Player Matchup

Ymir
Ymir
KlarJ
Ymir
Level 119
God Stats
2W - 2L
1,471 SR
Queue Stats
90W - 67L
1,479 Elo+
Solo
Thor
Thor
MaNiaCsBLG
Thor
Level 162
God Stats
8W - 9L
1,572 SR
Queue Stats
196W - 196L
1,470 Elo+
Solo
Bellona
Bellona
alfaageos
Bellona
Level 13
God Stats
0W - 3L
1,334 SR
Queue Stats
9W - 12L
1,770 Elo+
Solo
Cupid
Cupid
bannedb4
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,384 Elo+
Solo
Scylla
Scylla
edgar06071979
Scylla
Level 14
God Stats
1W - 4L
1,350 SR
Queue Stats
14W - 29L
1,432 Elo+
Solo
Team Averages
Level 64
1,445 SR
1,507 Elo+

VS

Team Averages
Level 122
1,529 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
Exo_GoGo
Morgan Le Fay
Level 163
God Stats
8W - 9L
1,524 SR
Queue Stats
463W - 411L
1,513 Elo+
Solo
Ravana
Ravana
Foocochea27
Ravana
Level 79
God Stats
2W - 0L
1,497 SR
Queue Stats
43W - 71L
1,335 Elo+
Solo
King Arthur
King Arthur
Koniul
King Arthur
Level 127
God Stats
2W - 1L
1,583 SR
Queue Stats
37W - 26L
1,589 Elo+
Solo
Danzaburou
Danzaburou
chechochechos
Danzaburou
Level 113
God Stats
16W - 10L
1,733 SR
Queue Stats
58W - 66L
1,527 Elo+
Solo
Cerberus
Cerberus
kakashiatake
Cerberus
Level 127
God Stats
3W - 3L
1,305 SR
Queue Stats
179W - 170L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KlarJ
Ymir
15
3 / 5 / 2
8,063
733
4,015
15,954
8,935
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 2
7,246
659
1,769
5,490
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
alfaageos
Bellona
13
0 / 4 / 4
7,044
640
5,345
12,771
11,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cupid
bannedb4
Cupid
15
1 / 3 / 4
8,173
743
9,892
10,925
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 3
8,636
785
5,021
8,441
3,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exo_GoGo
Morgan Le Fay
16
6 / 1 / 6
9,032
821
15,271
7,500
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
1 / 4 / 5
8,134
739
5,096
9,095
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Koniul
King Arthur
14
0 / 2 / 7
7,677
698
5,910
9,418
8,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
chechochechos
Danzaburou
16
3 / 0 / 2
8,762
797
6,848
6,491
2,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kakashiatake
Cerberus
16
4 / 0 / 7
8,865
806
12,718
11,126
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
7
Kills
14
14
Deaths
7
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Exo_GoGo
Morgan Le Fay
6
1
6
9
W
Ravana
1
4
5
0.88
L
Ymir
KlarJ
Ymir
3
5
2
0.8
W
King Arthur
Koniul
King Arthur
0
2
7
1.75
L
1
1
2
2
L
Bellona
alfaageos
Bellona
0
4
4
0.5
L
Cupid
bannedb4
Cupid
1
3
4
1
W
Danzaburou
chechochechos
Danzaburou
3
0
2
4
L
2
1
3
3.5
W
Cerberus
kakashiatake
Cerberus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
45,843
53,581
Taken
43,630
30,062
Mitigated
33,847
3,854
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Exo_GoGo
Morgan Le Fay
15,271
1,142
0
512
7,500
3,998
638
1,895
5,500
40,190
0
W
Ravana
5,096
1,127
0
852
9,095
6,046
0
1,908
7,187
55
30,471
L
Ymir
KlarJ
Ymir
4,015
637
160
1,175
15,954
8,935
0
9,124
6,533
19,197
0
W
King Arthur
Koniul
King Arthur
5,910
921
0
947
9,418
8,731
84
991
8,427
0
20,864
L
1,769
425
0
0
5,490
1,844
0
2,743
2,538
0
11,904
L
Bellona
alfaageos
Bellona
5,345
1,225
0
658
12,771
11,340
0
5,388
6,970
0
10,430
L
Cupid
bannedb4
Cupid
9,892
5,219
235
1,210
10,925
4,655
0
4,519
6,065
0
27,006
W
Danzaburou
chechochechos
Danzaburou
6,848
3,398
0
1,126
6,491
2,997
1,541
1,747
4,744
0
29,206
L
5,021
475
0
416
8,441
3,288
0
3,874
4,491
38,034
0
W
Cerberus
kakashiatake
Cerberus
12,718
402
0
1,909
11,126
12,075
144
2,556
8,570
33,322
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
42,470
178
Minions Killed
266
0
Camps Cleared
0
915,630
Distance Traveled
1,177,178
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,032
821
57
5
0
248,697
0
W
Ravana
8,134
739
42
4
0
198,166
0
L
Ymir
8,063
733
29
3
0
217,608
0
W
King Arthur
7,677
698
31
3
0
240,561
2
L
Thor
7,246
659
14
1
0
66,971
0
L
Bellona
7,044
640
15
1
0
200,637
0
L
Cupid
8,173
743
46
4
0
197,263
0
W
Danzaburou
8,762
797
54
5
0
237,065
7
L
Scylla
8,636
785
74
7
0
233,151
0
W
Cerberus
8,865
806
82
7
0
252,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role