Player Matchup

Ix Chel
Ix Chel
Abednigo2022
Ix Chel
Level 112
God Stats
18W - 15L
1,564 SR
Queue Stats
102W - 121L
1,452 Elo+
Solo
Chaac
Chaac
cCHRisB
Chaac
Level 68
God Stats
26W - 30L
1,523 SR
Queue Stats
44W - 59L
1,418 Elo+
Party 1
Anhur
Anhur
helios4040
Anhur
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
168W - 162L
1,456 Elo+
Party 1
Bacchus
Bacchus
josh18jayb
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,522 Elo+
Party 1
Lancelot
Lancelot
photon-mirage
Lancelot
Level 149
God Stats
1W - 1L
1,695 SR
Queue Stats
123W - 141L
1,535 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,477 Elo+

VS

Team Averages
Level 117
1,648 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Decrescendelta
Horus
Level 123
God Stats
20W - 12L
1,608 SR
Queue Stats
207W - 152L
1,478 Elo+
Solo
Artio
Artio
Eploiter
Artio
Level 153
God Stats
14W - 12L
1,783 SR
Queue Stats
520W - 471L
1,473 Elo+
Solo
Thanatos
Thanatos
SirFrohst
Thanatos
Level 33
God Stats
16W - 9L
1,440 SR
Queue Stats
472W - 452L
1,310 Elo+
Solo
Chang'e
Chang'e
riseup2013
Chang'e
Level 125
God Stats
7W - 6L
1,908 SR
Queue Stats
193W - 184L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abednigo2022
Ix Chel
12
1 / 1 / 1
7,126
548
3,410
6,840
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
cCHRisB
Chaac
12
1 / 0 / 0
7,290
561
6,411
8,931
5,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
0 / 4 / 2
5,685
437
5,726
12,303
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
josh18jayb
Bacchus
10
0 / 3 / 2
6,098
469
2,874
10,201
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
photon-mirage
Lancelot
12
2 / 0 / 0
6,964
536
4,530
8,073
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 3
6,383
491
6,998
8,710
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 6
6,989
538
5,553
11,115
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
Eploiter
Artio
12
0 / 1 / 0
6,370
490
4,638
13,195
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SirFrohst
Thanatos
11
5 / 2 / 1
6,562
505
5,669
11,542
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chang'e
riseup2013
Chang'e
13
1 / 1 / 0
7,415
570
4,718
6,704
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
8
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
L
Ix Chel
Abednigo2022
Ix Chel
1
1
1
1.5
W
1
1
6
4
W
Artio
Eploiter
Artio
0
1
0
0
W
Thanatos
SirFrohst
Thanatos
5
2
1
2.75
L
Chaac
cCHRisB
Chaac
1
0
0
1
L
Anhur
0
4
2
0.25
L
Bacchus
josh18jayb
Bacchus
0
3
2
0.33
L
Lancelot
photon-mirage
Lancelot
2
0
0
2
W
Chang'e
riseup2013
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
27,576
46,348
Taken
51,266
23,356
Mitigated
32,471
14,046
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,998
2,240
0
3,421
8,710
2,741
203
1,975
6,735
54,189
0
L
Ix Chel
Abednigo2022
Ix Chel
3,410
244
212
2,159
6,840
2,056
0
4,068
2,772
55,769
0
W
5,553
2,593
1,096
3,518
11,115
9,376
188
1,515
9,538
0
18,704
W
Artio
Eploiter
Artio
4,638
667
40
5,982
13,195
12,824
0
14
12,300
44,838
0
W
Thanatos
SirFrohst
Thanatos
5,669
1,976
0
5,748
11,542
4,991
0
481
10,921
0
43,291
L
Chaac
cCHRisB
Chaac
6,411
855
0
3,336
8,931
5,585
0
3,905
4,293
0
44,886
L
Anhur
5,726
3,413
0
3,841
12,303
3,420
110
3,050
9,253
0
46,088
L
Bacchus
josh18jayb
Bacchus
2,874
214
88
3,795
10,201
8,680
0
3,426
6,775
16,105
0
L
Lancelot
photon-mirage
Lancelot
4,530
1,472
0
615
8,073
3,615
0
1,186
6,887
0
57,686
W
Chang'e
riseup2013
Chang'e
4,718
298
316
2,923
6,704
2,539
0
2,046
4,446
65,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
33,719
369
Minions Killed
378
0
Camps Cleared
0
1,275,104
Distance Traveled
1,314,136
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,383
491
97
7
0
246,672
0
L
Ix Chel
7,126
548
101
8
0
262,373
4
W
Horus
6,989
538
23
2
0
274,528
0
W
Artio
6,370
490
74
6
0
243,910
0
W
Thanatos
6,562
505
62
5
0
289,372
0
L
Chaac
7,290
561
82
6
0
249,054
0
L
Anhur
5,685
437
78
6
0
217,366
0
L
Bacchus
6,098
469
17
1
0
230,762
0
L
Lancelot
6,964
536
91
7
0
315,549
0
W
Chang'e
7,415
570
122
9
0
259,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role