Player Matchup

Sun Wukong
Sun Wukong
AkonBull11
Sun Wukong
Level 31
God Stats
9W - 2L
1,738 SR
Queue Stats
54W - 69L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
CynVVS
Cernunnos
Level 124
God Stats
25W - 14L
1,458 SR
Queue Stats
91W - 100L
1,505 Elo+
Party 1
Bakasura
Bakasura
ElHueleToTas20
Bakasura
Level 16
God Stats
3W - 0L
1,777 SR
Queue Stats
15W - 4L
1,719 Elo+
Party 1
Aphrodite
Aphrodite
Kerrigan_001
Aphrodite
Level 84
God Stats
7W - 6L
1,469 SR
Queue Stats
23W - 19L
1,473 Elo+
Party 1
Discordia
Discordia
elmetededos6969
Discordia
Level 25
God Stats
5W - 1L
1,944 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 1
Team Averages
Level 56
1,677 SR
1,556 Elo+

VS

Team Averages
Level 109
1,460 SR
1,448 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jxmza
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,397 Elo+
Party 2
Bellona
Bellona
Ogrim
Bellona
Level 113
God Stats
1W - 2L
1,301 SR
Queue Stats
162W - 149L
1,449 Elo+
Party 2
Fenrir
Fenrir
Pandev GOAT
Fenrir
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
187W - 189L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkonBull11
Sun Wukong
12
2 / 1 / 1
6,777
616
4,300
9,100
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
CynVVS
Cernunnos
10
0 / 0 / 0
5,834
530
4,619
5,353
1,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
12
1 / 1 / 5
6,346
577
6,535
9,326
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Kerrigan_001
Aphrodite
8
0 / 2 / 7
5,430
494
4,295
6,306
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
elmetededos6969
Discordia
12
7 / 0 / 2
6,912
628
10,340
4,396
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 0
5,678
516
3,788
8,604
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
8
1 / 2 / 1
5,181
471
3,083
9,328
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jxmza
Morgan Le Fay
9
1 / 5 / 1
5,242
477
4,861
8,770
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ogrim
Bellona
11
1 / 1 / 0
6,323
575
5,918
10,070
11,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
11
1 / 2 / 3
6,248
568
3,531
8,937
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Sun Wukong
AkonBull11
Sun Wukong
2
1
1
2.5
W
Cernunnos
CynVVS
Cernunnos
0
0
0
0
W
Bakasura
1
1
5
3.5
L
Morgan Le Fay
Jxmza
Morgan Le Fay
1
5
1
0.3
W
Aphrodite
Kerrigan_001
Aphrodite
0
2
7
1.75
L
Bellona
Ogrim
Bellona
1
1
0
1
L
Fenrir
1
2
3
1.25
W
Discordia
elmetededos6969
Discordia
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
21,181
34,481
Taken
45,709
16,001
Mitigated
29,235
13,590
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,788
2,603
0
4,524
8,604
2,712
0
1,008
7,596
0
41,222
L
Cthulhu
 
Cthulhu
3,083
174
0
1,139
9,328
7,562
0
4,707
4,316
21,869
0
W
Sun Wukong
AkonBull11
Sun Wukong
4,300
830
0
3,012
9,100
6,358
0
171
8,929
0
46,950
W
Cernunnos
CynVVS
Cernunnos
4,619
2,388
0
1,419
5,353
1,902
1,049
763
4,590
0
42,632
W
Bakasura
6,535
4,598
0
2,816
9,326
3,613
0
1,571
7,755
0
52,145
L
Morgan Le Fay
Jxmza
Morgan Le Fay
4,861
423
0
1,076
8,770
3,454
0
6,445
1,880
34,572
0
W
Aphrodite
Kerrigan_001
Aphrodite
4,295
1,168
2,496
3,097
6,306
2,611
0
2,423
3,883
11,219
0
L
Bellona
Ogrim
Bellona
5,918
2,683
0
4,521
10,070
11,627
0
0
9,790
0
45,418
L
Fenrir
3,531
618
0
1,973
8,937
3,880
0
2,531
6,296
0
46,659
W
Discordia
elmetededos6969
Discordia
10,340
37
0
750
4,396
1,517
48
3,121
1,275
49,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
28,672
336
Minions Killed
327
0
Camps Cleared
0
1,087,309
Distance Traveled
1,100,216
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,678
516
78
7
0
199,316
3
L
Cthulhu
5,181
471
24
2
0
231,080
3
W
Sun Wukong
6,777
616
85
8
0
231,213
4
W
Cernunnos
5,834
530
71
6
0
200,544
5
W
Bakasura
6,346
577
91
8
0
223,693
3
L
Morgan Le Fay
5,242
477
62
6
0
215,276
2
W
Aphrodite
5,430
494
8
1
0
201,821
2
L
Bellona
6,323
575
89
8
0
202,036
0
L
Fenrir
6,248
568
74
7
0
252,508
0
W
Discordia
6,912
628
81
7
0
230,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role