Player Matchup

Medusa
Medusa
AdReNaLiNe1999
Medusa
Level 75
God Stats
3W - 2L
1,784 SR
Queue Stats
136W - 134L
1,487 Elo+
Solo
Anubis
Anubis
RG_Alpggs
Anubis
Level 158
God Stats
1W - 0L
1,583 SR
Queue Stats
14W - 9L
1,629 Elo+
Solo
Nu Wa
Nu Wa
WollandoKink
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
simoskmv
Sun Wukong
Level 91
God Stats
3W - 3L
1,358 SR
Queue Stats
195W - 192L
1,479 Elo+
Solo
Mulan
Mulan
Кенго
Mulan
Level 121
God Stats
5W - 4L
1,495 SR
Queue Stats
272W - 272L
1,432 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,494 Elo+

VS

Team Averages
Level 93
1,458 SR
1,492 Elo+
Chernobog
Chernobog
 
Chernobog
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DeiDareYou
Ao Kuang
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 285L
1,498 Elo+
Party 1
Loki
Loki
Juanjomsp
Loki
Level 100
God Stats
3W - 4L
1,306 SR
Queue Stats
240W - 249L
1,470 Elo+
Party 2
Scylla
Scylla
Vaeknar
Scylla
Level 77
God Stats
0W - 3L
1,199 SR
Queue Stats
56W - 57L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Xarly666
Jormungandr
Level 112
God Stats
8W - 4L
1,786 SR
Queue Stats
315W - 303L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
9,746
975
14,341
7,403
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RG_Alpggs
Anubis
16
4 / 1 / 14
9,200
920
10,563
7,568
3,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 13
9,313
931
12,274
6,505
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
simoskmv
Sun Wukong
14
4 / 4 / 8
8,670
867
8,139
11,188
9,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
15
1 / 3 / 16
8,461
846
10,075
12,095
10,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 5 / 2
7,302
730
5,497
10,504
3,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DeiDareYou
Ao Kuang
13
2 / 4 / 5
7,194
719
6,033
10,989
4,500
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
2 / 7 / 3
7,880
788
8,586
11,116
4,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Vaeknar
Scylla
15
2 / 4 / 2
7,555
756
7,008
7,425
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Xarly666
Jormungandr
14
2 / 4 / 7
8,226
823
8,511
19,837
16,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
24
Kills
11
11
Deaths
24
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
2
0.8
W
9
2
9
6.75
L
Ao Kuang
DeiDareYou
Ao Kuang
2
4
5
1.13
L
Loki
2
7
3
0.5
W
Anubis
RG_Alpggs
Anubis
4
1
14
11
L
Scylla
Vaeknar
Scylla
2
4
2
0.75
W
6
1
13
12.5
L
Jormungandr
Xarly666
Jormungandr
2
4
7
1.38
W
Sun Wukong
simoskmv
Sun Wukong
4
4
8
2
W
Mulan
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,392
Damage
35,635
44,759
Taken
59,871
29,680
Mitigated
31,666
15,256
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,497
2,199
466
2,219
10,504
3,736
0
4,853
5,296
0
10,823
W
14,341
7,017
1,061
1,606
7,403
3,454
1,833
3,099
4,132
0
24,843
L
Ao Kuang
DeiDareYou
Ao Kuang
6,033
1,338
477
3,180
10,989
4,500
0
3,666
7,311
9,784
0
L
Loki
8,586
2,210
541
665
11,116
4,324
0
2,648
8,438
0
15,687
W
Anubis
RG_Alpggs
Anubis
10,563
546
1,130
3,566
7,568
3,905
297
2,998
4,407
26,930
0
L
Scylla
Vaeknar
Scylla
7,008
419
381
502
7,425
2,792
0
3,224
4,201
19,671
0
W
12,274
3,316
923
1,169
6,505
2,813
1,008
3,937
2,400
22,767
0
L
Jormungandr
Xarly666
Jormungandr
8,511
1,517
248
6,641
19,837
16,314
0
8,288
10,943
21,858
0
W
Sun Wukong
simoskmv
Sun Wukong
8,139
808
759
1,895
11,188
9,407
11
5,776
5,402
0
16,122
W
Mulan
10,075
1,124
437
2,710
12,095
10,101
778
5,812
6,177
323
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
38,157
130
Minions Killed
80
0
Camps Cleared
0
976,743
Distance Traveled
879,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,302
730
12
1
0
176,052
0
W
Medusa
9,746
975
35
4
0
211,063
0
L
Ao Kuang
7,194
719
8
1
0
161,277
0
L
Loki
7,880
788
13
1
0
182,808
0
W
Anubis
9,200
920
45
5
0
188,756
0
L
Scylla
7,555
756
31
3
0
164,080
0
W
Nu Wa
9,313
931
13
1
0
201,865
0
L
Jormungandr
8,226
823
16
2
0
194,984
0
W
Sun Wukong
8,670
867
14
1
0
189,826
0
W
Mulan
8,461
846
23
2
0
185,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role