Player Matchup

Martichoras
Martichoras
BentH
Martichoras
Level 98
God Stats
1W - 0L
1,619 SR
Queue Stats
5W - 12L
1,099 Elo+
Party 1
Izanami
Izanami
BowenNut
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,329 Elo+
Solo
Raijin
Raijin
Noxova
Raijin
Level 175
God Stats
1W - 0L
1,779 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Jormungandr
Jormungandr
jomess
Jormungandr
Level 121
God Stats
1W - 1L
1,153 SR
Queue Stats
27W - 20L
1,539 Elo+
Party 1
Mercury
Mercury
lavamax2
Mercury
Level 102
God Stats
1W - 2L
1,274 SR
Queue Stats
4W - 8L
1,262 Elo+
Party 1
Team Averages
Level 109
1,465 SR
1,340 Elo+

VS

Team Averages
Level 77
1,536 SR
1,510 Elo+
Anhur
Anhur
Seehond
Anhur
Level 107
God Stats
7W - 8L
1,563 SR
Queue Stats
319W - 322L
1,563 Elo+
Solo
King Arthur
King Arthur
arrontothel
King Arthur
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 124L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
ashfrontt
Baron Samedi
Level 58
God Stats
1W - 1L
1,497 SR
Queue Stats
68W - 54L
1,558 Elo+
Solo
Thanatos
Thanatos
kwibe
Thanatos
Level 87
God Stats
76W - 48L
1,585 SR
Queue Stats
202W - 184L
1,494 Elo+
Party 2
Scylla
Scylla
zlToxiclz
Scylla
Level 80
God Stats
32W - 21L
1,534 SR
Queue Stats
119W - 98L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BentH
Martichoras
15
5 / 6 / 5
10,354
575
11,380
14,320
7,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
BowenNut
Izanami
16
3 / 3 / 0
10,104
561
4,774
10,352
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Noxova
Raijin
17
1 / 3 / 4
10,308
573
7,644
8,458
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
jomess
Jormungandr
15
1 / 2 / 7
9,102
506
5,547
13,535
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
lavamax2
Mercury
17
7 / 3 / 5
10,892
605
10,453
15,592
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Seehond
Anhur
2
0 / 0 / 0
4,001
222
0
0
0
King Arthur
arrontothel
King Arthur
15
4 / 7 / 2
9,801
545
12,979
21,759
26,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ashfrontt
Baron Samedi
15
2 / 3 / 5
9,009
501
6,946
12,434
12,741
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
kwibe
Thanatos
15
5 / 4 / 7
9,988
555
9,511
17,670
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
zlToxiclz
Scylla
18
6 / 3 / 2
11,116
618
7,777
8,251
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
17
17
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BentH
Martichoras
5
6
5
1.25
W
Izanami
BowenNut
Izanami
3
3
0
1
W
Raijin
Noxova
Raijin
1
3
4
1
L
Anhur
Seehond
Anhur
0
0
0
0
L
King Arthur
arrontothel
King Arthur
4
7
2
0.71
L
Baron Samedi
ashfrontt
Baron Samedi
2
3
5
1.5
W
Jormungandr
jomess
Jormungandr
1
2
7
2.25
L
Thanatos
kwibe
Thanatos
5
4
7
2.13
W
Mercury
lavamax2
Mercury
7
3
5
3.17
L
Scylla
zlToxiclz
Scylla
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
37,213
62,257
Taken
60,114
33,117
Mitigated
49,847
8,970
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BentH
Martichoras
11,380
4,754
0
3,995
14,320
7,524
524
1,724
12,596
0
71,531
W
Izanami
BowenNut
Izanami
4,774
2,698
0
1,677
10,352
4,217
2,075
4,962
5,310
0
69,919
W
Raijin
Noxova
Raijin
7,644
768
0
625
8,458
3,672
1,271
2,223
6,151
101,386
0
L
Anhur
Seehond
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
arrontothel
King Arthur
12,979
710
0
1,814
21,759
26,184
638
1,025
20,734
1,740
70,911
L
Baron Samedi
ashfrontt
Baron Samedi
6,946
1,105
596
3,056
12,434
12,741
270
4,738
7,449
44,324
580
W
Jormungandr
jomess
Jormungandr
5,547
1,061
0
1,267
13,535
10,939
471
3,410
10,087
45,001
0
L
Thanatos
kwibe
Thanatos
9,511
2,969
0
11,813
17,670
7,715
811
4,564
13,106
0
62,109
W
Mercury
lavamax2
Mercury
10,453
6,216
0
1,406
15,592
6,765
0
3,338
12,108
0
79,865
L
Scylla
zlToxiclz
Scylla
7,777
528
0
882
8,251
3,207
380
2,944
5,307
95,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
43,915
554
Minions Killed
436
0
Camps Cleared
0
1,745,994
Distance Traveled
1,416,232
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,354
575
102
6
0
321,111
7
W
Izanami
10,104
561
129
7
0
288,656
7
W
Raijin
10,308
573
172
10
0
334,956
3
L
Anhur
4,001
222
0
0
0
0
0
L
King Arthur
9,801
545
99
6
0
337,399
3
L
Baron Samedi
9,009
501
62
3
0
338,054
0
W
Jormungandr
9,102
506
42
2
0
393,484
2
L
Thanatos
9,988
555
99
6
0
379,878
0
W
Mercury
10,892
605
109
6
0
407,787
0
L
Scylla
11,116
618
176
10
0
360,901
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role