Player Matchup

King Arthur
King Arthur
ELPeetamx
King Arthur
Level 109
God Stats
22W - 27L
1,493 SR
Queue Stats
136W - 124L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
Hattonrulz
Hun Batz
Level 26
God Stats
1W - 2L
1,696 SR
Queue Stats
38W - 67L
1,346 Elo+
Party 2
Vulcan
Vulcan
Wrath1200
Vulcan
Level 69
God Stats
4W - 3L
1,689 SR
Queue Stats
119W - 106L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
opperoni
Kuzenbo
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
104W - 76L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
sexyboisid
Danzaburou
Level 66
God Stats
5W - 12L
1,644 SR
Queue Stats
62W - 95L
1,336 Elo+
Party 2
Team Averages
Level 76
1,649 SR
1,467 Elo+

VS

Team Averages
Level 114
1,606 SR
1,482 Elo+
Fafnir
Fafnir
 
Fafnir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ErNeotron420
Anubis
Level 84
God Stats
8W - 14L
1,256 SR
Queue Stats
496W - 468L
1,476 Elo+
Solo
Izanami
Izanami
Kabanator
Izanami
Level 140
God Stats
4W - 1L
1,774 SR
Queue Stats
43W - 31L
1,468 Elo+
Solo
Vamana
Vamana
Shandarasher
Vamana
Level 127
God Stats
2W - 0L
1,824 SR
Queue Stats
35W - 21L
1,482 Elo+
Party 1
Loki
Loki
Shinbener
Loki
Level 107
God Stats
6W - 1L
1,678 SR
Queue Stats
24W - 12L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELPeetamx
King Arthur
10
0 / 4 / 0
6,224
519
4,436
12,253
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Hattonrulz
Hun Batz
10
1 / 3 / 0
5,886
491
3,001
9,339
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Vulcan
Wrath1200
Vulcan
11
0 / 2 / 0
6,336
528
1,554
4,742
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
opperoni
Kuzenbo
8
1 / 1 / 0
5,742
479
2,865
6,564
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
sexyboisid
Danzaburou
10
0 / 2 / 1
5,966
497
3,037
7,676
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 5
6,388
532
2,492
7,689
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
3 / 0 / 0
8,373
698
2,763
3,809
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kabanator
Izanami
12
2 / 0 / 1
7,315
610
7,462
6,537
2,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
12
3 / 0 / 2
7,121
593
7,783
9,753
8,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
12
3 / 1 / 3
6,963
580
3,432
5,831
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
5
3.5
L
King Arthur
ELPeetamx
King Arthur
0
4
0
0
W
Anubis
3
0
0
3
L
Hun Batz
Hattonrulz
Hun Batz
1
3
0
0.33
W
Izanami
Kabanator
Izanami
2
0
1
2.5
W
Vamana
3
0
2
4
W
Loki
3
1
3
4.5
L
Vulcan
Wrath1200
Vulcan
0
2
0
0
L
Kuzenbo
opperoni
Kuzenbo
1
1
0
1
L
Danzaburou
sexyboisid
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
23,932
40,574
Taken
33,619
19,762
Mitigated
22,250
11,268
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,492
630
0
2,624
7,689
7,408
12
1,684
6,005
10,750
0
L
King Arthur
ELPeetamx
King Arthur
4,436
826
0
2,765
12,253
7,029
0
216
12,037
0
47,482
W
Anubis
2,763
0
0
3,121
3,809
1,883
0
1,205
2,604
85,446
0
L
Hun Batz
Hattonrulz
Hun Batz
3,001
1,246
0
4,080
9,339
3,101
0
303
9,036
0
32,698
W
Izanami
Kabanator
Izanami
7,462
4,465
0
2,839
6,537
2,321
498
1,286
5,251
0
68,315
W
Vamana
7,783
3,929
0
3,957
9,753
8,942
96
179
9,574
0
45,999
W
Loki
3,432
1,155
0
432
5,831
1,696
0
236
5,595
0
47,954
L
Vulcan
Wrath1200
Vulcan
1,554
706
0
810
4,742
1,406
0
1,957
2,785
47,009
0
L
Kuzenbo
opperoni
Kuzenbo
2,865
1,373
0
1,135
6,564
5,539
0
1,760
4,804
15,952
0
L
Danzaburou
sexyboisid
Danzaburou
3,037
1,330
0
2,478
7,676
2,687
0
1,019
6,657
0
41,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
36,160
322
Minions Killed
435
0
Camps Cleared
0
1,279,451
Distance Traveled
1,242,516
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,388
532
6
1
0
245,872
5
L
King Arthur
6,224
519
73
6
0
230,321
2
W
Anubis
8,373
698
153
13
0
239,139
4
L
Hun Batz
5,886
491
50
4
0
302,127
0
W
Izanami
7,315
610
132
11
0
214,676
0
W
Vamana
7,121
593
69
6
0
261,137
1
W
Loki
6,963
580
75
6
0
281,692
0
L
Vulcan
6,336
528
102
9
0
256,151
4
L
Kuzenbo
5,742
479
25
2
0
259,504
4
L
Danzaburou
5,966
497
72
6
0
231,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role