Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Darklaser57
Ravana
Level 109
God Stats
6W - 4L
1,538 SR
Queue Stats
311W - 267L
1,534 Elo+
Solo
Raijin
Raijin
Mharavok
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 154L
1,594 Elo+
Solo
Xbalanque
Xbalanque
SSZero09
Xbalanque
Level 189
God Stats
1W - 0L
1,165 SR
Queue Stats
30W - 26L
1,483 Elo+
Party 1
Team Averages
Level 157
1,441 SR
1,522 Elo+

VS

Team Averages
Level 144
1,499 SR
1,493 Elo+
Aphrodite
Aphrodite
Dona1210
Aphrodite
Level 121
God Stats
4W - 4L
1,505 SR
Queue Stats
31W - 61L
1,429 Elo+
Solo
Bakasura
Bakasura
Louis丶Vuitton
Bakasura
Level 159
God Stats
0W - 2L
1,749 SR
Queue Stats
16W - 7L
1,532 Elo+
Party 2
Artemis
Artemis
Teammatediff
Artemis
Level 152
God Stats
2W - 1L
1,736 SR
Queue Stats
21W - 9L
1,474 Elo+
Party 2
Shiva
Shiva
TyphanXv
Shiva
Level 129
God Stats
49W - 43L
1,382 SR
Queue Stats
514W - 542L
1,513 Elo+
Solo
Lancelot
Lancelot
ºnado
Lancelot
Level 157
God Stats
9W - 12L
1,121 SR
Queue Stats
115W - 131L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 0 / 3
9,383
586
9,954
10,715
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
 
Cthulhu
12
1 / 1 / 1
7,233
452
3,188
8,321
7,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
14
0 / 0 / 2
8,556
535
11,773
9,762
9,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Mharavok
Raijin
16
2 / 0 / 4
9,696
606
6,272
4,855
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SSZero09
Xbalanque
14
0 / 3 / 1
8,257
516
5,658
11,720
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dona1210
Aphrodite
13
0 / 4 / 1
7,166
448
2,244
10,620
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
14
2 / 2 / 2
8,081
505
5,215
16,586
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Teammatediff
Artemis
15
1 / 0 / 2
7,945
497
6,548
8,758
3,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
TyphanXv
Shiva
8
1 / 1 / 0
5,842
365
2,704
7,952
5,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ºnado
Lancelot
14
0 / 1 / 0
7,613
476
5,475
16,843
14,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
3
6.5
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Ravana
0
0
2
1
L
Aphrodite
Dona1210
Aphrodite
0
4
1
0.13
L
Bakasura
2
2
2
1.5
W
Raijin
Mharavok
Raijin
2
0
4
4
W
Xbalanque
SSZero09
Xbalanque
0
3
1
0.17
L
Artemis
Teammatediff
Artemis
1
0
2
2
L
Shiva
TyphanXv
Shiva
1
1
0
1
L
Lancelot
ºnado
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
22,186
45,373
Taken
60,759
28,063
Mitigated
33,406
10,792
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,954
2,583
0
1,136
10,715
4,642
0
1,350
9,024
0
91,179
W
Cthulhu
 
Cthulhu
3,188
196
0
952
8,321
7,650
0
282
8,039
26,396
0
W
Ravana
11,773
3,157
0
1,914
9,762
9,237
151
0
9,758
455
64,439
L
Aphrodite
Dona1210
Aphrodite
2,244
113
1,220
5,168
10,620
3,614
0
2,647
7,973
53,027
0
L
Bakasura
5,215
3,659
0
10,500
16,586
7,134
0
2,577
14,009
0
53,169
W
Raijin
Mharavok
Raijin
6,272
747
0
1,000
4,855
1,773
0
1,213
3,340
89,911
0
W
Xbalanque
SSZero09
Xbalanque
5,658
2,386
0
5,790
11,720
4,761
880
61
10,964
0
69,871
L
Artemis
Teammatediff
Artemis
6,548
2,180
0
2,484
8,758
3,231
0
1,482
7,276
0
52,282
L
Shiva
TyphanXv
Shiva
2,704
684
0
1,507
7,952
5,400
0
2,362
5,590
0
19,543
L
Lancelot
ºnado
Lancelot
5,475
1,634
0
4,119
16,843
14,027
0
1,378
15,465
0
57,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
36,647
535
Minions Killed
455
0
Camps Cleared
0
1,617,293
Distance Traveled
1,499,628
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,383
586
117
7
0
380,227
3
W
Cthulhu
7,233
452
34
2
0
330,828
5
W
Ravana
8,556
535
103
6
0
301,716
0
L
Aphrodite
7,166
448
118
7
0
285,931
3
L
Bakasura
8,081
505
117
7
0
357,679
0
W
Raijin
9,696
606
170
11
0
320,730
5
W
Xbalanque
8,257
516
111
7
0
283,792
2
L
Artemis
7,945
497
102
6
0
296,417
0
L
Shiva
5,842
365
26
2
0
209,390
2
L
Lancelot
7,613
476
92
6
0
350,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role