Player Matchup

Hel
Hel
B_N9STY_9
Hel
Level 144
God Stats
4W - 2L
1,849 SR
Queue Stats
312W - 320L
1,419 Elo+
Solo
Geb
Geb
HypeBeast55
Geb
Level 46
God Stats
2W - 0L
1,729 SR
Queue Stats
108W - 126L
1,438 Elo+
Solo
Skadi
Skadi
Jovani paIIdk
Skadi
Level 68
God Stats
3W - 4L
1,480 SR
Queue Stats
375W - 390L
1,470 Elo+
Solo
Chaac
Chaac
LoneDemon70
Chaac
Level 108
God Stats
1W - 1L
1,187 SR
Queue Stats
50W - 48L
1,478 Elo+
Solo
Charybdis
Charybdis
supernoobmaster
Charybdis
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
35W - 41L
1,433 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,448 Elo+

VS

Team Averages
Level 73
1,442 SR
1,460 Elo+
Charybdis
Charybdis
Brandyontheroxx
Charybdis
Level 49
God Stats
2W - 6L
1,400 SR
Queue Stats
220W - 247L
1,524 Elo+
Party 1
Nike
Nike
Somewutdamaged
Nike
Level 102
God Stats
18W - 10L
1,570 SR
Queue Stats
498W - 446L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sweetfrosty1415
Kumbhakarna
Level 67
God Stats
0W - 2L
1,239 SR
Queue Stats
56W - 53L
1,444 Elo+
Solo
Yemoja
Yemoja
Tech SZN6557
Yemoja
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,435 Elo+
Solo
Geb
Geb
vikkileigh
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 17
10,346
690
11,617
11,941
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 16
10,404
694
18,197
22,010
24,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 3 / 13
11,372
758
17,668
15,419
7,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
5 / 0 / 17
12,334
822
21,353
23,918
26,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
supernoobmaster
Charybdis
17
5 / 4 / 12
10,608
707
17,916
12,514
6,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brandyontheroxx
Charybdis
17
1 / 4 / 9
9,607
640
20,025
13,371
8,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 8
9,388
626
17,008
20,222
24,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Sweetfrosty1415
Kumbhakarna
15
1 / 5 / 8
9,109
607
5,898
20,964
25,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
18
7 / 5 / 4
10,387
692
14,215
20,512
20,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 7 / 6
8,893
593
6,299
20,371
20,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
22
Kills
12
13
Deaths
23
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
Charybdis
Brandyontheroxx
Charybdis
1
4
9
1.38
W
2
3
16
3.33
W
7
3
13
4.5
W
5
0
17
13.5
L
3
2
8
3.5
L
Kumbhakarna
Sweetfrosty1415
Kumbhakarna
1
5
8
1
L
Yemoja
7
5
4
1.8
W
Charybdis
supernoobmaster
Charybdis
5
4
12
2.75
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,751
Damage
63,445
85,802
Taken
95,440
70,770
Mitigated
99,106
41,309
Healing
27,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,617
1,573
12,141
5,407
11,941
5,829
422
4,673
7,268
22,577
0
L
Charybdis
Brandyontheroxx
Charybdis
20,025
9,124
1,314
1,540
13,371
8,414
0
2,974
10,397
0
40,292
W
18,197
1,650
1,760
4,865
22,010
24,661
281
7,594
14,416
28,775
0
W
17,668
10,752
0
2,893
15,419
7,350
3,139
5,346
10,073
0
35,677
W
21,353
2,456
1,116
11,270
23,918
26,279
436
6,142
17,776
0
56,085
L
17,008
1,344
2,856
4,260
20,222
24,204
0
5,683
14,295
0
32,108
L
Kumbhakarna
Sweetfrosty1415
Kumbhakarna
5,898
301
2,484
2,283
20,964
25,493
0
5,943
14,747
12,939
0
L
Yemoja
14,215
3,037
4,294
4,540
20,512
20,318
0
7,976
12,536
28,314
0
W
Charybdis
supernoobmaster
Charybdis
17,916
10,942
646
1,211
12,514
6,651
4,329
3,151
9,363
0
28,792
L
6,299
190
2,076
2,334
20,371
20,677
0
6,717
13,162
13,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
47,384
179
Minions Killed
134
0
Camps Cleared
0
1,399,062
Distance Traveled
1,205,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,346
690
17
1
0
285,275
0
L
Charybdis
9,607
640
51
3
0
243,596
0
W
Geb
10,404
694
28
2
0
276,661
0
W
Skadi
11,372
758
28
2
0
283,712
0
W
Chaac
12,334
822
82
5
0
307,754
0
L
Nike
9,388
626
34
2
0
317,019
0
L
Kumbhakarna
9,109
607
11
1
0
205,204
0
L
Yemoja
10,387
692
27
2
0
207,621
0
W
Charybdis
10,608
707
24
2
0
245,660
0
L
Geb
8,893
593
11
1
0
232,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role