Player Matchup

Anubis
Anubis
A 6pac And A 40
Anubis
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo
Ymir
Ymir
VariantWanderer
Ymir
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Tiamat
Tiamat
xblu_eggo
Tiamat
Level 67
God Stats
31W - 34L
1,509 SR
Queue Stats
31W - 38L
1,376 Elo+
Solo
Team Averages
Level 82
1,503 SR
1,459 Elo+

VS

Team Averages
Level 85
1,478 SR
1,446 Elo+
Xing Tian
Xing Tian
Just_Jetboatboy
Xing Tian
Level 64
God Stats
13W - 12L
1,556 SR
Queue Stats
43W - 42L
1,429 Elo+
Solo
Ullr
Ullr
NoS Yor
Ullr
Level 125
God Stats
11W - 12L
1,459 SR
Queue Stats
216W - 223L
1,501 Elo+
Solo
Poseidon
Poseidon
skyecarrrrr
Poseidon
Level 67
God Stats
6W - 9L
1,418 SR
Queue Stats
415W - 563L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 4
14,031
702
23,899
11,195
5,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 8 / 6
13,457
673
8,313
22,137
17,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
xblu_eggo
Tiamat
17
4 / 5 / 2
14,093
705
17,289
17,996
11,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Just_Jetboatboy
Xing Tian
16
2 / 3 / 8
12,989
649
5,581
27,203
38,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
NoS Yor
Ullr
16
7 / 4 / 4
14,371
719
20,317
19,056
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
skyecarrrrr
Poseidon
17
3 / 3 / 8
14,046
702
16,980
14,602
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
12
13
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Xing Tian
Just_Jetboatboy
Xing Tian
2
3
8
2
L
Ullr
NoS Yor
Ullr
7
4
4
2.25
W
2
8
6
0.63
L
Poseidon
skyecarrrrr
Poseidon
3
3
8
2.33
W
Tiamat
xblu_eggo
Tiamat
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
42,878
51,328
Taken
60,861
35,253
Mitigated
50,120
15,083
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,899
1,130
0
7,922
11,195
5,587
922
4,358
6,697
88,079
0
L
Xing Tian
Just_Jetboatboy
Xing Tian
5,581
714
230
4,707
27,203
38,211
0
21,168
5,975
21,802
0
L
Ullr
NoS Yor
Ullr
20,317
8,474
0
3
19,056
6,470
1,480
16,674
2,382
0
66,171
W
8,313
1,003
0
3,400
22,137
17,967
0
10,931
11,164
14,861
0
L
Poseidon
skyecarrrrr
Poseidon
16,980
1,204
0
1,811
14,602
5,439
0
12,325
2,277
80,405
0
W
Tiamat
xblu_eggo
Tiamat
17,289
1,022
250
3,511
17,996
11,699
232
7,855
10,057
74,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
41,406
201
Minions Killed
196
0
Camps Cleared
0
944,621
Distance Traveled
1,007,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,031
702
86
4
0
348,736
0
L
Xing Tian
12,989
649
25
1
0
362,589
1
L
Ullr
14,371
719
80
4
0
300,432
0
W
Ymir
13,457
673
9
0
0
273,712
0
L
Poseidon
14,046
702
91
5
0
344,303
0
W
Tiamat
14,093
705
106
5
0
322,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role