Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Callwm
Baron Samedi
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 209L
1,487 MMR
Solo
Shiva
Shiva
Silver II
Desasircomok
Shiva
Silver II
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 220L
1,479 MMR
Solo
Bakasura
Bakasura
Gold IV
OniiiiiiChaann
Bakasura
Gold IV
Level 122
God Stats
20W - 21L
1,606 SR
Queue Stats
90W - 76L
1,473 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,521 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,551 SR
1,488 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
A S H L E Y6054
Eset
Gold V
Level 128
God Stats
202W - 154L
1,624 SR
Queue Stats
373W - 365L
1,476 MMR
Solo
Hercules
Hercules
Gold II
Nxthxn13
Hercules
Gold II
Level 87
God Stats
21W - 21L
1,584 SR
Queue Stats
135W - 133L
1,548 MMR
Party 1
Scylla
Scylla
Gold II
UptightSword1
Scylla
Gold II
Level 143
God Stats
7W - 12L
1,249 SR
Queue Stats
81W - 86L
1,440 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
lRisk
Cernunnos
Gold IV
Level 145
God Stats
7W - 7L
1,798 SR
Queue Stats
209W - 208L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 1
6,599
660
6,410
5,591
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
 
Hachiman
11
0 / 1 / 4
6,298
630
4,080
6,157
2,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Callwm
Baron Samedi
11
0 / 0 / 4
5,623
562
4,077
5,227
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 3
5,859
586
7,580
8,950
5,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
11
5 / 0 / 1
6,137
614
4,640
8,323
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
RavanaKaliAchilles

VS

Bans
Ao KuangThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 0
5,214
521
1,983
8,298
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,787
479
2,972
8,704
4,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Nxthxn13
Hercules
10
0 / 2 / 1
5,742
574
1,261
8,949
5,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,987
499
2,820
4,910
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
lRisk
Cernunnos
10
0 / 2 / 1
5,234
523
3,713
6,450
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
1
1.5
W
Hachiman
 
Hachiman
0
1
4
2
L
Fenrir
 
Fenrir
2
1
0
2
L
0
4
1
0.13
W
Baron Samedi
Callwm
Baron Samedi
0
0
4
2
W
5
0
3
6.5
L
Hercules
Nxthxn13
Hercules
0
2
1
0.25
W
Bakasura
5
0
1
5.5
L
0
2
0
0
L
Cernunnos
lRisk
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
12,749
34,248
Taken
37,311
16,363
Mitigated
15,801
15,604
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,410
1,197
0
1,537
5,591
1,938
98
0
5,591
53,217
0
W
Hachiman
 
Hachiman
4,080
1,914
0
3,281
6,157
2,267
0
657
5,456
0
48,566
L
Fenrir
 
Fenrir
1,983
856
0
787
8,298
2,961
0
1,849
6,173
0
24,052
L
2,972
673
262
2,146
8,704
4,177
0
1,833
6,659
17,055
0
W
Baron Samedi
Callwm
Baron Samedi
4,077
316
360
2,095
5,227
2,570
168
2,090
3,137
42,423
0
W
7,580
1,687
382
3,178
8,950
5,854
0
1,926
7,016
96
30,803
L
Hercules
Nxthxn13
Hercules
1,261
726
0
3,741
8,949
5,086
0
5,703
3,246
0
40,246
W
Bakasura
4,640
3,421
0
4,771
8,323
3,734
644
1,201
7,122
32
30,585
L
2,820
469
0
500
4,910
1,563
0
1,265
3,635
37,571
0
L
Cernunnos
lRisk
Cernunnos
3,713
2,356
0
2,534
6,450
2,014
0
0
6,440
0
36,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
25,964
354
Minions Killed
278
0
Camps Cleared
0
1,007,477
Distance Traveled
980,110
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,599
660
98
10
0
191,042
5
W
Hachiman
6,298
630
78
8
0
185,558
3
L
Fenrir
5,214
521
46
5
0
234,043
0
L
Eset
4,787
479
19
2
0
188,218
2
W
Baron Samedi
5,623
562
72
7
0
181,098
2
W
Shiva
5,859
586
34
3
0
202,920
0
L
Hercules
5,742
574
70
7
0
194,017
2
W
Bakasura
6,137
614
72
7
0
246,859
0
L
Scylla
4,987
499
77
8
0
185,211
0
L
Cernunnos
5,234
523
66
7
0
178,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role