Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Naraku386
Thor
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
359W - 366L
1,413 Elo+
Solo
Zeus
Zeus
Nmmorin24
Zeus
Level 125
God Stats
1W - 1L
1,634 SR
Queue Stats
86W - 81L
1,498 Elo+
Solo
Team Averages
Level 134
1,617 SR
1,470 Elo+

VS

Team Averages
Level 143
1,561 SR
1,541 Elo+
Ishtar
Ishtar
 
Ishtar
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
R3p0rt-4ga1n
Shiva
Level 159
God Stats
13W - 8L
1,684 SR
Queue Stats
171W - 171L
1,442 Elo+
Solo
Scylla
Scylla
ag2eazy
Scylla
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 16L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 5 / 3
7,619
762
6,097
8,751
3,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
2 / 4 / 2
7,478
748
5,328
10,367
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
1 / 0 / 2
7,547
755
6,536
3,448
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
5 / 1 / 4
8,248
825
8,258
6,717
2,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 2 / 6
7,808
781
4,970
8,521
6,581
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
ag2eazy
Scylla
10
2 / 3 / 4
7,605
761
3,830
7,215
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
9
9
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
3
0.9
W
Ishtar
 
Ishtar
5
1
4
7
L
Thor
2
4
2
0.75
L
Zeus
1
0
2
2
W
2
2
6
2.5
W
Scylla
ag2eazy
Scylla
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
17,058
22,566
Taken
22,453
8,653
Mitigated
11,034
3,898
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,097
1,698
0
0
8,751
3,522
0
1,776
6,975
0
13,341
W
Ishtar
 
Ishtar
8,258
5,137
0
498
6,717
2,376
244
2,051
4,642
0
22,513
L
Thor
5,328
1,254
117
2,673
10,367
3,943
0
2,351
8,016
0
18,675
L
Zeus
6,536
289
195
913
3,448
1,188
0
209
3,239
39,647
0
W
4,970
791
146
624
8,521
6,581
180
2,818
5,703
0
15,028
W
Scylla
ag2eazy
Scylla
3,830
484
0
577
7,215
2,077
264
2,209
5,006
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
23,661
97
Minions Killed
97
0
Camps Cleared
0
478,311
Distance Traveled
539,849
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,619
762
15
2
0
160,478
0
W
Ishtar
8,248
825
24
2
0
180,774
0
L
Thor
7,478
748
14
1
0
155,555
0
L
Zeus
7,547
755
68
7
0
162,278
0
W
Shiva
7,808
781
21
2
0
187,329
1
W
Scylla
7,605
761
52
5
0
171,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role