Player Matchup

Tiamat
Tiamat
ErMachu
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 266L
1,532 Elo+
Solo
Cliodhna
Cliodhna
Lucoral
Cliodhna
Level 129
God Stats
0W - 2L
1,346 SR
Queue Stats
28W - 25L
1,555 Elo+
Party 1
Anhur
Anhur
MiissTeacher
Anhur
Level 63
God Stats
0W - 5L
1,197 SR
Queue Stats
410W - 397L
1,473 Elo+
Solo
Surtr
Surtr
MimirClark
Surtr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,825 Elo+
Party 1
Bacchus
Bacchus
Todlex
Bacchus
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 228L
1,537 Elo+
Solo
Team Averages
Level 102
1,409 SR
1,584 Elo+

VS

Team Averages
Level 83
1,441 SR
1,481 Elo+
Thanatos
Thanatos
Ahjaimee
Thanatos
Level 88
God Stats
10W - 9L
1,237 SR
Queue Stats
99W - 86L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Deathsmonkey05
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
Elreysitoo
Sun Wukong
Level 114
God Stats
42W - 24L
1,647 SR
Queue Stats
129W - 101L
1,545 Elo+
Solo
The Morrigan
The Morrigan
HelckAdmnarus
The Morrigan
Level 126
God Stats
9W - 8L
1,547 SR
Queue Stats
124W - 102L
1,500 Elo+
Solo
Bacchus
Bacchus
NoxusHenker
Bacchus
Level 5
God Stats
1W - 0L
1,274 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ErMachu
Tiamat
10
0 / 2 / 1
6,900
431
2,959
6,589
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Lucoral
Cliodhna
14
0 / 3 / 0
8,017
501
7,147
14,894
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,851
491
3,932
10,512
3,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
14
0 / 5 / 0
8,215
513
7,905
14,359
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Todlex
Bacchus
12
2 / 1 / 0
7,826
489
5,022
12,689
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahjaimee
Thanatos
16
9 / 2 / 2
9,890
618
12,300
15,046
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Deathsmonkey05
Danzaburou
12
2 / 1 / 4
8,232
515
8,517
11,058
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Elreysitoo
Sun Wukong
16
1 / 0 / 4
9,390
587
9,091
14,326
11,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
HelckAdmnarus
The Morrigan
16
4 / 0 / 1
9,695
606
5,818
5,018
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
NoxusHenker
Bacchus
11
0 / 0 / 4
7,659
479
1,833
5,056
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahjaimee
Thanatos
9
2
2
5
W
Danzaburou
Deathsmonkey05
Danzaburou
2
1
4
4
W
Sun Wukong
Elreysitoo
Sun Wukong
1
0
4
3
L
Tiamat
ErMachu
Tiamat
0
2
1
0.25
W
The Morrigan
HelckAdmnarus
The Morrigan
4
0
1
4.5
L
Cliodhna
Lucoral
Cliodhna
0
3
0
0
L
1
5
0
0.2
L
Surtr
0
5
0
0
W
Bacchus
NoxusHenker
Bacchus
0
0
4
2
L
Bacchus
Todlex
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
37,559
59,043
Taken
50,504
34,470
Mitigated
27,776
14,303
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahjaimee
Thanatos
12,300
2,512
0
12,257
15,046
5,996
611
4,321
10,725
0
73,682
W
Danzaburou
Deathsmonkey05
Danzaburou
8,517
3,096
0
4,462
11,058
3,877
893
1,260
9,798
0
63,525
W
Sun Wukong
Elreysitoo
Sun Wukong
9,091
2,776
0
4,460
14,326
11,301
149
461
13,865
0
89,187
L
Tiamat
ErMachu
Tiamat
2,959
313
0
1,262
6,589
2,784
0
1,135
5,244
38,717
0
W
The Morrigan
HelckAdmnarus
The Morrigan
5,818
1,656
0
1,270
5,018
2,154
779
1,531
3,487
71,490
1,359
L
Cliodhna
Lucoral
Cliodhna
7,147
1,185
0
2,744
14,894
5,668
0
1,634
13,148
0
85,018
L
3,932
2,199
0
3,075
10,512
3,409
0
760
9,752
0
55,770
L
Surtr
7,905
2,968
0
3,669
14,359
9,667
346
1,585
12,734
705
67,316
W
Bacchus
NoxusHenker
Bacchus
1,833
464
0
1,551
5,056
4,448
157
887
4,169
13,998
0
L
Bacchus
Todlex
Bacchus
5,022
527
0
3,553
12,689
12,942
0
1,813
10,829
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
44,866
480
Minions Killed
496
0
Camps Cleared
0
1,501,589
Distance Traveled
1,704,711
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,890
618
93
6
0
380,292
0
W
Danzaburou
8,232
515
88
6
0
348,439
0
W
Sun Wukong
9,390
587
154
10
0
302,217
3
L
Tiamat
6,900
431
98
6
0
222,642
4
W
The Morrigan
9,695
606
144
9
0
324,899
0
L
Cliodhna
8,017
501
121
8
0
378,567
0
L
Anhur
7,851
491
109
7
0
260,164
0
L
Surtr
8,215
513
113
7
0
294,653
2
W
Bacchus
7,659
479
17
1
0
348,864
0
L
Bacchus
7,826
489
39
2
0
345,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role