Player Matchup

Sun Wukong
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
Level 29
God Stats
7W - 14L
1,456 SR
Queue Stats
398W - 387L
1,519 Elo+
Party 1
Lancelot
Lancelot
JaySeal
Lancelot
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 149L
1,556 Elo+
Solo
Atlas
Atlas
allinbro
Atlas
Level 106
God Stats
40W - 19L
1,701 SR
Queue Stats
454W - 431L
1,406 Elo+
Solo
Thanatos
Thanatos
bibby1
Thanatos
Level 92
God Stats
23W - 20L
1,559 SR
Queue Stats
183W - 161L
1,545 Elo+
Party 1
Artemis
Artemis
jglove406
Artemis
Level 87
God Stats
0W - 2L
1,467 SR
Queue Stats
227W - 215L
1,554 Elo+
Solo
Team Averages
Level 93
1,537 SR
1,516 Elo+

VS

Team Averages
Level 75
1,382 SR
1,482 Elo+
Khepri
Khepri
FlustrdInCustrd
Khepri
Level 29
God Stats
3W - 5L
1,465 SR
Queue Stats
64W - 61L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
Puddins
Ao Kuang
Level 101
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 6L
1,414 Elo+
Solo
Set
Set
YgSinatra03
Set
Level 11
God Stats
3W - 6L
1,397 SR
Queue Stats
49W - 57L
1,522 Elo+
Party 2
Susano
Susano
haydeng43
Susano
Level 128
God Stats
9W - 8L
1,265 SR
Queue Stats
430W - 399L
1,554 Elo+
Party 2
Chernobog
Chernobog
semicolin
Chernobog
Level 105
God Stats
5W - 0L
1,500 SR
Queue Stats
170W - 139L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
14
2 / 5 / 3
8,415
495
11,982
16,646
12,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
JaySeal
Lancelot
1
0 / 0 / 0
3,466
204
0
0
0
Atlas
allinbro
Atlas
13
2 / 2 / 5
8,381
493
9,429
15,820
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
bibby1
Thanatos
15
7 / 6 / 1
9,763
574
15,422
21,602
18,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
jglove406
Artemis
17
2 / 1 / 0
8,915
524
10,572
12,620
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 12
8,857
521
4,020
11,940
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Puddins
Ao Kuang
15
4 / 1 / 1
9,187
540
7,628
13,303
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 2 / 6
10,984
646
19,618
17,867
13,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
haydeng43
Susano
17
6 / 6 / 1
10,509
618
7,463
16,956
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
semicolin
Chernobog
14
0 / 2 / 1
8,856
521
7,107
11,948
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
14
14
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
2
5
3
0.7
W
0
2
12
3
L
Lancelot
JaySeal
Lancelot
0
0
0
0
W
Ao Kuang
Puddins
Ao Kuang
4
1
1
4.5
W
4
2
6
3.5
L
Atlas
allinbro
Atlas
2
2
5
2.25
L
Thanatos
bibby1
Thanatos
7
6
1
1.25
W
Susano
haydeng43
Susano
6
6
1
1.08
L
Artemis
jglove406
Artemis
2
1
0
2
W
Chernobog
semicolin
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,405
Damage
45,836
66,688
Taken
72,014
52,949
Mitigated
40,715
30,305
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DOOOOOOOOOOONSAH
Sun Wukong
11,982
1,898
0
3,636
16,646
12,414
0
1,888
14,758
0
60,124
W
4,020
825
0
2,075
11,940
10,696
39
3,210
8,566
15,664
0
L
Lancelot
JaySeal
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Puddins
Ao Kuang
7,628
1,762
0
1,734
13,303
5,247
0
968
12,335
62,912
0
W
19,618
10,330
0
3,198
17,867
13,744
125
3,059
14,685
0
138,076
L
Atlas
allinbro
Atlas
9,429
3,873
17
3,162
15,820
15,826
0
3,127
12,693
33,653
0
L
Thanatos
bibby1
Thanatos
15,422
4,143
0
15,681
21,602
18,188
0
5,067
16,535
0
77,104
W
Susano
haydeng43
Susano
7,463
1,836
0
3,258
16,956
6,654
0
1,165
15,791
0
71,952
L
Artemis
jglove406
Artemis
10,572
4,422
0
7,809
12,620
6,521
0
1,671
10,949
0
86,916
W
Chernobog
semicolin
Chernobog
7,107
4,363
0
6,103
11,948
4,374
1,107
1,063
10,885
0
77,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
48,393
384
Minions Killed
572
0
Camps Cleared
0
1,280,503
Distance Traveled
1,716,384
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,415
495
80
5
0
339,887
2
W
Khepri
8,857
521
19
1
0
349,769
3
L
Lancelot
3,466
204
0
0
0
0
0
W
Ao Kuang
9,187
540
87
5
0
382,981
0
W
Set
10,984
646
205
12
0
338,027
0
L
Atlas
8,381
493
39
2
0
325,743
0
L
Thanatos
9,763
574
127
7
0
323,530
7
W
Susano
10,509
618
127
7
0
366,811
3
L
Artemis
8,915
524
138
8
0
291,343
0
W
Chernobog
8,856
521
134
8
0
278,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role