Player Matchup

Medusa
Medusa
B110_BiiO
Medusa
Level 149
God Stats
1W - 1L
1,588 SR
Queue Stats
103W - 112L
1,540 Elo+
Solo
Ravana
Ravana
SchrodingersUwU
Ravana
Level 147
God Stats
1W - 3L
1,361 SR
Queue Stats
42W - 44L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Ste77ar
Sun Wukong
Level 145
God Stats
0W - 2L
1,331 SR
Queue Stats
32W - 39L
1,452 Elo+
Party 1
Team Averages
Level 147
1,427 SR
1,491 Elo+

VS

Team Averages
Level 111
1,570 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DrMoumz-A-Mcgill
Neith
Level 57
God Stats
32W - 22L
1,604 SR
Queue Stats
180W - 184L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
MySweetDoppio
Kuzenbo
Level 148
God Stats
20W - 15L
1,606 SR
Queue Stats
660W - 668L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B110_BiiO
Medusa
6
0 / 3 / 1
4,683
781
2,692
4,385
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
5,168
861
1,907
3,946
1,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Ste77ar
Sun Wukong
8
1 / 1 / 0
4,933
822
2,250
6,584
4,316
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
4 / 1 / 3
6,068
1,011
5,713
3,856
2,672
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 4
5,809
968
4,938
2,477
770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
8
1 / 1 / 5
5,622
937
1,466
5,471
4,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
L
Medusa
B110_BiiO
Medusa
0
3
1
0.17
W
2
0
4
4
W
Kuzenbo
1
1
5
3.5
L
1
3
0
0.33
L
Sun Wukong
Ste77ar
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,849
Damage
12,117
14,915
Taken
11,804
7,539
Mitigated
8,354
2,418
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,713
506
0
2,028
3,856
2,672
490
358
3,498
25,055
0
L
Medusa
B110_BiiO
Medusa
2,692
801
0
890
4,385
1,591
0
2,172
2,213
0
10,324
W
4,938
2,021
0
507
2,477
770
1,186
98
2,363
0
17,086
W
Kuzenbo
1,466
786
0
500
5,471
4,912
184
51
5,396
4,559
0
L
1,907
136
71
458
3,946
1,632
0
2,737
1,209
0
16,719
L
Sun Wukong
Ste77ar
Sun Wukong
2,250
315
0
999
6,584
4,316
0
2,579
3,933
0
8,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,784
Gold Earned
17,499
55
Minions Killed
71
0
Camps Cleared
0
294,145
Distance Traveled
323,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,068
1,011
36
6
0
109,707
1
L
Medusa
4,683
781
13
2
0
76,933
0
W
Neith
5,809
968
24
4
0
99,862
0
W
Kuzenbo
5,622
937
11
2
0
113,649
0
L
Ravana
5,168
861
30
5
0
113,427
0
L
Sun Wukong
4,933
822
12
2
0
103,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role