Player Matchup

Mercury
Mercury
Barynn
Mercury
Level 70
God Stats
0W - 1L
1,811 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 1
Hercules
Hercules
Dxnkmaster
Hercules
Level 27
God Stats
0W - 3L
1,785 SR
Queue Stats
33W - 20L
1,500 Elo+
Party 1
Merlin
Merlin
gkubl8ck
Merlin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,353 Elo+
Solo
Team Averages
Level 48
1,699 SR
1,473 Elo+

VS

Team Averages
Level 92
1,504 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
YinYangCrow
Zeus
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 48L
1,513 Elo+
Party 2
Ymir
Ymir
retardedspork
Ymir
Level 27
God Stats
3W - 1L
1,513 SR
Queue Stats
60W - 51L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barynn
Mercury
12
4 / 2 / 1
9,304
775
5,232
11,877
6,591
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Dxnkmaster
Hercules
11
0 / 4 / 4
8,194
683
4,387
10,978
7,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
gkubl8ck
Merlin
10
1 / 6 / 4
8,540
712
4,205
9,371
3,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 1 / 6
9,787
816
7,769
5,938
2,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 2 / 4
10,582
882
15,048
6,485
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 2 / 7
8,965
747
4,049
9,262
8,514
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
12
12
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
6
6
L
Mercury
Barynn
Mercury
4
2
1
2.25
L
Hercules
Dxnkmaster
Hercules
0
4
4
0.5
W
8
2
4
5
L
Merlin
gkubl8ck
Merlin
1
6
4
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
26,866
32,226
Taken
21,685
16,889
Mitigated
12,780
5,533
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,769
3,592
0
639
5,938
2,024
2,184
997
4,941
0
47,960
L
Mercury
Barynn
Mercury
5,232
1,587
0
2,785
11,877
6,591
0
6,032
5,845
0
32,655
L
Hercules
Dxnkmaster
Hercules
4,387
1,120
0
1,532
10,978
7,188
0
6,582
4,396
0
18,672
W
15,048
2,141
0
1,057
6,485
2,242
634
1,580
4,905
55,971
0
L
Merlin
gkubl8ck
Merlin
4,205
430
317
899
9,371
3,110
0
6,765
2,606
18,576
0
W
4,049
655
0
1,067
9,262
8,514
219
2,763
6,499
14,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
29,334
110
Minions Killed
149
0
Camps Cleared
0
644,913
Distance Traveled
666,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,787
816
69
6
0
221,127
1
L
Mercury
9,304
775
48
4
0
271,678
0
L
Hercules
8,194
683
28
2
0
223,048
0
W
Zeus
10,582
882
61
5
0
211,026
0
L
Merlin
8,540
712
34
3
0
150,187
0
W
Ymir
8,965
747
19
2
0
234,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role