Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Senpai6104
Artio
Level 44
God Stats
43W - 29L
1,556 SR
Queue Stats
738W - 695L
1,482 Elo+
Solo
Medusa
Medusa
VinyPhoenix5375
Medusa
Level 42
God Stats
3W - 1L
1,474 SR
Queue Stats
39W - 44L
1,398 Elo+
Solo
Ravana
Ravana
Yungbust992
Ravana
Level 143
God Stats
4W - 3L
1,206 SR
Queue Stats
375W - 347L
1,451 Elo+
Solo
Raijin
Raijin
nouchi25tyu
Raijin
Level 100
God Stats
3W - 2L
1,324 SR
Queue Stats
304W - 306L
1,464 Elo+
Solo
Team Averages
Level 96
1,412 SR
1,459 Elo+

VS

Team Averages
Level 112
1,705 SR
1,404 Elo+
Kuzenbo
Kuzenbo
DaddyMyers68
Kuzenbo
Level 125
God Stats
6W - 5L
1,697 SR
Queue Stats
165W - 155L
1,373 Elo+
Solo
Osiris
Osiris
QueenLucy666859
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,372 Elo+
Solo
Ishtar
Ishtar
RNJRgreen
Ishtar
Level 157
God Stats
0W - 1L
1,944 SR
Queue Stats
57W - 65L
1,426 Elo+
Solo
Anubis
Anubis
SosukeAinzz-_-
Anubis
Level 61
God Stats
85W - 65L
1,480 SR
Queue Stats
133W - 124L
1,400 Elo+
Solo
Poseidon
Poseidon
whackylizard163
Poseidon
Level 107
God Stats
1W - 1L
1,904 SR
Queue Stats
49W - 70L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 1
6,557
656
2,382
5,338
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
8
0 / 1 / 2
4,743
474
2,883
6,849
5,906
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 1
5,289
529
5,634
5,207
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
5 / 1 / 0
6,865
687
3,651
5,131
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
2 / 0 / 2
6,649
665
6,696
5,275
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyMyers68
Kuzenbo
8
1 / 1 / 1
5,182
518
3,515
10,168
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
5,048
505
4,096
12,551
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
RNJRgreen
Ishtar
9
1 / 3 / 0
5,376
538
3,059
7,402
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 0
4,995
500
1,272
4,553
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
4
0 / 1 / 0
4,082
408
636
1,375
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Kuzenbo
DaddyMyers68
Kuzenbo
1
1
1
1.5
L
0
3
0
0
L
Ishtar
RNJRgreen
Ishtar
1
3
0
0.33
W
Artio
0
1
2
1
L
0
2
0
0
W
1
0
1
1.5
W
Ravana
5
1
0
5
W
Raijin
2
0
2
3
L
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
12,578
27,800
Taken
36,049
15,330
Mitigated
21,002
7,365
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,382
964
0
2,282
5,338
1,765
490
1,852
3,486
0
55,033
L
Kuzenbo
DaddyMyers68
Kuzenbo
3,515
1,564
0
3,504
10,168
7,363
62
1,432
8,736
15,275
0
L
4,096
1,327
0
3,826
12,551
8,097
0
6,164
5,765
0
28,154
L
Ishtar
RNJRgreen
Ishtar
3,059
1,228
222
573
7,402
3,572
0
787
6,615
0
25,050
W
Artio
2,883
220
325
1,535
6,849
5,906
78
1,343
5,506
17,699
0
L
1,272
134
0
1,081
4,553
1,731
0
115
4,404
31,582
0
W
5,634
3,690
0
2,220
5,207
1,742
135
1,936
3,271
0
34,744
W
Ravana
3,651
1,037
0
888
5,131
2,415
0
80
5,051
0
50,043
W
Raijin
6,696
561
0
115
5,275
3,502
0
292
4,983
40,625
453
L
Poseidon
636
102
0
500
1,375
239
0
0
1,375
7,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
24,683
326
Minions Killed
175
0
Camps Cleared
0
1,011,224
Distance Traveled
774,987
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,557
656
91
9
0
185,492
0
L
Kuzenbo
5,182
518
23
2
0
203,800
0
L
Osiris
5,048
505
45
5
0
210,473
2
L
Ishtar
5,376
538
47
5
0
192,061
0
W
Artio
4,743
474
16
2
0
205,844
0
L
Anubis
4,995
500
45
5
0
120,299
6
W
Medusa
5,289
529
58
6
0
194,604
1
W
Ravana
6,865
687
84
8
0
235,074
0
W
Raijin
6,649
665
77
8
0
190,210
5
L
Poseidon
4,082
408
15
2
0
48,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role