Player Matchup

Sun Wukong
Sun Wukong
Geomint
Sun Wukong
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 46L
1,368 Elo+
Solo
Janus
Janus
Ka55u
Janus
Level 89
God Stats
1W - 6L
1,366 SR
Queue Stats
82W - 70L
1,576 Elo+
Party 1
Sobek
Sobek
Life203
Sobek
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
764W - 761L
1,434 Elo+
Solo
Fenrir
Fenrir
SipuliSammakko
Fenrir
Level 83
God Stats
1W - 2L
1,444 SR
Queue Stats
77W - 66L
1,548 Elo+
Party 1
Ishtar
Ishtar
aleb4th
Ishtar
Level 60
God Stats
4W - 4L
1,581 SR
Queue Stats
69W - 70L
1,511 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,488 Elo+

VS

Team Averages
Level 126
1,482 SR
1,487 Elo+
Xbalanque
Xbalanque
Alchemikk
Xbalanque
Level 121
God Stats
3W - 8L
1,343 SR
Queue Stats
98W - 90L
1,455 Elo+
Solo
Ravana
Ravana
LegionFght3R
Ravana
Level 136
God Stats
82W - 63L
1,578 SR
Queue Stats
419W - 383L
1,479 Elo+
Party 2
Bellona
Bellona
Paladin745
Bellona
Level 124
God Stats
1W - 2L
1,280 SR
Queue Stats
263W - 275L
1,519 Elo+
Solo
Ix Chel
Ix Chel
SeaWitchCalypso
Ix Chel
Level 139
God Stats
13W - 7L
1,645 SR
Queue Stats
466W - 434L
1,529 Elo+
Party 2
Bacchus
Bacchus
TolleyGamingYT
Bacchus
Level 108
God Stats
31W - 24L
1,565 SR
Queue Stats
344W - 325L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geomint
Sun Wukong
14
1 / 3 / 0
8,048
473
7,838
14,942
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ka55u
Janus
11
0 / 6 / 0
7,331
431
6,171
8,668
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Life203
Sobek
11
2 / 8 / 0
7,569
445
5,740
23,024
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 3
7,389
435
6,190
13,990
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ishtar
aleb4th
Ishtar
15
2 / 4 / 1
8,753
515
8,575
13,875
5,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alchemikk
Xbalanque
16
3 / 1 / 3
9,971
587
8,689
13,432
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
15
8 / 1 / 10
10,347
609
13,391
12,942
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Paladin745
Bellona
16
3 / 0 / 2
10,626
625
6,999
17,091
15,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
9 / 1 / 10
10,540
620
15,965
10,482
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 2 / 11
8,942
526
8,990
17,258
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
5
Kills
25
25
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alchemikk
Xbalanque
3
1
3
4.5
L
Sun Wukong
Geomint
Sun Wukong
1
3
0
0.33
L
Janus
Ka55u
Janus
0
6
0
0
W
Ravana
8
1
10
13
L
Sobek
Life203
Sobek
2
8
0
0.25
W
Bellona
Paladin745
Bellona
3
0
2
4
W
9
1
10
14
L
0
4
3
0.38
W
2
2
11
3.75
L
Ishtar
aleb4th
Ishtar
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
54,034
74,499
Taken
71,205
45,321
Mitigated
47,565
14,815
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alchemikk
Xbalanque
8,689
5,105
0
5,613
13,432
6,003
1,078
1,152
12,240
0
74,512
L
Sun Wukong
Geomint
Sun Wukong
7,838
1,123
0
3,165
14,942
9,019
0
3,117
11,825
0
62,110
L
Janus
Ka55u
Janus
6,171
182
0
478
8,668
2,865
0
3,072
5,596
55,406
0
W
Ravana
13,391
3,901
0
3,830
12,942
7,424
0
4,474
8,298
36
66,616
L
Sobek
Life203
Sobek
5,740
384
55
4,754
23,024
20,376
7
10,732
12,101
24,236
0
W
Bellona
Paladin745
Bellona
6,999
2,187
0
8,181
17,091
15,690
2,460
2,521
14,514
0
79,715
W
15,965
3,180
3,070
3,596
10,482
3,920
0
3,388
6,962
84,071
0
L
6,190
2,349
0
3,718
13,990
7,318
0
4,930
8,972
0
39,639
W
8,990
1,444
297
5,859
17,258
14,528
250
5,215
11,749
32,279
0
L
Ishtar
aleb4th
Ishtar
8,575
5,889
0
2,645
13,875
5,743
38
3,279
10,596
0
80,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
50,426
425
Minions Killed
466
0
Camps Cleared
0
1,612,173
Distance Traveled
1,828,883
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,971
587
115
7
0
347,213
5
L
Sun Wukong
8,048
473
84
5
0
381,370
2
L
Janus
7,331
431
114
7
0
272,341
1
W
Ravana
10,347
609
83
5
0
405,344
0
L
Sobek
7,569
445
26
2
0
327,801
7
W
Bellona
10,626
625
135
8
0
325,875
0
W
Ix Chel
10,540
620
103
6
0
361,014
4
L
Fenrir
7,389
435
55
3
0
313,463
0
W
Bacchus
8,942
526
30
2
0
389,437
4
L
Ishtar
8,753
515
146
9
0
317,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role