Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Alexblazn420
Loki
Level 147
God Stats
4W - 7L
1,460 SR
Queue Stats
304W - 276L
1,467 Elo+
Solo
Ix Chel
Ix Chel
DRBOWSER404
Ix Chel
Level 174
God Stats
87W - 59L
1,645 SR
Queue Stats
396W - 387L
1,491 Elo+
Party 1
Team Averages
Level 164
1,535 SR
1,486 Elo+

VS

Team Averages
Level 105
1,500 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Navakii
Skadi
Level 68
God Stats
24W - 18L
1,500 SR
Queue Stats
53W - 51L
1,485 Elo+
Solo
Surtr
Surtr
jewish shrimp 0
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 4
9,619
687
6,760
8,917
2,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
10,476
748
5,279
8,680
2,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
DRBOWSER404
Ix Chel
13
3 / 2 / 3
10,721
766
12,479
11,709
3,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 1
10,627
759
14,671
9,541
4,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Navakii
Skadi
13
0 / 1 / 2
9,388
671
5,756
6,668
2,754
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 2
9,622
687
4,191
13,879
12,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
4
2
L
Merlin
 
Merlin
3
2
1
1.75
W
3
1
3
4.5
W
Ix Chel
DRBOWSER404
Ix Chel
3
2
3
2.25
L
Skadi
Navakii
Skadi
0
1
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
24,618
29,306
Taken
30,088
8,678
Mitigated
19,885
4,950
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,760
3,170
0
390
8,917
2,353
0
5,317
3,600
0
41,921
L
Merlin
 
Merlin
14,671
763
0
1,139
9,541
4,270
112
3,666
5,875
65,258
0
W
5,279
206
0
2,413
8,680
2,919
0
3,366
5,176
0
36,038
W
Ix Chel
DRBOWSER404
Ix Chel
12,479
1,258
330
1,817
11,709
3,406
0
6,372
5,337
54,017
0
L
Skadi
Navakii
Skadi
5,756
1,512
0
2,267
6,668
2,754
309
3,876
2,792
0
32,099
L
4,191
805
315
4,398
13,879
12,861
20
5,428
8,451
429
16,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
29,637
198
Minions Killed
162
0
Camps Cleared
0
844,124
Distance Traveled
774,362
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,619
687
69
5
0
280,610
1
L
Merlin
10,627
759
94
7
0
239,184
0
W
Loki
10,476
748
32
2
0
283,854
0
W
Ix Chel
10,721
766
97
7
0
279,660
0
L
Skadi
9,388
671
44
3
0
263,747
7
L
Surtr
9,622
687
24
2
0
271,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role