Player Matchup

Horus
Horus
Gold III
ColaKinG420
Horus
Gold III
Level 153
God Stats
0W - 3L
1,587 SR
Queue Stats
21W - 18L
1,680 MMR
Solo
Cernunnos
Cernunnos
Platinum V
EeeZee46
Cernunnos
Platinum V
Level 106
God Stats
28W - 13L
1,740 SR
Queue Stats
150W - 146L
1,680 MMR
Solo
Nox
Nox
Platinum III
MrSaLoOoM_95
Nox
Platinum III
Level 185
God Stats
5W - 3L
1,610 SR
Queue Stats
434W - 434L
1,679 MMR
Solo
Tyr
Tyr
Gold II
awesome_gabe007
Tyr
Gold II
Level 61
God Stats
18W - 16L
1,519 SR
Queue Stats
169W - 181L
1,680 MMR
Solo
Hera
Hera
Gold I
ofcisme
Hera
Gold I
Level 158
God Stats
0W - 2L
1,322 SR
Queue Stats
161W - 146L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,556 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,617 SR
1,645 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
DirtyDonut
Danzaburou
Platinum V
Level 158
God Stats
81W - 63L
1,446 SR
Queue Stats
418W - 398L
1,690 MMR
Solo
Thanatos
Thanatos
Gold I
Fetthai
Thanatos
Gold I
Level 62
God Stats
9W - 7L
1,725 SR
Queue Stats
55W - 47L
1,681 MMR
Solo
Atlas
Atlas
Platinum V
danigmez888
Atlas
Platinum V
Level 108
God Stats
3W - 2L
1,597 SR
Queue Stats
187W - 181L
1,661 MMR
Solo
Anubis
Anubis
Platinum V
stevkysfejkis
Anubis
Platinum V
Level 174
God Stats
9W - 4L
1,818 SR
Queue Stats
481W - 484L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,507
551
3,670
7,538
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
EeeZee46
Cernunnos
9
0 / 4 / 0
4,960
496
3,933
9,307
2,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,897
490
1,778
6,659
2,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 2
5,406
541
2,134
8,641
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
ofcisme
Hera
11
1 / 1 / 0
5,739
574
4,522
5,235
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeSerqetGebBakasura

VS

Bans
KaliMulanRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 2
6,363
636
2,790
4,077
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DirtyDonut
Danzaburou
11
3 / 0 / 3
6,859
686
6,592
5,066
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Fetthai
Thanatos
11
5 / 3 / 0
6,100
610
4,979
10,827
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 5
5,593
559
2,450
7,642
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,174
617
4,256
3,636
1,936
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
3
1
0
3
W
Danzaburou
DirtyDonut
Danzaburou
3
0
3
4.5
L
Cernunnos
EeeZee46
Cernunnos
0
4
0
0
W
Thanatos
Fetthai
Thanatos
5
3
0
1.67
L
0
3
0
0
L
0
2
2
0.5
W
0
1
5
2.5
L
Hera
ofcisme
Hera
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
21,067
37,380
Taken
31,248
14,119
Mitigated
14,742
10,318
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,790
405
0
2,539
4,077
1,302
0
0
4,077
51,496
0
L
3,670
1,731
160
1,789
7,538
3,373
0
2,757
4,781
0
30,229
W
Danzaburou
DirtyDonut
Danzaburou
6,592
2,787
0
3,293
5,066
2,003
361
342
4,724
0
56,601
L
Cernunnos
EeeZee46
Cernunnos
3,933
1,630
0
2,939
9,307
2,664
0
1,555
7,752
0
31,855
W
Thanatos
Fetthai
Thanatos
4,979
1,146
0
6,450
10,827
3,848
0
2,351
8,476
0
42,042
L
1,778
89
0
1,685
6,659
2,853
0
2,682
3,977
17,765
0
L
2,134
234
0
2,835
8,641
3,814
14
1,664
6,977
0
33,395
W
2,450
1,026
210
2,413
7,642
5,653
0
2,350
5,292
16,967
0
L
Hera
ofcisme
Hera
4,522
975
0
910
5,235
1,415
92
894
4,341
49,903
0
W
4,256
270
0
3,051
3,636
1,936
0
1,294
2,342
51,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
31,089
301
Minions Killed
374
0
Camps Cleared
0
1,017,054
Distance Traveled
1,031,263
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,363
636
97
10
0
218,422
2
L
Horus
5,507
551
56
6
0
251,354
0
W
Danzaburou
6,859
686
96
10
0
187,286
3
L
Cernunnos
4,960
496
58
6
0
186,449
0
W
Thanatos
6,100
610
64
6
0
234,295
2
L
Nox
4,897
490
28
3
0
190,211
1
L
Tyr
5,406
541
58
6
0
182,842
0
W
Atlas
5,593
559
26
3
0
206,961
3
L
Hera
5,739
574
101
10
0
206,198
3
W
Anubis
6,174
617
91
9
0
184,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role