Player Matchup

Cernunnos
Cernunnos
BlueRasberry
Cernunnos
Level 129
God Stats
0W - 3L
1,465 SR
Queue Stats
30W - 24L
1,542 Elo+
Party 1
Maui
Maui
Cosmo246
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,468 Elo+
Solo
Yemoja
Yemoja
PPPirates3362
Yemoja
Level 40
God Stats
0W - 4L
1,363 SR
Queue Stats
220W - 276L
1,345 Elo+
Solo
Janus
Janus
poderosoelfo3
Janus
Level 100
God Stats
3W - 2L
1,829 SR
Queue Stats
178W - 278L
1,363 Elo+
Solo
Da Ji
Da Ji
xXEpicNameXx
Da Ji
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 158L
1,525 Elo+
Party 1
Team Averages
Level 109
1,531 SR
1,449 Elo+

VS

Team Averages
Level 120
1,639 SR
1,546 Elo+
Nemesis
Nemesis
Mossy4ever
Nemesis
Level 109
God Stats
8W - 5L
1,669 SR
Queue Stats
575W - 612L
1,450 Elo+
Solo
Sol
Sol
Sativajames75
Sol
Level 118
God Stats
4W - 5L
1,510 SR
Queue Stats
248W - 271L
1,475 Elo+
Solo
Neith
Neith
SkinlessSun049
Neith
Level 195
God Stats
9W - 7L
1,608 SR
Queue Stats
277W - 293L
1,442 Elo+
Solo
Tyr
Tyr
jjwarrior22
Tyr
Level 140
God Stats
5W - 1L
1,908 SR
Queue Stats
178W - 179L
1,509 Elo+
Solo
Hel
Hel
shawny16
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlueRasberry
Cernunnos
17
2 / 4 / 7
8,494
772
10,539
11,814
5,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
1
0 / 0 / 0
2,820
256
0
0
0
16
0 / 0 / 7
8,442
767
1,943
5,042
3,715
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
8 / 3 / 5
10,299
936
12,065
9,181
4,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 4
8,390
763
9,468
9,081
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mossy4ever
Nemesis
14
2 / 4 / 3
8,358
760
2,555
9,387
5,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 2 / 8
9,804
891
9,107
6,906
2,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 7
9,625
875
8,505
8,732
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 3 / 3
9,751
886
7,985
12,328
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 5
8,088
735
4,040
10,666
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
16
Kills
10
10
Deaths
16
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlueRasberry
Cernunnos
2
4
7
1.38
L
Maui
0
0
0
0
W
Nemesis
Mossy4ever
Nemesis
2
4
3
0.88
L
0
0
7
3.5
W
1
2
8
2.5
W
2
1
7
5.5
W
4
3
3
1.83
L
8
3
5
3.5
W
1
6
5
0.58
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
32,192
35,118
Taken
48,019
18,262
Mitigated
25,116
11,585
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlueRasberry
Cernunnos
10,539
3,576
401
2,241
11,814
5,681
0
4,436
7,135
0
29,265
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Mossy4ever
Nemesis
2,555
140
1,011
1,564
9,387
5,266
249
3,460
5,859
0
7,458
L
1,943
331
3,553
1,816
5,042
3,715
0
2,747
2,295
9,143
0
W
9,107
718
1,194
2,022
6,906
2,341
0
1,582
5,251
25,933
0
W
8,505
1,884
730
2,974
8,732
3,621
1,063
3,760
4,884
0
34,344
W
7,985
210
757
2,539
12,328
10,455
510
2,701
9,424
0
17,473
L
12,065
354
1,078
1,757
9,181
4,380
0
3,109
6,067
32,442
0
W
4,040
460
1,097
1,738
10,666
3,433
88
2,692
7,938
9,831
0
L
9,468
1,722
424
315
9,081
4,486
0
2,924
6,091
0
11,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
45,626
112
Minions Killed
149
0
Camps Cleared
0
753,205
Distance Traveled
1,109,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,494
772
45
4
0
173,598
0
L
Maui
2,820
256
0
0
0
0
0
W
Nemesis
8,358
760
18
2
0
203,341
0
L
Yemoja
8,442
767
14
1
0
229,466
0
W
Sol
9,804
891
38
3
0
237,256
0
W
Neith
9,625
875
54
5
0
237,898
0
W
Tyr
9,751
886
26
2
0
221,592
0
L
Janus
10,299
936
45
4
0
172,174
0
W
Hel
8,088
735
13
1
0
208,973
0
L
Da Ji
8,390
763
8
1
0
177,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role