Player Matchup

He Bo
He Bo
ChaseTwitch
He Bo
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
280W - 272L
1,497 Elo+
Solo
Bakasura
Bakasura
Methodical0n3
Bakasura
Level 128
God Stats
1W - 2L
1,296 SR
Queue Stats
247W - 252L
1,340 Elo+
Solo
Artemis
Artemis
Nitorak
Artemis
Level 57
God Stats
3W - 1L
1,692 SR
Queue Stats
269W - 254L
1,457 Elo+
Solo
Skadi
Skadi
YourFavFeeder
Skadi
Level 102
God Stats
3W - 1L
1,517 SR
Queue Stats
116W - 127L
1,432 Elo+
Solo
Geb
Geb
evilsaviour
Geb
Level 141
God Stats
9W - 10L
1,440 SR
Queue Stats
294W - 314L
1,439 Elo+
Solo
Team Averages
Level 115
1,446 SR
1,433 Elo+

VS

Team Averages
Level 95
1,504 SR
1,474 Elo+
Thor
Thor
CMGErick03YT
Thor
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 140L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Walrusatan
Kukulkan
Level 64
God Stats
0W - 4L
1,602 SR
Queue Stats
187W - 169L
1,533 Elo+
Solo
Anhur
Anhur
hazelnutritious
Anhur
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 223L
1,421 Elo+
Solo
Thanatos
Thanatos
sahha
Thanatos
Level 173
God Stats
5W - 11L
1,419 SR
Queue Stats
806W - 811L
1,440 Elo+
Solo
Kali
Kali
xBBSxProDigy
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
11,971
998
10,253
5,456
2,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Methodical0n3
Bakasura
14
3 / 5 / 9
9,045
754
8,817
13,433
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Nitorak
Artemis
18
6 / 4 / 9
10,824
902
13,099
13,725
5,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 10
10,672
889
10,198
10,295
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 4 / 11
9,431
786
9,032
15,742
13,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,551
629
3,319
9,529
4,201
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Walrusatan
Kukulkan
20
5 / 4 / 8
11,753
979
19,843
13,495
7,409
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 2 / 0
6,188
516
1,032
2,165
536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
sahha
Thanatos
17
8 / 5 / 2
9,211
768
9,961
17,255
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 6 / 7
9,768
814
6,677
14,066
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
22
Kills
16
17
Deaths
22
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
6
1
13
12.5
W
Bakasura
Methodical0n3
Bakasura
3
5
9
1.5
W
Artemis
Nitorak
Artemis
6
4
9
2.63
L
Kukulkan
Walrusatan
Kukulkan
5
4
8
2.25
W
5
3
10
3.33
W
2
4
11
1.88
L
0
2
0
0
L
Thanatos
sahha
Thanatos
8
5
2
1.8
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,399
Damage
40,832
58,651
Taken
56,510
34,515
Mitigated
26,945
14,783
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,319
0
1,846
1,254
9,529
4,201
0
2,576
6,774
0
10,785
W
10,253
258
747
620
5,456
2,339
1,699
1,383
3,869
38,718
0
W
Bakasura
Methodical0n3
Bakasura
8,817
4,794
987
2,089
13,433
8,301
1,327
4,123
8,766
0
7,917
W
Artemis
Nitorak
Artemis
13,099
5,898
534
3,575
13,725
5,866
1,582
4,594
8,663
0
26,455
L
Kukulkan
Walrusatan
Kukulkan
19,843
2,370
1,224
3,670
13,495
7,409
462
6,164
6,629
55,420
0
W
10,198
3,986
607
1,098
10,295
4,445
2,798
1,771
8,243
0
28,047
W
9,032
526
2,300
2,226
15,742
13,564
243
6,277
8,796
17,467
0
L
1,032
730
0
9
2,165
536
0
201
1,803
0
1,065
L
Thanatos
sahha
Thanatos
9,961
1,370
469
9,836
17,255
8,134
0
4,704
10,839
0
17,093
L
6,677
2,876
40
3,246
14,066
6,665
614
5,420
8,283
0
15,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
44,471
151
Minions Killed
128
0
Camps Cleared
0
1,154,875
Distance Traveled
793,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,551
629
19
2
0
139,506
0
W
He Bo
11,971
998
62
5
0
254,487
0
W
Bakasura
9,045
754
13
1
0
213,565
0
W
Artemis
10,824
902
21
2
0
217,303
0
L
Kukulkan
11,753
979
85
7
0
223,881
0
W
Skadi
10,672
889
39
3
0
246,085
0
W
Geb
9,431
786
16
1
0
223,435
0
L
Anhur
6,188
516
1
0
0
39,055
0
L
Thanatos
9,211
768
16
1
0
248,446
0
L
Kali
9,768
814
7
1
0
142,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role