Player Matchup

Guan Yu
Guan Yu
Gold III
HicksonHall
Guan Yu
Gold III
Level 109
God Stats
162W - 127L
1,604 SR
Queue Stats
275W - 273L
1,509 MMR
Party 2
Athena
Athena
Silver II
IBig Aza GI
Athena
Silver II
Level 148
God Stats
4W - 2L
1,716 SR
Queue Stats
37W - 49L
1,300 MMR
Solo
Tiamat
Tiamat
Silver I
Lcb041293
Tiamat
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 288L
1,317 MMR
Party 2
Arachne
Arachne
Bronze III
Pardaillian
Arachne
Bronze III
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 40L
1,354 MMR
Solo
Artemis
Artemis
Silver I
shad11
Artemis
Silver I
Level 145
God Stats
50W - 48L
1,363 SR
Queue Stats
153W - 168L
1,366 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,537 SR
1,369 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,593 SR
1,370 MMR
Zhong Kui
Zhong Kui
Gold V
ElJefeHombre
Zhong Kui
Gold V
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 92L
1,309 MMR
Party 1
Scylla
Scylla
Silver I
HAZ3R0
Scylla
Silver I
Level 110
God Stats
5W - 1L
1,943 SR
Queue Stats
84W - 94L
1,299 MMR
Solo
Serqet
Serqet
Platinum IV
LifelessOlive
Serqet
Platinum IV
Level 181
God Stats
5W - 7L
1,375 SR
Queue Stats
110W - 111L
1,440 MMR
Party 1
Ullr
Ullr
Gold IV
SaltOddPenguin
Ullr
Gold IV
Level 127
God Stats
12W - 10L
1,647 SR
Queue Stats
348W - 357L
1,405 MMR
Solo
Geb
Geb
Silver III
Yunkoe
Geb
Silver III
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HicksonHall
Guan Yu
15
0 / 3 / 1
9,184
459
7,156
26,200
31,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
13
0 / 2 / 2
8,445
422
7,660
19,632
19,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Lcb041293
Tiamat
15
1 / 6 / 1
8,743
437
9,653
14,852
9,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Pardaillian
Arachne
14
3 / 6 / 0
8,606
430
8,157
19,706
8,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artemis
shad11
Artemis
16
1 / 2 / 1
9,633
482
12,426
13,116
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MartichorasAwilixRavanaAo KuangSusano

VS

Bans
AresTyrHachimanAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElJefeHombre
Zhong Kui
17
3 / 1 / 6
11,202
560
20,090
14,524
15,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
HAZ3R0
Scylla
16
4 / 0 / 5
10,145
507
12,237
10,436
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 8
12,108
605
14,803
18,573
13,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 3
11,011
551
8,483
12,603
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
Yunkoe
Geb
14
1 / 2 / 13
9,418
471
10,539
20,727
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
19
19
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElJefeHombre
Zhong Kui
3
1
6
6
W
Scylla
HAZ3R0
Scylla
4
0
5
6.5
L
Guan Yu
HicksonHall
Guan Yu
0
3
1
0.17
L
Athena
0
2
2
0.5
L
Tiamat
Lcb041293
Tiamat
1
6
1
0.25
W
8
1
8
12
L
Arachne
Pardaillian
Arachne
3
6
0
0.5
W
3
1
3
4.5
W
Geb
Yunkoe
Geb
1
2
13
3.75
L
Artemis
shad11
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,052
Damage
66,152
93,506
Taken
76,863
75,754
Mitigated
58,483
24,516
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElJefeHombre
Zhong Kui
20,090
5,397
0
9,723
14,524
15,648
342
2,827
11,697
102,578
0
W
Scylla
HAZ3R0
Scylla
12,237
1,382
0
1,750
10,436
4,053
329
4,394
5,986
73,920
0
L
Guan Yu
HicksonHall
Guan Yu
7,156
534
1,260
4,537
26,200
31,507
0
14,757
10,909
0
74,374
L
Athena
7,660
2,320
0
4,009
19,632
19,462
0
11,967
6,935
32,846
0
L
Tiamat
Lcb041293
Tiamat
9,653
722
0
2,631
14,852
9,740
0
6,619
7,849
65,925
0
W
14,803
3,552
0
735
18,573
13,192
0
4,412
14,161
0
117,915
L
Arachne
Pardaillian
Arachne
8,157
5,530
0
5,214
19,706
8,629
0
7,249
12,078
0
60,722
W
8,483
3,243
0
4,338
12,603
5,995
543
1,401
11,202
0
100,178
W
Geb
Yunkoe
Geb
10,539
1,564
0
3,874
20,727
19,595
0
7,583
13,144
38,839
0
L
Artemis
shad11
Artemis
12,426
5,807
0
6,865
13,116
6,416
789
1,761
10,843
0
100,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
53,884
495
Minions Killed
609
0
Camps Cleared
0
1,940,763
Distance Traveled
1,969,686
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,202
560
153
8
0
337,342
0
W
Scylla
10,145
507
115
6
0
388,481
1
L
Guan Yu
9,184
459
120
6
0
396,706
0
L
Athena
8,445
422
51
3
0
400,568
0
L
Tiamat
8,743
437
117
6
0
383,960
0
W
Serqet
12,108
605
143
7
0
453,639
0
L
Arachne
8,606
430
74
4
0
415,623
0
W
Ullr
11,011
551
164
8
0
355,777
1
W
Geb
9,418
471
34
2
0
434,447
0
L
Artemis
9,633
482
133
7
0
343,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role