Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EldenDruid
Anubis
Level 108
God Stats
36W - 40L
1,719 SR
Queue Stats
84W - 88L
1,477 Elo+
Solo
Lancelot
Lancelot
WN1 senpai
Lancelot
Level 106
God Stats
3W - 3L
1,508 SR
Queue Stats
88W - 83L
1,577 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,518 Elo+

VS

Team Averages
Level 80
1,622 SR
1,477 Elo+
Ymir
Ymir
FARTFACTORYJR
Ymir
Level 35
God Stats
1W - 1L
1,563 SR
Queue Stats
22W - 24L
1,451 Elo+
Solo
Raijin
Raijin
Joust Tchong
Raijin
Level 157
God Stats
1W - 1L
1,667 SR
Queue Stats
113W - 124L
1,440 Elo+
Solo
Fenrir
Fenrir
Marcuscotto
Fenrir
Level 47
God Stats
97W - 84L
1,635 SR
Queue Stats
314W - 284L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
6 / 3 / 10
10,286
935
10,377
9,638
4,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
EldenDruid
Anubis
13
5 / 2 / 7
9,950
905
10,071
5,517
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WN1 senpai
Lancelot
13
6 / 2 / 9
10,105
919
9,883
9,428
6,202
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,804
800
3,822
14,282
10,344
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
1 / 6 / 4
8,797
800
3,363
8,122
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
3 / 5 / 2
8,818
802
6,630
14,883
7,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
10
3.67
W
Anubis
EldenDruid
Anubis
5
2
7
4.25
L
2
6
2
0.5
L
Raijin
1
6
4
0.5
L
Fenrir
3
5
2
0.8
W
Lancelot
WN1 senpai
Lancelot
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
13,815
24,583
Taken
37,287
12,948
Mitigated
19,931
3,954
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,377
753
0
2,039
9,638
4,163
78
2,702
6,380
0
36,251
W
Anubis
EldenDruid
Anubis
10,071
307
0
1,101
5,517
2,583
1,049
1,067
4,450
48,506
0
L
3,822
228
0
330
14,282
10,344
0
5,262
8,896
15,711
0
L
Raijin
3,363
281
0
60
8,122
2,118
0
1,290
6,800
18,063
0
L
Fenrir
6,630
2,786
0
1,007
14,883
7,469
0
4,014
10,849
0
26,299
W
Lancelot
WN1 senpai
Lancelot
9,883
3,389
0
814
9,428
6,202
698
4,253
5,060
0
29,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
26,419
151
Minions Killed
73
0
Camps Cleared
0
663,793
Distance Traveled
466,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,286
935
43
4
0
233,260
0
W
Anubis
9,950
905
74
7
0
191,212
0
L
Ymir
8,804
800
18
2
0
162,834
0
L
Raijin
8,797
800
21
2
0
74,688
0
L
Fenrir
8,818
802
34
3
0
229,009
0
W
Lancelot
10,105
919
34
3
0
239,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role