Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Berthrand
Hera
Level 109
God Stats
2W - 4L
1,211 SR
Queue Stats
47W - 50L
1,411 Elo+
Party 1
Medusa
Medusa
Dyord
Medusa
Level 119
God Stats
15W - 13L
1,586 SR
Queue Stats
45W - 49L
1,411 Elo+
Party 1
Athena
Athena
GiuseppeCamoli
Athena
Level 192
God Stats
1W - 2L
1,262 SR
Queue Stats
102W - 117L
1,502 Elo+
Solo
Tyr
Tyr
alex99eltorre
Tyr
Level 109
God Stats
4W - 8L
1,500 SR
Queue Stats
124W - 132L
1,437 Elo+
Solo
Team Averages
Level 131
1,412 SR
1,452 Elo+

VS

Team Averages
Level 126
1,541 SR
1,483 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GFranzen69
Ix Chel
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 18L
1,599 Elo+
Solo
Mercury
Mercury
LSanty147
Mercury
Level 142
God Stats
1W - 1L
1,706 SR
Queue Stats
29W - 29L
1,386 Elo+
Solo
Ishtar
Ishtar
Th3Cr0wLy
Ishtar
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Zeldriisb
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 107L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 1 / 0
4,946
550
3,099
6,929
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
8
0 / 4 / 0
4,550
506
2,005
4,857
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Dyord
Medusa
9
0 / 2 / 1
5,045
561
3,828
7,266
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 0
4,752
528
2,104
5,661
3,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
4,579
509
1,134
5,429
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 1
5,808
645
2,175
7,482
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
GFranzen69
Ix Chel
10
2 / 0 / 1
5,595
622
2,575
3,076
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LSanty147
Mercury
10
3 / 0 / 2
5,979
664
4,885
7,140
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Th3Cr0wLy
Ishtar
11
0 / 1 / 2
5,896
655
3,691
5,270
2,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zeldriisb
Sun Wukong
10
0 / 1 / 0
5,667
630
3,879
7,579
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
0
1
W
Sobek
 
Sobek
2
0
1
2.5
L
Hera
0
4
0
0
L
Medusa
Dyord
Medusa
0
2
1
0.25
W
Ix Chel
GFranzen69
Ix Chel
2
0
1
2.5
L
1
1
0
1
W
Mercury
LSanty147
Mercury
3
0
2
4
W
Ishtar
Th3Cr0wLy
Ishtar
0
1
2
1
W
Sun Wukong
Zeldriisb
Sun Wukong
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
17,205
30,142
Taken
30,547
15,851
Mitigated
17,216
10,444
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,099
607
0
2,632
6,929
3,700
0
295
6,634
30,482
0
W
Sobek
 
Sobek
2,175
168
0
4,395
7,482
6,017
0
1,550
5,932
17,274
0
L
Hera
2,005
779
0
816
4,857
1,656
0
2,776
2,081
28,540
0
L
Medusa
Dyord
Medusa
3,828
1,677
0
2,338
7,266
2,789
0
387
6,879
0
34,041
W
Ix Chel
GFranzen69
Ix Chel
2,575
212
393
637
3,076
1,051
0
1,432
1,644
40,660
0
L
2,104
828
0
1,784
5,661
3,857
0
998
4,663
14,101
0
W
Mercury
LSanty147
Mercury
4,885
2,512
0
905
7,140
2,552
21
811
6,287
0
44,226
W
Ishtar
Th3Cr0wLy
Ishtar
3,691
2,190
0
1,686
5,270
2,310
0
416
4,854
0
50,450
W
Sun Wukong
Zeldriisb
Sun Wukong
3,879
695
0
1,534
7,579
5,286
0
2,522
4,557
827
41,506
L
1,134
106
0
2,874
5,429
3,849
0
675
4,754
0
25,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
28,945
231
Minions Killed
352
0
Camps Cleared
0
894,447
Distance Traveled
994,667
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,946
550
50
6
0
190,594
0
W
Sobek
5,808
645
25
3
0
212,333
2
L
Hera
4,550
506
55
6
0
183,244
0
L
Medusa
5,045
561
62
7
0
159,337
0
W
Ix Chel
5,595
622
77
9
0
190,982
2
L
Athena
4,752
528
13
1
0
151,019
0
W
Mercury
5,979
664
81
9
0
229,153
0
W
Ishtar
5,896
655
100
11
0
184,372
3
W
Sun Wukong
5,667
630
69
8
0
177,827
4
L
Tyr
4,579
509
51
6
0
210,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role