Player Matchup

Hel
Hel
Cucum_2002
Hel
Level 7
God Stats
3W - 7L
1,537 SR
Queue Stats
32W - 53L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
Dance4Hatch
Baba Yaga
Level 93
God Stats
1W - 1L
1,710 SR
Queue Stats
415W - 425L
1,492 Elo+
Party 1
Mulan
Mulan
Nobelio_
Mulan
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
127W - 124L
1,434 Elo+
Solo
Cerberus
Cerberus
SpruceBenny
Cerberus
Level 122
God Stats
2W - 3L
1,546 SR
Queue Stats
179W - 183L
1,489 Elo+
Solo
Artemis
Artemis
trmully
Artemis
Level 63
God Stats
8W - 11L
1,420 SR
Queue Stats
375W - 390L
1,502 Elo+
Solo
Team Averages
Level 83
1,502 SR
1,460 Elo+

VS

Team Averages
Level 97
1,478 SR
1,498 Elo+
Ravana
Ravana
Craih
Ravana
Level 137
God Stats
2W - 1L
1,580 SR
Queue Stats
145W - 131L
1,557 Elo+
Party 2
Janus
Janus
Kyoubee23
Janus
Level 116
God Stats
14W - 16L
1,672 SR
Queue Stats
196W - 185L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
Minas Senpai
Ao Kuang
Level 120
God Stats
1W - 2L
1,195 SR
Queue Stats
65W - 71L
1,475 Elo+
Party 2
Nox
Nox
The-River-Niall
Nox
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,526 Elo+
Solo
Danzaburou
Danzaburou
pepoychris99
Danzaburou
Level 47
God Stats
20W - 26L
1,442 SR
Queue Stats
197W - 212L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,189
563
2,544
6,439
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Dance4Hatch
Baba Yaga
10
1 / 4 / 1
5,585
508
3,642
8,493
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Nobelio_
Mulan
11
3 / 4 / 1
6,526
593
4,044
10,976
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cerberus
SpruceBenny
Cerberus
11
0 / 1 / 1
5,881
535
2,929
9,026
8,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
trmully
Artemis
11
3 / 2 / 1
6,051
550
6,426
11,015
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Craih
Ravana
12
1 / 0 / 1
7,001
636
7,514
4,934
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Kyoubee23
Janus
12
8 / 2 / 0
7,417
674
6,935
5,605
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Minas Senpai
Ao Kuang
11
3 / 2 / 6
6,724
611
5,774
9,257
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 3
5,722
520
3,128
5,180
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
pepoychris99
Danzaburou
9
0 / 3 / 2
5,483
498
6,527
8,613
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
12
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Craih
Ravana
1
0
1
1.5
L
1
1
2
2
L
Baba Yaga
Dance4Hatch
Baba Yaga
1
4
1
0.38
W
Janus
Kyoubee23
Janus
8
2
0
4
W
Ao Kuang
Minas Senpai
Ao Kuang
3
2
6
3
L
Mulan
Nobelio_
Mulan
3
4
1
0.88
L
Cerberus
SpruceBenny
Cerberus
0
1
1
0.5
W
0
1
3
1.5
W
Danzaburou
pepoychris99
Danzaburou
0
3
2
0.33
L
Artemis
trmully
Artemis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
29,878
45,949
Taken
33,589
24,111
Mitigated
15,145
16,303
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Craih
Ravana
7,514
2,033
0
822
4,934
2,578
152
2,756
2,178
0
52,716
L
2,544
168
3,155
3,538
6,439
3,603
0
3,176
3,171
27,753
0
L
Baba Yaga
Dance4Hatch
Baba Yaga
3,642
0
0
824
8,493
3,613
0
5,692
2,485
29,346
0
W
Janus
Kyoubee23
Janus
6,935
243
0
1,420
5,605
1,986
36
2,754
2,642
52,557
0
W
Ao Kuang
Minas Senpai
Ao Kuang
5,774
1,047
0
1,345
9,257
3,324
0
607
8,590
42,228
0
L
Mulan
Nobelio_
Mulan
4,044
969
0
1,812
10,976
4,681
0
3,625
7,325
0
50,560
L
Cerberus
SpruceBenny
Cerberus
2,929
568
0
3,106
9,026
8,161
0
139
8,887
37,469
0
W
3,128
634
0
788
5,180
4,053
0
1,882
3,263
18,985
0
W
Danzaburou
pepoychris99
Danzaburou
6,527
2,313
0
1,942
8,613
3,204
0
911
7,702
0
37,538
L
Artemis
trmully
Artemis
6,426
3,018
0
3,868
11,015
4,053
0
2,872
8,143
0
41,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
32,347
341
Minions Killed
327
0
Camps Cleared
0
1,122,530
Distance Traveled
1,096,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,001
636
87
8
0
174,103
0
L
Hel
6,189
563
58
5
0
236,606
2
L
Baba Yaga
5,585
508
58
5
0
221,910
2
W
Janus
7,417
674
87
8
0
253,801
0
W
Ao Kuang
6,724
611
70
6
0
238,483
0
L
Mulan
6,526
593
73
7
0
253,420
0
L
Cerberus
5,881
535
89
8
0
218,338
0
W
Nox
5,722
520
29
3
0
227,006
2
W
Danzaburou
5,483
498
54
5
0
203,210
2
L
Artemis
6,051
550
63
6
0
192,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role