Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bully_yhu
Loki
Level 68
God Stats
25W - 37L
1,366 SR
Queue Stats
46W - 69L
1,393 Elo+
Solo
Scylla
Scylla
G-KILLAZ-W4L
Scylla
Level 148
God Stats
2W - 1L
1,814 SR
Queue Stats
433W - 430L
1,497 Elo+
Solo
Hades
Hades
Mogar3140
Hades
Level 85
God Stats
24W - 17L
1,679 SR
Queue Stats
333W - 308L
1,455 Elo+
Solo
Thor
Thor
underdog83
Thor
Level 129
God Stats
310W - 284L
1,554 SR
Queue Stats
1,667W - 1,455L
1,570 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,483 Elo+

VS

Team Averages
Level 109
1,608 SR
1,520 Elo+
Skadi
Skadi
DOTA-GPS
Skadi
Level 141
God Stats
9W - 9L
1,858 SR
Queue Stats
148W - 145L
1,447 Elo+
Solo
Hun Batz
Hun Batz
ItsDiesel
Hun Batz
Level 142
God Stats
4W - 2L
1,754 SR
Queue Stats
520W - 354L
1,609 Elo+
Party 1
Arachne
Arachne
M0nSt3r x 34
Arachne
Level 62
God Stats
1W - 0L
1,228 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
XxGannonOverlord
Aphrodite
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,405 Elo+
Solo
Hades
Hades
auberg
Hades
Level 156
God Stats
32W - 14L
1,698 SR
Queue Stats
670W - 489L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 4
9,974
525
9,193
8,999
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
3 / 4 / 2
10,209
537
7,838
13,447
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
0 / 1 / 3
8,881
467
6,036
7,456
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Mogar3140
Hades
15
6 / 2 / 1
9,819
517
8,364
14,051
6,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 5
9,929
523
10,215
14,003
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DOTA-GPS
Skadi
15
0 / 1 / 1
8,315
438
2,937
7,307
2,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
ItsDiesel
Hun Batz
17
2 / 4 / 0
9,944
523
7,617
18,619
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
M0nSt3r x 34
Arachne
12
0 / 6 / 2
7,225
380
3,046
13,972
5,589
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
13
0 / 5 / 4
8,531
449
2,224
11,820
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
auberg
Hades
20
6 / 0 / 0
12,313
648
15,599
13,792
8,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
4
5
L
Loki
3
4
2
1
W
Skadi
DOTA-GPS
Skadi
0
1
1
0.5
L
Scylla
0
1
3
1.5
W
Hun Batz
ItsDiesel
Hun Batz
2
4
0
0.5
W
Arachne
M0nSt3r x 34
Arachne
0
6
2
0.17
L
Hades
Mogar3140
Hades
6
2
1
3.25
W
Aphrodite
0
5
4
0.4
W
Hades
auberg
Hades
6
0
0
6
L
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,646
Damage
31,423
57,956
Taken
65,510
31,477
Mitigated
32,417
16,535
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,193
1,747
0
3,413
8,999
3,450
780
2,567
6,432
0
76,449
L
Loki
7,838
1,960
220
3,529
13,447
5,783
823
2,521
10,926
34
79,372
W
Skadi
DOTA-GPS
Skadi
2,937
915
0
971
7,307
2,971
0
102
7,205
0
70,075
L
Scylla
6,036
775
0
1,500
7,456
2,313
648
4,071
3,385
77,539
0
W
Hun Batz
ItsDiesel
Hun Batz
7,617
3,305
0
920
18,619
8,238
0
2,814
15,805
0
105,053
W
Arachne
M0nSt3r x 34
Arachne
3,046
1,868
70
2,340
13,972
5,589
583
5,532
8,440
0
24,557
L
Hades
Mogar3140
Hades
8,364
434
80
5,228
14,051
6,212
760
7,015
7,036
53,929
0
W
Aphrodite
2,224
266
1,931
3,890
11,820
6,720
0
3,108
8,712
19,259
0
W
Hades
auberg
Hades
15,599
1,905
908
9,665
13,792
8,899
76
3,300
10,492
150,395
0
L
10,215
2,523
0
2,565
14,003
13,719
216
2,940
10,987
339
48,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
46,328
498
Minions Killed
586
0
Camps Cleared
0
1,799,975
Distance Traveled
1,887,994
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,974
525
112
6
0
373,752
5
L
Loki
10,209
537
119
6
0
360,104
0
W
Skadi
8,315
438
131
7
0
328,748
8
L
Scylla
8,881
467
124
7
0
356,704
8
W
Hun Batz
9,944
523
138
7
0
405,739
0
W
Arachne
7,225
380
46
2
0
388,771
0
L
Hades
9,819
517
95
5
0
345,769
1
W
Aphrodite
8,531
449
30
2
0
373,726
3
W
Hades
12,313
648
241
13
0
391,010
0
L
Thor
9,929
523
48
3
0
363,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role