Player Matchup

Janus
Janus
FOoRRA123
Janus
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FreddyMF
Ah Muzen Cab
Level 98
God Stats
10W - 14L
1,427 SR
Queue Stats
120W - 108L
1,429 Elo+
Party 3
Thanatos
Thanatos
SlimyTentacles
Thanatos
Level 56
God Stats
14W - 12L
1,573 SR
Queue Stats
78W - 102L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
kakozidka
Gilgamesh
Level 128
God Stats
6W - 7L
1,500 SR
Queue Stats
59W - 50L
1,567 Elo+
Party 1
Bacchus
Bacchus
kimii
Bacchus
Level 76
God Stats
17W - 7L
1,500 SR
Queue Stats
117W - 104L
1,429 Elo+
Party 3
Team Averages
Level 72
1,500 SR
1,481 Elo+

VS

Team Averages
Level 36
1,456 SR
1,300 Elo+
Xbalanque
Xbalanque
Hazeinga
Xbalanque
Level 68
God Stats
10W - 5L
1,712 SR
Queue Stats
43W - 51L
1,442 Elo+
Solo
Pele
Pele
Kropito
Pele
Level 36
God Stats
0W - 5L
1,284 SR
Queue Stats
3W - 12L
1,264 Elo+
Party 2
Yemoja
Yemoja
drailin88
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,264 Elo+
Party 2
Chaac
Chaac
gOoFfyy
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,264 Elo+
Party 2
Poseidon
Poseidon
tictacbm
Poseidon
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FOoRRA123
Janus
17
8 / 2 / 7
11,738
618
15,693
11,712
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
FreddyMF
Ah Muzen Cab
18
8 / 1 / 4
11,186
589
12,161
16,492
8,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
8 / 3 / 3
9,913
522
8,298
17,324
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
kakozidka
Gilgamesh
18
7 / 2 / 4
12,516
659
17,831
22,327
28,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
kimii
Bacchus
14
1 / 3 / 10
9,816
517
8,286
16,424
18,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hazeinga
Xbalanque
15
4 / 6 / 3
9,115
480
11,219
15,204
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Kropito
Pele
13
3 / 10 / 3
8,656
456
11,824
24,574
10,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
drailin88
Yemoja
13
1 / 2 / 7
8,830
465
5,850
11,161
8,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
gOoFfyy
Chaac
12
0 / 7 / 5
6,958
366
6,902
19,172
15,269
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
tictacbm
Poseidon
14
3 / 7 / 1
8,297
437
5,294
10,919
3,453
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
32
Kills
11
11
Deaths
32
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
FOoRRA123
Janus
8
2
7
5.75
W
Ah Muzen Cab
FreddyMF
Ah Muzen Cab
8
1
4
10
L
Xbalanque
Hazeinga
Xbalanque
4
6
3
0.92
L
Pele
Kropito
Pele
3
10
3
0.45
W
Thanatos
8
3
3
3.17
L
Yemoja
drailin88
Yemoja
1
2
7
2.25
L
Chaac
gOoFfyy
Chaac
0
7
5
0.36
W
Gilgamesh
kakozidka
Gilgamesh
7
2
4
4.5
W
Bacchus
kimii
Bacchus
1
3
10
2
L
Poseidon
tictacbm
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,269
Damage
41,089
84,279
Taken
81,030
69,231
Mitigated
43,779
31,450
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FOoRRA123
Janus
15,693
1,097
0
911
11,712
4,779
1,298
1,987
9,725
90,317
0
W
Ah Muzen Cab
FreddyMF
Ah Muzen Cab
12,161
8,722
0
6,854
16,492
8,112
3,980
2,327
13,965
0
118,795
L
Xbalanque
Hazeinga
Xbalanque
11,219
4,416
0
1,488
15,204
6,271
0
5,266
9,744
0
50,610
L
Pele
Kropito
Pele
11,824
2,445
0
2,719
24,574
10,490
0
3,473
20,953
0
66,343
W
Thanatos
8,298
2,003
0
11,863
17,324
8,585
234
2,534
14,790
0
58,767
L
Yemoja
drailin88
Yemoja
5,850
1,065
1,902
1,441
11,161
8,296
0
4,544
6,493
25,901
0
L
Chaac
gOoFfyy
Chaac
6,902
2,537
0
2,458
19,172
15,269
0
4,805
14,177
0
25,128
W
Gilgamesh
kakozidka
Gilgamesh
17,831
4,918
0
6,365
22,327
28,868
1,119
2,030
20,297
347
104,163
W
Bacchus
kimii
Bacchus
8,286
1,017
1,974
3,483
16,424
18,887
159
2,734
13,690
29,935
0
L
Poseidon
tictacbm
Poseidon
5,294
838
0
523
10,919
3,453
0
5,499
5,119
25,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
41,856
525
Minions Killed
280
0
Camps Cleared
0
1,861,276
Distance Traveled
1,809,546
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,738
618
140
7
0
393,451
0
W
Ah Muzen Cab
11,186
589
149
8
0
365,023
4
L
Xbalanque
9,115
480
81
4
0
354,492
0
L
Pele
8,656
456
99
5
0
345,567
0
W
Thanatos
9,913
522
71
4
0
377,109
5
L
Yemoja
8,830
465
32
2
0
387,117
1
L
Chaac
6,958
366
30
2
0
357,544
0
W
Gilgamesh
12,516
659
138
7
0
342,027
0
W
Bacchus
9,816
517
27
1
0
383,666
6
L
Poseidon
8,297
437
38
2
0
364,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role