Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Big Daddy Mike4
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,193 Elo+
Party 2
Chaac
Chaac
CaILibuIR I I
Chaac
Level 123
God Stats
10W - 6L
1,683 SR
Queue Stats
317W - 351L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Mossy4ever
Jormungandr
Level 109
God Stats
6W - 5L
1,632 SR
Queue Stats
575W - 612L
1,454 Elo+
Solo
Amaterasu
Amaterasu
slick_back2
Amaterasu
Level 29
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 16L
1,255 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,380 Elo+

VS

Team Averages
Level 59
1,575 SR
1,466 Elo+
Thoth
Thoth
Dying-Scream7
Thoth
Level 109
God Stats
4W - 2L
1,496 SR
Queue Stats
396W - 432L
1,430 Elo+
Solo
Raijin
Raijin
Excalibur610
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Thor
Thor
ITSYABOI
Thor
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,498 Elo+
Party 1
Medusa
Medusa
SilverdradonW
Medusa
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 268L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
SnowSaint
Baba Yaga
Level 29
God Stats
5W - 1L
1,876 SR
Queue Stats
134W - 126L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 2 / 10
8,862
886
12,008
7,469
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 7
7,735
774
4,241
4,836
2,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 11
9,168
917
11,620
9,793
8,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Mossy4ever
Jormungandr
15
5 / 0 / 9
9,035
904
7,980
8,032
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
slick_back2
Amaterasu
13
0 / 0 / 11
7,383
738
1,527
5,303
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
7,153
715
3,467
7,194
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
11
0 / 6 / 1
6,325
633
3,788
8,453
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
13
1 / 2 / 1
7,030
703
5,115
8,862
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 1
6,932
693
4,577
8,740
3,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
SnowSaint
Baba Yaga
13
1 / 4 / 1
6,765
677
8,196
7,735
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
18
Kills
3
3
Deaths
18
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
10
5.5
W
2
1
7
5.5
W
5
0
11
10.5
L
0
3
2
0.33
L
Raijin
0
6
1
0.08
L
Thor
1
2
1
0.75
W
Jormungandr
Mossy4ever
Jormungandr
5
0
9
9.5
L
1
3
1
0.5
L
Baba Yaga
SnowSaint
Baba Yaga
1
4
1
0.38
W
Amaterasu
slick_back2
Amaterasu
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
25,143
35,433
Taken
40,984
24,916
Mitigated
18,290
18,833
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,008
1,813
0
1,231
7,469
3,518
27
2,656
4,687
0
18,436
W
4,241
3,373
0
524
4,836
2,209
1,056
2,495
2,185
0
10,594
W
11,620
86
2,639
4,819
9,793
8,533
0
2,821
6,792
0
29,362
L
3,467
339
747
628
7,194
2,879
0
1,851
5,315
15,450
0
L
Raijin
3,788
220
566
511
8,453
2,707
0
1,672
6,781
8,790
0
L
Thor
5,115
662
474
1,039
8,862
4,942
0
2,183
6,655
0
8,589
W
Jormungandr
Mossy4ever
Jormungandr
7,980
1,099
2,195
3,264
8,032
7,521
167
3,352
4,554
20,327
0
L
4,577
1,664
459
2,451
8,740
3,621
0
1,427
7,257
0
12,971
L
Baba Yaga
SnowSaint
Baba Yaga
8,196
0
428
1,052
7,735
4,141
0
980
6,755
15,811
0
W
Amaterasu
slick_back2
Amaterasu
1,527
267
2,625
1,536
5,303
3,135
265
3,527
1,764
0
3,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
34,205
104
Minions Killed
99
0
Camps Cleared
0
1,015,151
Distance Traveled
789,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,862
886
14
1
0
194,700
0
W
Apollo
7,735
774
24
2
0
153,118
0
W
Chaac
9,168
917
29
3
0
227,589
0
L
Thoth
7,153
715
17
2
0
166,548
2
L
Raijin
6,325
633
19
2
0
129,200
0
L
Thor
7,030
703
8
1
0
162,030
0
W
Jormungandr
9,035
904
32
3
0
210,427
0
L
Medusa
6,932
693
32
3
0
161,567
0
L
Baba Yaga
6,765
677
23
2
0
170,499
0
W
Amaterasu
7,383
738
5
1
0
229,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role