e
lubzu
Chang'e
4,406
150
1,110
1,413
9,389
3,488
0
2,658
6,579
28,733
0
L
Tyr
7,194
581
0
3,854
14,348
12,682
0
2,413
11,935
0
25,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
26,586
113
Minions Killed
101
0
Camps Cleared
0
587,637
Distance Traveled
589,147
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,755
796
18
2
0
238,438
5
W
Nox
9,280
844
40
4
0
172,243
3
W
Skadi
8,551
777
43
4
0
178,466
0
L
Set
8,027
730
40
4
0
189,858
0
L
Chang'e
8,042
731
44
4
0
185,987
0
L
Tyr
7,907
719
29
3
0
211,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role