Player Matchup

Ah Puch
Ah Puch
Doober4203749
Ah Puch
Level 121
God Stats
7W - 11L
1,397 SR
Queue Stats
683W - 779L
1,358 Elo+
Solo
Izanami
Izanami
KiIIBosby
Izanami
Level 86
God Stats
1W - 1L
1,695 SR
Queue Stats
15W - 13L
1,459 Elo+
Solo
Serqet
Serqet
killone712
Serqet
Level 74
God Stats
8W - 13L
1,428 SR
Queue Stats
41W - 58L
1,375 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,398 Elo+

VS

Team Averages
Level 60
1,588 SR
1,561 Elo+
Baron Samedi
Baron Samedi
Aldorthahun
Baron Samedi
Level 65
God Stats
6W - 0L
1,784 SR
Queue Stats
122W - 41L
1,730 Elo+
Solo
Bacchus
Bacchus
pentasil
Bacchus
Level 68
God Stats
47W - 33L
1,499 SR
Queue Stats
155W - 156L
1,481 Elo+
Party 1
Neith
Neith
xKaotic Texasx
Neith
Level 47
God Stats
57W - 52L
1,481 SR
Queue Stats
108W - 106L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
1 / 3 / 0
7,456
678
7,851
4,667
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
KiIIBosby
Izanami
10
0 / 5 / 2
7,231
657
3,672
8,419
3,412
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
killone712
Serqet
9
1 / 5 / 0
7,182
653
2,171
7,676
3,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aldorthahun
Baron Samedi
13
7 / 2 / 5
9,829
894
7,065
7,594
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
pentasil
Bacchus
11
0 / 0 / 10
8,327
757
4,120
9,677
9,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 7
9,267
842
5,900
4,813
1,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aldorthahun
Baron Samedi
7
2
5
4.75
L
Ah Puch
1
3
0
0.33
L
Izanami
KiIIBosby
Izanami
0
5
2
0.2
L
Serqet
killone712
Serqet
1
5
0
0.2
W
Bacchus
pentasil
Bacchus
0
0
10
5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
17,085
20,762
Taken
22,084
9,045
Mitigated
14,632
640
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aldorthahun
Baron Samedi
7,065
300
472
2,877
7,594
3,653
300
3,338
4,256
40,261
0
L
Ah Puch
7,851
143
0
300
4,667
1,802
0
3,261
1,406
21,974
0
L
Izanami
KiIIBosby
Izanami
3,672
2,003
79
248
8,419
3,412
0
5,726
2,693
0
26,943
L
Serqet
killone712
Serqet
2,171
841
0
13
7,676
3,831
0
3,206
4,470
0
11,797
W
Bacchus
pentasil
Bacchus
4,120
461
149
4,467
9,677
9,236
579
3,090
6,587
19,430
266
W
5,900
2,129
0
3,315
4,813
1,743
1,298
2,202
2,197
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
27,423
85
Minions Killed
135
0
Camps Cleared
0
428,338
Distance Traveled
579,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,829
894
56
5
0
187,886
0
L
Ah Puch
7,456
678
32
3
0
99,212
0
L
Izanami
7,231
657
39
4
0
169,744
0
L
Serqet
7,182
653
14
1
0
159,382
1
W
Bacchus
8,327
757
27
2
0
201,125
0
W
Neith
9,267
842
52
5
0
190,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role